My Dark/Dark/Mind Build give me some feedback.


AcceleratorRay

 

Posted

Im building for ranged defence, damage, and recharge. I might drop some more purples as I go but this is what im aiming for at first. Thanks in advance.


Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

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Protector Black: Level 50 Science Dominator
Primary Power Set: Darkness Control
Secondary Power Set: Dark Assault
Power Pool: Speed
Power Pool: Leadership
Power Pool: Teleportation
Power Pool: Flight
Ancillary Pool: Psionic Mastery

Villain Profile:
Level 1: Dark Grasp

  • (A) Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
  • (3) Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
  • (3) Ascendency of the Dominator - Endurance/Recharge
  • (5) Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
  • (5) Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
  • (7) Ascendency of the Dominator - Recharge/Chance for +Damage
Level 1: Dark Blast
  • (A) Thunderstrike - Damage/Endurance/Recharge
  • (42) Thunderstrike - Damage/Endurance
  • (42) Thunderstrike - Accuracy/Damage
  • (43) Thunderstrike - Accuracy/Damage/Endurance
  • (43) Thunderstrike - Damage/Recharge
  • (43) Thunderstrike - Accuracy/Damage/Recharge
Level 2: Living Shadows
  • (A) Trap of the Hunter - Chance of Damage(Lethal)
  • (7) Trap of the Hunter - Accuracy/Immobilize/Recharge
  • (9) Trap of the Hunter - Accuracy/Endurance
  • (9) Trap of the Hunter - Immobilize/Accuracy
  • (11) Trap of the Hunter - Endurance/Immobilize
  • (11) Trap of the Hunter - Accuracy/Recharge
Level 4: Gloom
  • (A) Thunderstrike - Accuracy/Damage/Endurance
  • (34) Thunderstrike - Damage/Endurance/Recharge
  • (34) Thunderstrike - Accuracy/Damage
  • (36) Thunderstrike - Damage/Endurance
  • (37) Thunderstrike - Damage/Recharge
  • (37) Thunderstrike - Accuracy/Damage/Recharge
Level 6: Possess
  • (A) Coercive Persuasion - Contagious Confusion
  • (13) Coercive Persuasion - Confused/Recharge
  • (13) Coercive Persuasion - Confused
  • (15) Coercive Persuasion - Accuracy/Confused/Recharge
  • (15) Coercive Persuasion - Accuracy/Recharge
  • (17) Coercive Persuasion - Confused/Endurance
Level 8: Fearsome Stare
  • (A) Dark Watcher's Despair - To Hit Debuff
  • (31) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (31) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (34) Dark Watcher's Despair - Recharge/Endurance
Level 10: Night Fall
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (25) Positron's Blast - Accuracy/Damage/Endurance
  • (25) Positron's Blast - Damage/Recharge
  • (27) Positron's Blast - Damage/Endurance
  • (27) Positron's Blast - Accuracy/Damage
Level 12: Heart of Darkness
  • (A) Stupefy - Accuracy/Stun/Recharge
  • (37) Stupefy - Accuracy/Recharge
  • (39) Stupefy - Endurance/Stun
  • (39) Stupefy - Accuracy/Endurance
  • (39) Stupefy - Stun/Range
Level 14: Hasten
  • (A) Recharge Reduction IO
  • (17) Recharge Reduction IO
  • (21) Recharge Reduction IO
Level 16: Gather Shadows
  • (A) Recharge Reduction IO
  • (45) Recharge Reduction IO
Level 18: Haunt
  • (A) Call to Arms - Accuracy/Damage/Recharge
  • (19) Call to Arms - Accuracy/Damage
  • (19) Call to Arms - Accuracy/Recharge
  • (21) Call to Arms - Endurance/Damage/Recharge
  • (45) Soulbound Allegiance - Damage/Recharge
  • (50) Soulbound Allegiance - Accuracy/Damage/Recharge
Level 20: Engulfing Darkness
  • (A) Eradication - Accuracy/Recharge
  • (46) Eradication - Accuracy/Damage/Recharge
  • (46) Eradication - Damage/Recharge
Level 22: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (23) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense
  • (50) Defense Buff IO
Level 24: Assault
  • (A) Endurance Reduction IO
Level 26: Shadow Field
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (29) Basilisk's Gaze - Accuracy/Recharge
  • (29) Basilisk's Gaze - Recharge/Hold
  • (31) Basilisk's Gaze - Endurance/Recharge/Hold
Level 28: Life Drain
  • (A) Thunderstrike - Accuracy/Damage/Recharge
  • (46) Thunderstrike - Damage/Endurance/Recharge
  • (48) Thunderstrike - Accuracy/Damage
  • (48) Harmonized Healing - Heal/Recharge
  • (48) Harmonized Healing - Heal
Level 30: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 32: Umbra Beast
  • (A) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (33) Expedient Reinforcement - Accuracy/Recharge
  • (33) Expedient Reinforcement - Accuracy/Damage
  • (33) Expedient Reinforcement - Endurance/Damage/Recharge
  • (45) HamiO:Peroxisome Exposure
Level 35: Link Minds
  • (A) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense/Recharge
  • (36) Luck of the Gambler - Defense/Endurance/Recharge
  • (50) Defense Buff IO
Level 38: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
Level 41: Recall Friend
  • (A) Recharge Reduction IO
Level 44: Fly
  • (A) Freebird - +Stealth
Level 47: Mind Over Body
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 49: Hover
  • (A) Luck of the Gambler - Recharge Speed
Level 50: Intuition Radial Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (42) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (40) Endurance Modification IO
  • (40) Endurance Modification IO
  • (40) Endurance Modification IO
Level 1: Brawl
  • (A) Empty
Level 1: Domination
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 9.5% DamageBuff(Smashing)
  • 9.5% DamageBuff(Lethal)
  • 9.5% DamageBuff(Fire)
  • 9.5% DamageBuff(Cold)
  • 9.5% DamageBuff(Energy)
  • 9.5% DamageBuff(Negative)
  • 9.5% DamageBuff(Toxic)
  • 9.5% DamageBuff(Psionic)
  • 3% Defense(Melee)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 24.25% Defense(Energy)
  • 24.25% Defense(Negative)
  • 3% Defense(Psionic)
  • 25.81% Defense(Ranged)
  • 3% Defense(AoE)
  • 1.8% Max End
  • 3% Enhancement(Held)
  • 3.3% Enhancement(Terrorized)
  • 6% Enhancement(Sleep)
  • 6% Enhancement(Stun)
  • 7% Enhancement(Confused)
  • 11% Enhancement(Immobilize)
  • 93.75% Enhancement(RechargeTime)
  • 41% Enhancement(Accuracy)
  • 8% FlySpeed
  • 91.56 HP (9%) HitPoints
  • 8% JumpHeight
  • 8% JumpSpeed
  • MezResist(Confused) 2.5%
  • MezResist(Held) 5.25%
  • MezResist(Immobilize) 2.5%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 2.5%
  • MezResist(Terrorized) 2.5%
  • 23.5% (0.39 End/sec) Recovery
  • 36% (1.53 HP/sec) Regeneration
  • 1.58% Resistance(Fire)
  • 1.58% Resistance(Cold)
  • 8% RunSpeed


Psynder LVL 51 Fire/Fire/Scorpion Blaster
KnightWidow LVL 51 NightWidow
Shiver LVL 50 Ice X3 Dominator
Knight'Shade LVL 47 DP/Dark/NRG Corrupter
Currently Marking Out For: Chris Sabin, Player Dos, Daniel Bryan, Portia Perez, CM Punk

 

Posted

I see a lot of love for Link Minds of late. But seriously you should look at Ice or Fire APPs .... both are *devastating* on Doms, especially Fire on Fire Doms (Embrace of Fire buff) and Ice on everything else (Sleet!)


 

Posted

Quote:
Originally Posted by Granite Agent View Post
I see a lot of love for Link Minds of late. But seriously you should look at Ice or Fire APPs .... both are *devastating* on Doms, especially Fire on Fire Doms (Embrace of Fire buff) and Ice on everything else (Sleet!)

I would but they don't fit my theme. The only ones that do are Mind and Soul. Soul doesn't offer the defense I need, hence my Psy choice.


Psynder LVL 51 Fire/Fire/Scorpion Blaster
KnightWidow LVL 51 NightWidow
Shiver LVL 50 Ice X3 Dominator
Knight'Shade LVL 47 DP/Dark/NRG Corrupter
Currently Marking Out For: Chris Sabin, Player Dos, Daniel Bryan, Portia Perez, CM Punk

 

Posted

If you swap the defense buff IO in Link Minds for an Adjusted Targeting Recharge IO,
Link Minds will be perma, with little loss in defense, due to ED.

Swap one of the common endmod IOs in Stamina for a Performance Shifter EndMod.

Consider dropping a slot from Stamina (losing .06 end/sec) and/or Gather Shadows
(losing 4 seconds in recharge) to add to Engulfing Darkness (or Shadow Field, since
you appear to be building to be a ranged character).

The defense buff IO in maneuvers is doing little good due to ED (adding .14% defense).

You could swap in Cloud Senses instead of Dark Watcher's Despair in Fearsome Stare
for a bit more recharge, and more ranged def if you allocate two more slots (from
Stamina, Maneuvers)


Global: @AcceleratorRay
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Fight My Brute

 

Posted

Quote:
Originally Posted by AcceleratorRay View Post
If you swap the defense buff IO in Link Minds for an Adjusted Targeting Recharge IO,
Link Minds will be perma, with little loss in defense, due to ED.
I am running +7.5, def, adjusted targeting, and membrane. That turns out to be 80+ rech, and a lot of def. I may pull the pure def lotg. However it gives 6+ def at the moment, so...

I have just 2 stam, so I ended up having to put a pure endredux into man with a 7.5. Veng got slotted with 7.5 and 2 membranes (heh).

Veng slotting gets me 29.75% def when up, 41.65% tohit, with 66% rech, making it easily perma. I just need veng bait....

cj is slotted 7.5, mind over body with 2 3% defs and +5 end and +5 res reactive, hover with 2 zeph and 1 7.5, man with 1 7.5, link minds with 1 7.5 for all 5 7.5 bonuses.

I have a few slots shoved into mindnight grasp, but drain 6slotted.


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