So as you may know I won't be around for much longer so I have taken under my wing 10 apprentices into the Raid Leader's Union. The RLU is closed at the moment, but will probably open up again in about a year or so.
Anyway, I am training these ten people in the art of K4A Mothership Raiding. Now I get asked a lot what K4A means, and why my raids are different; so I figured I would go ahead and explain myself a bit and let you all know! So, lets get right down to the heart of it and let the public know! (I also get this a lot "I've been playing for x years and I only just heard about your event last week")
Lets start at the beginning.
I started leading Mothership Raids on September 24, 2007 every Monday at 7pm CST. At the time there was regular raids on Monday but always held by different people; and sometimes they didn't happen at all. After going to many of them myself, I stepped up and started leading. After a while I started getting good at it and started using notepad to make my raids better; thus the first generation Raid Helper was born. I called it 'Knight 1'. [Of course there were short breaks or vacations that lasted a few weeks that I didn't lead raids, times I was too sick to play or just didn't have a computer, times I was late due to car accidents or classes, etc][Also Summer Schedule was from 5pm CST to 'whenever we quit', once it lasted for 21 raids back to back!]
Here is a list of the creation dates of each iteration of this raid helper I made.
Raid Script by: @Korhal
Script By: Haile and Bishop (aka SuperMoose)
Knight 1 Creation Date: September 24, 2007
Knight 2 Creation Date: June 24, 2009
Korhal 1 Creation Date: June 4, 2010
Korhal 2 Creation Date: Jan 21, 2011
Korhal 3 Creation Date: April 7, 2011
Korhal 4 Creation Date: November 23, 2011
File Version: 6.34.957
When I made the transition to Korhal 1 that is when I went from using the helper notepads to using in-game scripts and macros. At that time it was called the Korhal 1 Script or Korhal 2 Script, depending on the time. However when I made the third iteration, the Korhal 3 Script, that is when I changed the format of my system completely and went from using a predefined Script to a plug-in driven engine using notepads, macros, scripts, binds, etc. Thus the Korhal 3 Raid Engine was born. Eventually Incarnates came out and I had to change things again, Korhal 4 Raid Engine (K4RE) came out.
So now that this little history lesson is done, lets go back to the question. "What does K4A mean?" I use a lot of acronyms in my work and day to day life, so I cant help but integrate them into my gaming life as well. K4A (or K#A for that matter) means what classification the event has. It literally means 'Korhal 4 Approved'. Each number changes based on the kind of raid that is being run; the rewards you can expect from it, and the general way you can predict it'll happen.
The biggest difference between K3A and K2A is the rewards. There was nearly a 60% increase in 'per-raid' rewards of merits, inf, exp, etc. This was the largest increase seen up to that point and it meant a lot. The other differences between K3A and K2A were the incorporation of a plug-in system that allowed the Raid Controller to choose which type of raid to run, hit a macro, and the raid would be loaded and ran accordingly.
The next change from K3A and K4A added a Load Balancing system that changed the way leagues were organized and allowed the Raid Controller to maximize the rewards for every player regardless of their level. So now even a level 1 can attend an MSR and be effective and receive rewards without hindering an incarnate who wants to receive maximum rewards. I've actually had someone go from level 1-50 doing nothing but my raids; I wouldn't recommend it, but it was a challenge apparently (and you know challenges, they must be accepted).
So anyway, all that being said, K4A means Korhal 4 Approved, and means you should expect anything in the K4A range of rewards dependent on which team you end up on. If you want maximum rewards, you'll bring an incarnate! If you cant, then you'll bring a 50! If you cant, then you'll bring 45+! Then 40+, 35+, 20+, 1+. etc. This are the biggest brackets, at least I believe.
Well now that we know what some of my acronyms mean I guess we can move on! As I said I am training a few people to act as my replacements for the duration of my absence. Hopefully since there will be 10 of them my weekly Monday raids will continue to be held and might even improve, now that there will be ten of them! What is more is they might even host raids at other times during the week once they get trained up. I'll be giving them the K4RE (Korhal 4 Raid Engine) to help them run their raids in the very same way I do. With this little thing I've made you can technically run the entire raid without typing a single thing into the chat box; you can even run it while standing at the Vanguard Base at the entrance to the RWZ (although neither of those are recommended, lol). They'll be receiving training on how to best use it and we should see sometime within the next few weeks things change slightly so we are prepared for the inevitable.
I sincerely appreciate everyone who is working to make this a success and to anyone who comes to my raids frequently, sometimes, or even just once to see what it was all about (especially those of you who read this!). I do this for all of you and I hope to pass on my legacy to a group of people who can keep it going while I am gone.
If you have any questions about how the program works I will be happy to answer what I can! The program is still proprietary and partially classified, but will be released to the general public some day when I'm tired of raiding for good (which will be a long time from now I hope!).
--TFK
I have occasionally done Mothership Mondays, but I never knew this amount of thought went into the planning and execution of it. I'm seriously impressed by what you've done!
So as you may know I won't be around for much longer so I have taken under my wing 10 apprentices into the Raid Leader's Union. The RLU is closed at the moment, but will probably open up again in about a year or so.
Anyway, I am training these ten people in the art of K4A Mothership Raiding. Now I get asked a lot what K4A means, and why my raids are different; so I figured I would go ahead and explain myself a bit and let you all know! So, lets get right down to the heart of it and let the public know! (I also get this a lot "I've been playing for x years and I only just heard about your event last week")
Lets start at the beginning.
I started leading Mothership Raids on September 24, 2007 every Monday at 7pm CST. At the time there was regular raids on Monday but always held by different people; and sometimes they didn't happen at all. After going to many of them myself, I stepped up and started leading. After a while I started getting good at it and started using notepad to make my raids better; thus the first generation Raid Helper was born. I called it 'Knight 1'. [Of course there were short breaks or vacations that lasted a few weeks that I didn't lead raids, times I was too sick to play or just didn't have a computer, times I was late due to car accidents or classes, etc][Also Summer Schedule was from 5pm CST to 'whenever we quit', once it lasted for 21 raids back to back!]
Here is a list of the creation dates of each iteration of this raid helper I made.
Raid Script by: @Korhal
Script By: Haile and Bishop (aka SuperMoose)
Knight 1 Creation Date: September 24, 2007
Knight 2 Creation Date: June 24, 2009
Korhal 1 Creation Date: June 4, 2010
Korhal 2 Creation Date: Jan 21, 2011
Korhal 3 Creation Date: April 7, 2011
Korhal 4 Creation Date: November 23, 2011
File Version: 6.34.957
When I made the transition to Korhal 1 that is when I went from using the helper notepads to using in-game scripts and macros. At that time it was called the Korhal 1 Script or Korhal 2 Script, depending on the time. However when I made the third iteration, the Korhal 3 Script, that is when I changed the format of my system completely and went from using a predefined Script to a plug-in driven engine using notepads, macros, scripts, binds, etc. Thus the Korhal 3 Raid Engine was born. Eventually Incarnates came out and I had to change things again, Korhal 4 Raid Engine (K4RE) came out.
So now that this little history lesson is done, lets go back to the question. "What does K4A mean?" I use a lot of acronyms in my work and day to day life, so I cant help but integrate them into my gaming life as well. K4A (or K#A for that matter) means what classification the event has. It literally means 'Korhal 4 Approved'. Each number changes based on the kind of raid that is being run; the rewards you can expect from it, and the general way you can predict it'll happen.
The biggest difference between K3A and K2A is the rewards. There was nearly a 60% increase in 'per-raid' rewards of merits, inf, exp, etc. This was the largest increase seen up to that point and it meant a lot. The other differences between K3A and K2A were the incorporation of a plug-in system that allowed the Raid Controller to choose which type of raid to run, hit a macro, and the raid would be loaded and ran accordingly.
The next change from K3A and K4A added a Load Balancing system that changed the way leagues were organized and allowed the Raid Controller to maximize the rewards for every player regardless of their level. So now even a level 1 can attend an MSR and be effective and receive rewards without hindering an incarnate who wants to receive maximum rewards. I've actually had someone go from level 1-50 doing nothing but my raids; I wouldn't recommend it, but it was a challenge apparently (and you know challenges, they must be accepted).
So anyway, all that being said, K4A means Korhal 4 Approved, and means you should expect anything in the K4A range of rewards dependent on which team you end up on. If you want maximum rewards, you'll bring an incarnate! If you cant, then you'll bring a 50! If you cant, then you'll bring 45+! Then 40+, 35+, 20+, 1+. etc. This are the biggest brackets, at least I believe.
Well now that we know what some of my acronyms mean I guess we can move on! As I said I am training a few people to act as my replacements for the duration of my absence. Hopefully since there will be 10 of them my weekly Monday raids will continue to be held and might even improve, now that there will be ten of them! What is more is they might even host raids at other times during the week once they get trained up. I'll be giving them the K4RE (Korhal 4 Raid Engine) to help them run their raids in the very same way I do. With this little thing I've made you can technically run the entire raid without typing a single thing into the chat box; you can even run it while standing at the Vanguard Base at the entrance to the RWZ (although neither of those are recommended, lol). They'll be receiving training on how to best use it and we should see sometime within the next few weeks things change slightly so we are prepared for the inevitable.
I sincerely appreciate everyone who is working to make this a success and to anyone who comes to my raids frequently, sometimes, or even just once to see what it was all about (especially those of you who read this!). I do this for all of you and I hope to pass on my legacy to a group of people who can keep it going while I am gone.
If you have any questions about how the program works I will be happy to answer what I can! The program is still proprietary and partially classified, but will be released to the general public some day when I'm tired of raiding for good (which will be a long time from now I hope!).
--TFK
1) Knight Lord - [50 BS/Regen Scrapper] Guardian
2) Haile Korhal - [50 SS/WP Brute] Virtue
3) Pink Incineration - [50 F/F Blaster] Virtue
--TFK