What time is it? It's critique my Time Manipulation time!!
no data link and no data chunk.
Ill go check the Corr forums.
perma jump is ---> /up 1
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Time Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Ice Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Acc/EndRdx/Rchg(3), Decim-Dmg/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Time Crawl -- Acc-I(A)
Level 2: Ice Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 6: Time's Juncture -- DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(11), DarkWD-Rchg/EndRdx(13), DarkWD-ToHitDeb/EndRdx(13)
Level 8: Temporal Mending -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(15), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-EndRdx/Rchg(19)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel(15), Zephyr-Travel/EndRdx(46)
Level 14: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Acc/Dmg/EndRdx(33), Posi-Dam%(34)
Level 16: Distortion Field -- Lock-%Hold(A), UbrkCons-Dam%(31)
Level 18: Bitter Ice Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(25), Apoc-Acc/Rchg(27), Apoc-Dmg/EndRdx(27), Apoc-Dam%(29)
Level 20: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(23), GSFC-Build%(25)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(40)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(46)
Level 28: Farsight -- LkGmblr-Rchg+(A), RedFtn-Def(36), RedFtn-Def/EndRdx(37), RedFtn-Def/Rchg(37), RedFtn-EndRdx/Rchg(37), RedFtn-Def/EndRdx/Rchg(39)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 32: Blizzard -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(34), Posi-Acc/Dmg/EndRdx(36), Posi-Dam%(36)
Level 35: Slowed Response -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(39), ShldBrk-Acc/Rchg(39), ShldBrk-Acc/EndRdx/Rchg(40), ShldBrk-DefDeb/EndRdx/Rchg(45), ShldBrk-%Dam(46)
Level 38: Chrono Shift -- RechRdx-I(A), P'Shift-EndMod/Rchg(40), Efficacy-EndMod/Rchg(43)
Level 41: Oppressive Gloom -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(42), RzDz-Acc/EndRdx(42), RzDz-Stun/Rng(42), RzDz-Acc/Stun/Rchg(43), RzDz-Immob%(43)
Level 44: Dark Embrace -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/EndRdx/Rchg(45)
Level 47: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
Level 49: Dark Consumption -- P'Shift-Acc/Rchg(A), Efficacy-Acc/Rchg(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
Level 50: Reactive Total Radial Conversion
Level 50: Clarion Radial Epiphany
------------
Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:
- 11.5% DamageBuff(Smashing)
- 11.5% DamageBuff(Lethal)
- 11.5% DamageBuff(Fire)
- 11.5% DamageBuff(Cold)
- 11.5% DamageBuff(Energy)
- 11.5% DamageBuff(Negative)
- 11.5% DamageBuff(Toxic)
- 11.5% DamageBuff(Psionic)
- 8.94% Defense(Smashing)
- 8.94% Defense(Lethal)
- 10.81% Defense(Fire)
- 10.81% Defense(Cold)
- 4.88% Defense(Energy)
- 4.88% Defense(Negative)
- 8% Defense(Psionic)
- 14.88% Defense(Melee)
- 6.75% Defense(Ranged)
- 13.94% Defense(AoE)
- 4.5% Max End
- 2% Enhancement(Stun)
- 85% Enhancement(RechargeTime)
- 38% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 5% FlySpeed
- 132.5 HP (12.37%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 10.2%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 4.7%
- MezResist(Terrorized) 4.7%
- 16% (0.27 End/sec) Recovery
- 36% (1.61 HP/sec) Regeneration
- 5.67% Resistance(Fire)
- 5.67% Resistance(Cold)
- 10% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1547;696;1392;HEX;| |78DA6594D94F135114C6E776A62CA50BA5ECFB2214A11D5AC1F84802A8A95225EAA| |B69C6329489D836D3A9E293E2BBF1C1185C5EDD1F8C0B02FA87F8A0FE0B2ECF6EF5| |F47E0798A4934C7E67CE99F3DD7BBE59D2EB0BFE5727376615119A5F334AA5CC7CC| |1B6CB45A7607BD346CECA2AD5A39ECEEEFD42E69C91CF99CB7A2A6B66E6A8C7193C| |28CD955756F40BD615339336F256B1BC663856211F4EE5574DDBCC3BFA5EE05B2A1| |4D6F4F345D35CF6CB70D1348A563E17901727ACDCAA4357A1BDD2B2699756AD62F8| |78D1CAEA0B867D99E44B8E695FEFA49DC5E89CF2287C5434659310D514CF7DE6435| |07BC07C04BE6EDDEFA1F108494D49908E601DC13A75AC53C7FD0DACD7C03AC3648F| |2A9B2A429D848E8FF996D6F0A2A67AB73DA8ED82FE0FCC8FE09B56385D5DBBFEAC9| |0B9E069B039CD3C03B62C82EDD4D0087DA5B10DB911CA3541C7D3F415DAC1CF60FC| |0B384308F05A8177D8EBE016F33D73071CDA05B7687F21F488D02FE8F4A7C0A3843| |06ADE700CB99638D8A983DD53CC04D89B048F102298C11B798C5CEB13E653B0FD19| |F3396BBE0005CDDAC6CFB08D9FA14AB90E7E1E1DD5A04F53A2EDA046B52ED43C5DE| |C576F33188F80DB34670FEFA767CFD32078C8C76C62FAC1B1001826FD3ED6EFE3DE| |7ED6EF67FD63B4F501F67E80BD1F62EF87D8FB11F67E84BDDFA13D0DB3BFC34295B| |38C79982A18F582310D8CD781BBD43BCA7B1AE5F7327A17FE4DDC066FD0ADE33CF3| |78095E1D769865E65570E21A731DDCA0DE49D69F9CC18CB104731ABC45F7E8C227F| |5F5DF5873EA0FF32FF31F98AC301555F2262121BFCA8A48DCE3DA1D7E8734D7375C| |A14399A8C9246A32C99ACC744D66A626933AC854166BAADF6838C15FA288C3E51FE| |EDC2921FF16DFDDB971DCF7D39DDBC4644BDAFE9F48117285C666A5EA885C7FC927| |5796F145576CB8E24BAE783642A21C7F72C52F5DF17F83F7F65A| |-------------------------------------------------------------------|
Sorry about that.. it completely slipped my mind to also post it.
No. It's Adventure Time...
"Look, personally I just want a new issue to feature changes that don't cause a mass exodus of players..."
Issue 17: We Didn't Break Anything!
How to suck at CoX
Literally the Best Build Ever: Years in the Making
Adventure Time: Come on grab your friends!
We'll go to very, distant lands.
With Jake the Dog and Finn the Human,
The fun will never end.
Adventure Time!
"Look, personally I just want a new issue to feature changes that don't cause a mass exodus of players..."
Issue 17: We Didn't Break Anything!
How to suck at CoX
Literally the Best Build Ever: Years in the Making
I posted this on the Corruptor forums as well, but decided to post it here also for MAXIMUM viewage potential!!
Been going through a few respecs on my Ice/Time Corruptor to max this/max that. Or what would be very fun.
I've gone from Ice/Time/Power and although /Power is very good for Time.. I felt it kind of boring. So I then switched to Ice/Time/Soul.. Much less boring and somewhat end heavy.. But had powerboost to bolster my defenses.. I did find the pet sort of useless for my style of play on my Corr (I typically herd mobs and am right in the thick of everything, and even with Powerboost + Clarion Farsight.. My Fortunata still died. FAST.)
And now I am onto Dark Mastery.. Which I have not yet respecced into. From the looks of it... it seems like it will fit the bill pretty well for me. Oppressive Gloom seems like it would be handy to stun those pesky minions, and since I am always in melee range anyways.. it seemed even better. Dark Embrace is the usual resist shield.. Nothing to say there. But then Dark Mastery's Soul Drain... YES! =] SO, SO much better than Soul's.. Not only is it perma after enhancement boosters on my build.. But it hits more targets as well, according to my mids. And then to top it all off.. Dark Consumption is there for when my end bar is at about 15 or so (Which takes a long time of consistently fighting.)
The only things I am stressing about is not having the MASSIVE defense buff from a Powerboost + Clarion. And I also like Frost Breath too, It's actually nice if you can drop an Ice Storm and then instantly hit Frost Breath fron range and jump into the mobs and blast away. I am not well educated in the ways of Opressive Gloom, so if taking Frost Breath over it would work well.. I am all game for that.. But I would lose some melee and AoE defense.. Anyways, here is the planned build!
(P.S. The Apocalypse set is a superior ATO set.)
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Time Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Ice Bolt
- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (3) Decimation - Accuracy/Endurance/Recharge
- (5) Decimation - Damage/Recharge
- (5) Decimation - Accuracy/Damage/Recharge
Level 1: Time Crawl- (A) Accuracy IO
Level 2: Ice Blast- (A) Decimation - Accuracy/Damage
- (7) Decimation - Damage/Endurance
- (7) Decimation - Damage/Recharge
- (9) Decimation - Accuracy/Endurance/Recharge
- (9) Decimation - Accuracy/Damage/Recharge
Level 4: Hasten- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
Level 6: Time's Juncture- (A) Dark Watcher's Despair - To Hit Debuff
- (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (13) Dark Watcher's Despair - Recharge/Endurance
- (13) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 8: Temporal Mending- (A) Doctored Wounds - Heal
- (15) Doctored Wounds - Heal/Endurance
- (17) Doctored Wounds - Heal/Recharge
- (17) Doctored Wounds - Heal/Endurance/Recharge
- (19) Doctored Wounds - Endurance/Recharge
Level 10: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 12: Super Speed- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 14: Ice Storm- (A) Positron's Blast - Accuracy/Damage
- (33) Positron's Blast - Damage/Endurance
- (33) Positron's Blast - Damage/Recharge
- (33) Positron's Blast - Accuracy/Damage/Endurance
- (34) Positron's Blast - Chance of Damage(Energy)
Level 16: Distortion Field- (A) Lockdown - Chance for +2 Mag Hold
- (31) Unbreakable Constraint - Chance for Smashing Damage
Level 18: Bitter Ice Blast- (A) Apocalypse - Damage
- (19) Apocalypse - Damage/Recharge
- (25) Apocalypse - Accuracy/Damage/Recharge
- (27) Apocalypse - Accuracy/Recharge
- (27) Apocalypse - Damage/Endurance
- (29) Apocalypse - Chance of Damage(Negative)
Level 20: Aim- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (23) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (25) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 22: Boxing- (A) Accuracy IO
Level 24: Tough- (A) Steadfast Protection - Resistance/+Def 3%
- (40) Steadfast Protection - Resistance/Endurance
Level 26: Weave- (A) Luck of the Gambler - Recharge Speed
- (29) Gift of the Ancients - Defense/Endurance
- (46) Gift of the Ancients - Defense/Endurance/Recharge
Level 28: Farsight- (A) Luck of the Gambler - Recharge Speed
- (36) Red Fortune - Defense
- (37) Red Fortune - Defense/Endurance
- (37) Red Fortune - Defense/Recharge
- (37) Red Fortune - Endurance/Recharge
- (39) Red Fortune - Defense/Endurance/Recharge
Level 30: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (31) Gift of the Ancients - Defense/Endurance
- (31) Gift of the Ancients - Defense/Endurance/Recharge
Level 32: Blizzard- (A) Positron's Blast - Accuracy/Damage
- (34) Positron's Blast - Damage/Endurance
- (34) Positron's Blast - Damage/Recharge
- (36) Positron's Blast - Accuracy/Damage/Endurance
- (36) Positron's Blast - Chance of Damage(Energy)
Level 35: Slowed Response- (A) Shield Breaker - Defense Debuff
- (39) Shield Breaker - Accuracy/Defense Debuff
- (39) Shield Breaker - Accuracy/Recharge
- (40) Shield Breaker - Accuracy/Endurance/Recharge
- (45) Shield Breaker - Defense Debuff/Endurance/Recharge
- (46) Shield Breaker - Chance for Lethal Damage
Level 38: Chrono Shift- (A) Recharge Reduction IO
- (40) Recharge Reduction IO
- (43) Recharge Reduction IO
Level 41: Oppressive Gloom- (A) Razzle Dazzle - Accuracy/Recharge
- (42) Razzle Dazzle - Endurance/Stun
- (42) Razzle Dazzle - Accuracy/Endurance
- (42) Razzle Dazzle - Stun/Range
- (43) Razzle Dazzle - Accuracy/Stun/Recharge
- (43) Razzle Dazzle - Chance of Immobilize
Level 44: Dark Embrace- (A) Aegis - Resistance
- (45) Aegis - Resistance/Endurance
- (45) Aegis - Resistance/Endurance/Recharge
Level 47: Soul Drain- (A) Obliteration - Damage
- (48) Obliteration - Accuracy/Recharge
- (48) Obliteration - Damage/Recharge
- (48) Obliteration - Accuracy/Damage/Recharge
- (50) Obliteration - Accuracy/Damage/Endurance/Recharge
- (50) Obliteration - Chance for Smashing Damage
Level 49: Dark Consumption- (A) Performance Shifter - Accuracy/Recharge
- (50) Efficacy Adaptor - Accuracy/Recharge
Level 0: Freedom Phalanx ReserveLevel 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
Level 50: Reactive Total Radial Conversion
Level 50: Clarion Radial Epiphany
------------
Level 1: Brawl
- (A) Empty
Level 1: ScourgeLevel 1: Sprint
- (A) Empty
Level 2: Swift- (A) Run Speed IO
Level 2: Health- (A) Miracle - +Recovery
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Performance Shifter - Chance for +End
Level 2: Rest- (A) Empty
Level 4: Ninja Run------------
Set Bonus Totals: