Kinetic Melle // Regeneration - Scrapper
I have one as well, initially made for PvP but abandoned since KM was significantly more powerful than it was supposed to be, and is not gonna be an uber-weapon in PvP anymore. Here's the PvE build I run, which also (sorta) focused on positional defenses, but is in no way the ideal build.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Sara Soulless: Level 50 Magic Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: Quick Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(31)
Level 1: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(15), Numna-Regen/Rcvry+(15), Numna-Heal(17), Numna-Heal/EndRdx(17)
Level 2: Body Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(42), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(43), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(46)
Level 4: Smashing Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(40), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(42)
Level 6: Power Siphon -- RechRdx-I(A), RechRdx-I(7)
Level 8: Reconstruction -- Numna-Heal(A), Numna-Heal/EndRdx(9), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(13)
Level 10: Dull Pain -- Numna-Heal(A), Numna-Heal/EndRdx(11), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(13)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(46)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(23)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(19), Numna-Heal/EndRdx/Rchg(46)
Level 18: Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(39)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 22: Resilience -- ResDam-I(A), GA-3defTpProc(23)
Level 24: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(25), Efficacy-EndMod/Acc(25)
Level 26: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50)
Level 28: Boxing -- Empty(A)
Level 30: Tough -- S'fstPrt-ResDam/EndRdx(A), HO:Ribo(31), HO:Ribo(31)
Level 32: Concentrated Strike -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(33), SScrappersS-Acc/Dmg/Rchg(33), SScrappersS-Dmg/EndRdx/Rchg(33), SScrappersS-Acc/Dmg/EndRdx/Rchg(34), SScrappersS-Rchg/+Crit(34)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(39)
Level 41: Instant Healing -- RechRdx-I(A), RechRdx-I(42)
Level 44: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 47: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Freedom Phalanx Reserve
Level 50: Spiritual Core Paragon
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(7)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(3), Efficacy-EndMod/Acc(3), P'Shift-End%(5)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:
- 17.5% DamageBuff(Smashing)
- 17.5% DamageBuff(Lethal)
- 17.5% DamageBuff(Fire)
- 17.5% DamageBuff(Cold)
- 17.5% DamageBuff(Energy)
- 17.5% DamageBuff(Negative)
- 17.5% DamageBuff(Toxic)
- 17.5% DamageBuff(Psionic)
- 14.88% Defense(Smashing)
- 14.88% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 7.38% Defense(Energy)
- 7.38% Defense(Negative)
- 3% Defense(Psionic)
- 19.25% Defense(Melee)
- 11.75% Defense(Ranged)
- 5.5% Defense(AoE)
- 18% Enhancement(Heal)
- 27% Enhancement(Accuracy)
- 45% Enhancement(RechargeTime)
- 5% FlySpeed
- 286.1 HP (21.37%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Held) 8.8%
- MezResist(Immobilize) 8.8%
- MezResist(Stun) 2.2%
- 8% (0.13 End/sec) Recovery
- 80% (4.46 HP/sec) Regeneration
- 2.52% Resistance(Smashing)
- 2.52% Resistance(Lethal)
- 5% RunSpeed
- 36% ModifyEffect PlayerCrit
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1534;691;1382;HEX;| |78DA65945B53D34014C7374DCAA550682957A1148ADC4A1B417DD6510B08D219B0E| |A28083596A58D74D24E1267D437DF75C637BF80D7173F88D777FD0C8AEF8AF534E7| |4FE9D04C3BBFCDB9EC7FCFD9CD661EA53B3F2C3FBD2894AE2B25C37172D9BC6D542| |AD2F6678C829917F404B3866D8C65CB0F4B25E938AD64891E05E532B224A57ECDB4| |A46BE673975CD7C8EF1F7BD3724F5A8ED4AFCB82B4A46DB866D90AAF5845694BCBD| |58F069DEBE572495F9346C5B40A01EF255B917237E80D97CC42D12547F751D4AEB4| |9DA259E959AC9879FD72C978227319C371A5FD78909696A0FFEDB0C053F58B4DC2B| |4264E6D81779923DBE00E7334C74CD7EA53BC5C4DAC2A9EAD6B05BC455CD044E826| |B8C1BC13460AE929D09B855E027A09E825A09782DE26E5AAC855F78437DF5481395| |D044DF00173769FB945B97ECE55FC736C6B0117A98E56F6A9AD586F1BD6DB966576| |DE602E53603BD7ACB6233680D8C089D87E8AEDE058A5A38F6DA9C3DA99D0C400F98| |2584FF0BB8FE37F30AF92AF1B1ADDD0E881460F3452D0D8A1BAC2E849F80FE78FFF| |659E3E04FF8155E654AD8BC438E94458C717412F7A4F708562FA50435F926DFD673| |97F897C03C81F78C6730F3E075F3027286608750EA1CE05D4A9906F987D62B84A8F| |50C912C58CD17EC5EBD4E8057AD5D43AEF51B931541CFBC82B19FB047E06BF30C7B| |F82DF981ACD1F4767E3D891895E300446986B143B89954FA21B53E02AF966E09B81| |6D160C936F0E1A73D0484223098D24342214AB73AC5F7FC55D39F31A7C03BE45D7D| |E81EF99BD943B8FEECD43E76780BE2E9E4F28295ECFC1B1CDA7E03469384D2D384D| |BF1AF36638EFF7B14D55B0BB3EECAE0FBBABBD648E68F55B847EB59D8C69F5BBA19| |A68F2CE3759169A2CE79A2CE79B2C6B4D9675AD7EBF08C5B3B487EAB746753B50DB| |311EDF6F181B0DE3F586F14684CAC3F83FA9A0F489| |-------------------------------------------------------------------|
"Look, personally I just want a new issue to feature changes that don't cause a mass exodus of players..."
Issue 17: We Didn't Break Anything!
How to suck at CoX
Literally the Best Build Ever: Years in the Making
Cool. First off let me say... Vengeance instead of Grant Invisibility... the blatantly obvious lol.
I really do like the bonuses you have, much more than my own.
Travel power at 14 is pretty damn good, seeing how at the moment I'm making do with Beast Run +23% run speed, which I lose the second i get Exemplared...
I already mentioned that I dont want Hasten, and trading Super Speed for Stealth would give me more defence anyway.
In hindsight, those 3 slots in Power Syphon would be better used in the attack powers, but I think the bonus from having the Adjusted targeting Tripple and Recharge would still be worth it.
Numina is vastly superior to doctored wounds, that really goes without saying.
I also feel that missing out on Repulsing Torrent, Focused Burst and Revive is not something i could bring myself to do.
ALOT to think about and aim towards, ty for posting.
lup
Swords are the fangs of Men, Fangs are the swords of Gods.
Carpe Diem! ~ Seize the Carp!
Veni Vidi Vici ~ I came, I saw, the cake was delicious.
It's not so much that I hate Repulsing Torrent, but more than my other Scrappers are a Claw and a Spine. Their powers spoiled me. I CANNOT USE repulsing torrent when I've used Throw Spines / Shockwave. Additionally, I can't bring myself to take Focused Burst after using the best PvE ranged attack in a Scrapper melee set, Focus. Picking either of the KM ranged attacks puts a bad taste in my mouth since I have become so used to sets where nearly identical powers just function way better.
"Look, personally I just want a new issue to feature changes that don't cause a mass exodus of players..."
Issue 17: We Didn't Break Anything!
How to suck at CoX
Literally the Best Build Ever: Years in the Making
Thats understandable. I just feel that they contribute alot to the situational / fun aspect of this build.
I've done some re-thinking, re-working and re-speccing, and this is what i'm running now. Not that much different to the original build, but slightly better.
A step in the right direction.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: Body Blow -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(3), Amaze-ToHitDeb%(3), Amaze-EndRdx/Stun(5), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/Rchg(15)
Level 1: Fast Healing -- Heal-I(A)
Level 2: Smashing Blow -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(7), Mako-Acc/Dmg(7), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(15)
Level 4: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-Heal(25), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx(31)
Level 6: Power Siphon -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-Rchg(11)
Level 8: Repulsing Torrent -- FrcFbk-Dmg/EndRdx/KB(A), Acc-I(11), KinCrsh-Acc/Dmg/KB(13), KinCrsh-Dmg/EndRdx/KB(13), KinCrsh-Rchg/KB(50)
Level 10: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(31), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx(36)
Level 12: Super Jump -- Jump-I(A), Jump-I(17)
Level 14: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(17)
Level 16: Integration -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal(36), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx(37)
Level 18: Burst -- M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/Dmg/EndRdx(19), M'Strk-Acc/EndRdx(21), M'Strk-Dmg/EndRdx(21), M'Strk-Acc/Dmg(23), Sciroc-Acc/Dmg/EndRdx(23)
Level 20: Resilience -- ResDam-I(A), ResDam-I(40)
Level 22: Combat Jumping -- DefBuff-I(A), DefBuff-I(40)
Level 24: Stealth -- LkGmblr-Rchg+(A), EndRdx-I(42)
Level 26: Focused Burst -- Thundr-Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(27), Dev'n-Acc/Dmg/Rchg(27), Dev'n-Dmg/Rchg(29), Dev'n-Dmg/EndRdx(29)
Level 28: Instant Healing -- Dct'dW-Rchg(A), Dct'dW-Heal(39), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx(40)
Level 30: Boxing -- Empty(A)
Level 32: Concentrated Strike -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(33), C'ngImp-Dmg/EndRdx/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Acc/Dmg/Rchg(34), C'ngImp-Dmg/Rchg(34)
Level 35: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(42), TtmC'tng-ResDam(43), Aegis-ResDam/EndRdx(43)
Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(42)
Level 41: Weave -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(43), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(45), RedFtn-EndRdx(45)
Level 44: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(46), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def(46), RedFtn-EndRdx(48)
Level 47: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-ToHit(48), AdjTgt-ToHit/Rchg(50), AdjTgt-EndRdx/Rchg(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 50: Spiritual Partial Core Revamp
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(19)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:
- 14% DamageBuff(Smashing)
- 14% DamageBuff(Lethal)
- 14% DamageBuff(Fire)
- 14% DamageBuff(Cold)
- 14% DamageBuff(Energy)
- 14% DamageBuff(Negative)
- 14% DamageBuff(Toxic)
- 14% DamageBuff(Psionic)
- 0.94% Defense(Fire)
- 0.94% Defense(Cold)
- 1.88% Defense(Energy)
- 1.88% Defense(Negative)
- 3.75% Defense(Ranged)
- 1.88% Defense(AoE)
- 55% Enhancement(RechargeTime)
- 16% Enhancement(Heal)
- 16% Enhancement(Accuracy)
- 10% FlySpeed
- 85.34 HP (6.37%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Held) 3.3%
- MezResist(Immobilize) 18.7%
- MezResist(Sleep) 3.85%
- MezResist(Stun) 1.65%
- MezResist(Terrorized) 8.8%
- 4% (0.07 End/sec) Recovery
- 12% (0.67 HP/sec) Regeneration
- 2.5% Resistance(Smashing)
- 7.25% Resistance(Fire)
- 7.25% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 13% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1519;675;1350;HEX;| |78DA65945953DA5014C713092E084244C50D1045049400D3BE77DABA940AC8B44F5| |D69C42BA4329192D8A94EA79DCEF413F4A17DEB62B7B77EB32EDF801E72FE223364| |607E37E7E47F969B935B7AB1E9FDB5F3E69A244FDC6CEA9655BD5B6BEBAD96688F9| |64E6CDD368E4DA97B8DD03F7CE1AA964453086DD730856DD4AAD76D5BAF1D5D7A37| |C5A1302DA1DD1175618AB613442D980DD116A6AD5D2CBC95E3E3A656147ACB30EBA| |A7353309F1B96B16F340DFBD4E758B68D7AC326BFFFE2E103D1B61A466B72AB65D4| |B41B4DFD4C544BBA658BF6E92C5598A2FF3D55C2D5714B4F0979451A32C0BD21874| |A19ACB17D629FB9D96D5376B4921467DB7D15268A271FB16D1871870F99A375B081| |78C8B745F15CAC555C15D9B1CDEE816566A404EE321F503E376B64F767AED3F395F| |950E537D18D37F216BE79CEE57DCDF7DE57CCFC4BE60E09C6A019430D11D410430D| |2BA86105358448338E1AC6931C3F006E93CFC77B24FB3E708EC03BE62DF2F9D9A7F| |88B88895C71E48A23571CB91E534F2AF6573DE11C933673CA029F31675AE019B340| |F982A825B8C1B63570867CD3E8613A021FE8235F08BED034D7918AB1AF4AC5CC61B| |FE6CED936FF13FCC15CFC0E7E63DEA6780BD02C608F13E83B81BE13E87B0D7DCBA4| |09B3460A77E8929E50E62876228A095BC2242D09F08019C3E4C630B92E8AB6CC3BE| |15A4EA3A30C33AD813966919E5D45F7ABEBAC4F810AF992788349EC4CDAC3DCF081| |13A09FA992661DDDAF43938126034D069A2C3441D268D068E73C3D594C7BF62326F| |813F88539459A1C762C873CBF3DF475E28B9533DCC3DF7E1BBEE23FFD364CF2BF4B| |9B2C639227DF331795DE2942BFEEDB892ABDB3A1931EF0E6062CF901CB9501CBD50| |14B71C052517AE78F243B96B140EF54E9543CDDEA79FDA86FBDDFB72E07A925ACFF| |030FB9EA45| |-------------------------------------------------------------------|
lup
Swords are the fangs of Men, Fangs are the swords of Gods.
Carpe Diem! ~ Seize the Carp!
Veni Vidi Vici ~ I came, I saw, the cake was delicious.
I've had this toon pretty much since Kinetic Melle first came out. It's damn fun to play, and has plenty "OH ****" moments due to the interaction between the powersets. Long activation time, and a defence based on click powers means you have to pay attention ALL the time.
I came back to the game literally the day before i22 came out, after being away for some months. Currently he's 50+1, and broke as.. well, he's just broke :'(.
That being said, I just respecced as it seemed like the thing to do, got rid of hasten cause the animation annoyed me, and got some more defence, since extra time between being hit, so i can use my click-heals seems like a good thing.
My plan is, to put it simply, purple out the attacks, for recharge and accuracy goodness, get Spiritual Core Paragon Alpha, for more recharge, healing, and permastunning goodness.
Advice on slotting, power orders, and maybe what to do with grant invisibility since it's only there as a LotG mule to be honest...
ty in advance
lup
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment
Hero Profile:
Level 1: Body Blow -- Mako-Acc/Dmg/EndRdx/Rchg(A), Amaze-ToHitDeb%(3), Amaze-Stun/Rchg(13), C'ngImp-Acc/Dmg/Rchg(21), C'ngImp-Acc/Dmg/EndRdx(40)
Level 1: Fast Healing -- Heal-I(A)
Level 2: Smashing Blow -- Mako-Acc/Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Dmg/EndRdx/Rchg(13), C'ngImp-Acc/Dmg/Rchg(21), C'ngImp-Acc/Dmg/EndRdx(42)
Level 4: Reconstruction -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx(5), Dct'dW-Rchg(37), Dct'dW-Heal(43)
Level 6: Power Siphon -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/EndRdx(7), AdjTgt-ToHit/Rchg(7), AdjTgt-Rchg(31), AdjTgt-EndRdx/Rchg(43)
Level 8: Repulsing Torrent -- FrcFbk-Dmg/EndRdx/KB(A), FrcFbk-Acc/KB(9), KinCrsh-Dmg/EndRdx/KB(9), KinCrsh-Acc/Dmg/KB(34), KinCrsh-Rchg/KB(43)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal/EndRdx(11), Dct'dW-Heal/Rchg(11), Dct'dW-EndRdx/Rchg(34), Dct'dW-Rchg(45)
Level 12: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(15)
Level 14: Boxing -- Empty(A)
Level 16: Integration -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal/EndRdx(17), Dct'dW-Heal(17), Dct'dW-EndRdx/Rchg(34), Dct'dW-Heal/Rchg(45)
Level 18: Burst -- M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/Dmg/EndRdx(19), M'Strk-Dmg/Rchg(19), M'Strk-Acc/Dmg(36), M'Strk-Dmg/EndRdx(46)
Level 20: Resilience -- ResDam-I(A)
Level 22: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(23), TtmC'tng-ResDam(23), Aegis-ResDam/EndRdx(36), Aegis-ResDam(46)
Level 24: Weave -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def/EndRdx(25), RedFtn-Def(25), RedFtn-EndRdx(37), RedFtn-Def/Rchg(46)
Level 26: Focused Burst -- Dev'n-Acc/Dmg/Rchg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(27), Thundr-Acc/Dmg/Rchg(27), Thundr-Acc/Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(39)
Level 28: Instant Healing -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal/EndRdx(29), Dct'dW-Heal/Rchg(29), Dct'dW-EndRdx/Rchg(40), Dct'dW-Rchg(48)
Level 30: Maneuvers -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def/EndRdx(31), RedFtn-Def(31), RedFtn-EndRdx(40), RedFtn-Def/Rchg(50)
Level 32: Concentrated Strike -- Mako-Acc/Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/Rchg(33), C'ngImp-Dmg/EndRdx/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(48)
Level 35: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Rchg+(48)
Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Stealth -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(42)
Level 44: Assault -- EndRdx-I(A), EndRdx-I(45)
Level 47: Revive -- RechRdx-I(A)
Level 49: Grant Invisibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50), LkGmblr-Rchg+(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 50: Spiritual Partial Core Revamp
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(15)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:
Swords are the fangs of Men, Fangs are the swords of Gods.
Carpe Diem! ~ Seize the Carp!
Veni Vidi Vici ~ I came, I saw, the cake was delicious.