What to expect from AR/TA
Redraw!
I'm assuming you mean AR as Assault Rifle rather than Archery. I can't really comment much but mine is sat in his mid 20s at the moment. I think it has a lot of potential but is a bit of a late blooming combo
As for redraw, as long as you plan how you use TA and AR powers it isn't that bad
Oops sorry I meant archery. There shouldn't be much redraw using archery and TA outside of hasten and aid self (which I was planning on taking).
It can be frustrating at times due to various deficiencies that have been detailed elsewhere, but it is a fun casual set, with lots of whacky abilities.
I'm a Green Arrow / Hawkeye fan, so I get a lot of enjoyment from the archery combo when it works.
I find it most fun on teams where the utility / tool-box of options keeps things lively, but find it tiresome to solo as its very clicky clicky clicky...lots of smallish attacks. Oil slick is very nice, of course, but aside from melting every 2nd or 3rd mob in flaming oil it can be a bit of a scramble.
Ok, here's the build I came up with in Mid's. If you guys wouldn't mind, please take a look at it and let me know if you think I should change anything. To me, it looks like a solid build on paper, but not having much experience with either archery or TA I am not sure.
http://www.cohplanner.com/mids/downl...BAAE7F2D4FF7B1
Hi guys,
Coming from a Fire/rad corr and having a lot of success killing stuff, what can I expect from AR/TA? I know it probably won't be as strong as my fire/rad but the 2 sets together look like it could be a lot of fun and I have an archery themed character I'd like to make. Anyone with experience with this combo have any advice or suggestions?