D/A too dark
Are you sure it's the mission maps? I had zero trouble seeing when running through the DA content, even at the parts that are supposed to be darkest and foggiest. Have you tried checking out the brightness, contrast, and gamma settings on your game or monitor?
Cimerora on fire is just stupid difficult to see. That is all.
If it's Force Field you can use this to temporarily disable the bubbles:
/suppressclosefx 1
/suppressclosefxdist 1000
Or make a macro:
/macro Nobub "suppressclosefx 1$$suppressclosefxdist 1000"
Increasing the gamma under the graphics settings may help with the darkness too.
Only one I noticed any issue with was the one map where the bottom basement level of the office has most of the lights out and flooded.
The other floors were all well enough lit Given there were no mobs on that floor I assumed it to be WAI.
Mind of Gaia lvl 50 Defiant's first Mind/Storm 'troller.
Deadly Doc 50 Dark/Dark Corr
and lots more on Pinnacle,Union and Defiant
Thanks Codewalker, this was exactly what I needed. zero bubbles blocking my view. I've never complained about them before, but for some reason it was terrible. Maybe it was because we had more than one bubbler putting shields up at the time and the map happened to be fairly dark. I can use the macro whenever things get bad.
I know this sounds silly but all of the D/A maps are all too dark.
I've been playing a fire/bubble controller lately and all I can see is the sea foam greenish bubbles PERIOD! I'm constantly stuck up against a wall. I just did the Kadabra mission and could not for the life of me get down the tunnel with the stupid baffles everywhere. I was so frustrated I would have to say I hated the mission. I think I would have loved this mission with regular lighting, the mobs were wonderful if you could ever find them.
Can I somehow change the color of the bubbles to "invisible" by using a tailor? Maybe use an alternate costume sets while in D/A and switch back to normal for regular lighting?