Need to decide a tank for iTrials


Erhnam

 

Posted

So..Ive usually played squishy types (corrs, defenders, controllers, mm...) Every time I started a tank it got forgotten in the late teens/early 20s.. But I really want a really sturdy character. Im tired of being red everytime something hits me (they dont usually manage to do that, thats true ) I want to go to any iTrial and be the man in the front, taking the hits for the league.

Ive playing with MIDs. Im almost decided on /Dark Melee. A self Heal every few seconds + end management seems rather great. Ive tried building an invul build and an Elec build. I must say, I thought invul was more...resilient. I got more defense on invul, but resists+defenses seems much more balanced on Elec. I aslo tested a WP (someone told me they make great tanks) but im unsure of how it will manage when facing a single or just 2 mobs.

I will be posting the builds at the end. What I want to ask from you is some feedback, either in any of the builds, or in the primary set selection. Im not that great with Mids so im sure they can be greatly improved. The blank IO in Shadow Punch is for the ATO proc. As you will see, all the build are pretty similar :S

As for the Alpha, Iw as thinking in ether Resilient or Cardiac for Elec/inv, or Vigor for WP

If you have read the entire post, thanks!! Builds coming now


 

Posted

Invul/DM (has 2 slots available, not sure what to do with them)

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5)
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), Empty(46)
Level 2: Resist Physical Damage -- ResDam-I(A)
Level 4: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Rchg(5), Dct'dW-Heal/EndRdx(7), Dct'dW-Heal/Rchg(7), Dct'dW-EndRdx/Rchg(9)
Level 6: Resist Elements -- S'fstPrt-ResDam/Def+(A)
Level 8: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(9), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(11)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(13), Mocking-Taunt/Rchg/Rng(15), Mocking-Acc/Rchg(15), Mocking-Taunt/Rng(17), Mocking-Rchg(17)
Level 12: Resist Energies -- ResDam-I(A), ResDam-I(13), ResDam-I(43)
Level 14: Shadow Maul -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(34), C'ngBlow-Acc/Dmg(34), C'ngBlow-Dmg/EndRdx(36), C'ngBlow-Acc/Rchg(36)
Level 16: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(37), C'ngImp-Acc/Dmg/Rchg(37)
Level 18: Invincibility -- HO:Cyto(A), HO:Cyto(19), LkGmblr-Rchg+(19)
Level 20: Super Jump -- Winter-ResSlow(A)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 24: Boxing -- Empty(A)
Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27)
Level 28: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(29), RctvArm-ResDam/Rchg(29), RctvArm-ResDam/EndRdx/Rchg(31)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Soul Drain -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(40), Erad-Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(42)
Level 35: Dark Consumption -- P'Shift-EndMod/Acc/Rchg(A), Efficacy-EndMod/Acc/Rchg(42), Efficacy-EndMod/Rchg(42)
Level 38: Midnight Grasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Dmg/EndRdx/Rchg(40)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(43), BasGaze-EndRdx/Rchg/Hold(46)
Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(45), Decim-Build%(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(48), Posi-Dmg/EndRdx(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Melt Armor -- RechRdx-I(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(21)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(25)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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Posted

Elec/DM:

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Charged Armor -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5)
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(34), Empty(34)
Level 2: Lightning Field -- Erad-%Dam(A), Erad-Dmg/Rchg(5), Erad-Acc/Dmg/Rchg(7), C'ngBlow-Acc/Dmg(7), C'ngBlow-Dmg/EndRdx(9), C'ngBlow-Acc/Rchg(9)
Level 4: Conductive Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(13)
Level 6: Static Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(15), RctvArm-ResDam/EndRdx/Rchg(15)
Level 8: Grounded -- S'fstPrt-ResDam/Def+(A), ResDam-I(17)
Level 10: Shadow Maul -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(36), C'ngBlow-Acc/Dmg(36), C'ngBlow-Dmg/EndRdx(37), C'ngBlow-Acc/Rchg(37)
Level 12: Energize -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(17), Dct'dW-Rchg(19), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(21)
Level 14: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(21), Zinger-Taunt/Rchg/Rng(23), Zinger-Acc/Rchg(23), Zinger-Taunt/Rng(25), Zinger-Dam%(25)
Level 16: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39)
Level 18: Lightning Reflexes -- Run-I(A)
Level 20: Super Jump -- Winter-ResSlow(A)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(43)
Level 28: Soul Drain -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(34), Erad-Dmg/Rchg(43), Erad-Acc/Dmg/Rchg(43)
Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(31), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31)
Level 32: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33)
Level 35: Dark Consumption -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(42)
Level 38: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40), C'ngImp-Acc/Dmg/Rchg(42)
Level 41: Char -- Empty(A)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(46), Thundr-Acc/Dmg/Rchg(50), Thundr-Acc/Dmg/EndRdx(50)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Melt Armor -- RechRdx-I(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(45)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(45)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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Posted

And WP/DM:


Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: High Pain Tolerance -- Numna-Regen/Rcvry+(A), Numna-Heal(3), RctvArm-ResDam(9), RctvArm-ResDam/EndRdx(9), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(11)
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34), Empty(36)
Level 2: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(5)
Level 4: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(7), Mrcl-Heal/EndRdx(7)
Level 6: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(13)
Level 8: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(15), Numna-Heal/EndRdx/Rchg(15)
Level 10: Shadow Maul -- Erad-Dmg(A), Erad-Acc/Rchg(36), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(37), Erad-Acc/Dmg/EndRdx/Rchg(37), Erad-%Dam(37)
Level 12: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(17), P'Shift-EndMod/Rchg(17)
Level 14: Taunt -- Zinger-Dam%(A), Zinger-Taunt/Rng(19), Zinger-Taunt(19), Zinger-Taunt/Rchg(21), Zinger-Taunt/Rchg/Rng(21), Zinger-Acc/Rchg(23)
Level 16: Super Jump -- Winter-ResSlow(A)
Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(25)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(27)
Level 22: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), C'ngImp-Acc/Dmg/Rchg(40)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 26: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/Rchg(29), RctvArm-ResDam/EndRdx/Rchg(29)
Level 28: Soul Drain -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(43)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33)
Level 35: Dark Consumption -- Zinger-Taunt(A), Zinger-Taunt/Rchg(43), Zinger-Acc/Rchg(43), Zinger-Taunt/Rchg/Rng(45), Zinger-Taunt/Rng(46), Zinger-Dam%(46)
Level 38: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(42), C'ngImp-Acc/Dmg/Rchg(42)
Level 41: Char -- Empty(A)
Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Acc/EndRdx/Rchg(50), Decim-Acc/Dmg/Rchg(50)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Strength of Will -- S'fstPrt-ResDam/Def+(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- RgnTis-Regen+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(33)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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Posted

I made a few tweaks to your ELA/DM build to get you to the S/L softcap.

I took a few slots from CJ, because it really doesn't need them. I took the res dmg IO from grounded because that wasn't really helping either. I changed char to ring of fire to get the 2.5% S/L def from enfeebled operation.

You were hitting rule of 5 on 1.25% Energy/Negative , and with capped energy resists, it seemed like you would be better off getting the 2.5% S/L def from mocking beratement. You also lose the 3.13% Energy/Negative from eradication, but it does get you to 45.2% S/L def.


 

Posted

Thanks! Thats what happens when I do builds at midnight :P Will see what I can get