Crazy Ideas: Clear a zone event and SG zone


InOnePiece

 

Posted

Two crazy, and probably unimplementable, ideas:

  1. Clear a zone event - determine a zone (maybe with the WST) and whenever ALL bad guys are defeated in the zone, everyone in the zone at that time gets a badge and/or temp power. Imagine a large group of 50s clearing the streets in Atlas Park.
  2. SG Zone - an otherwise empty zone, but SG's can buy sections of it with prestige and build shops, apartments, skyscrapers, etc. The more an SG invests in their section, the more contacts/missions/tfs that open up. Each server, then, would have a unique zone, built by the players.


 

Posted

Quote:
Originally Posted by InOnePiece View Post
Two crazy, and probably unimplementable, ideas:

  1. Clear a zone event - determine a zone (maybe with the WST) and whenever ALL bad guys are defeated in the zone, everyone in the zone at that time gets a badge and/or temp power. Imagine a large group of 50s clearing the streets in Atlas Park.
  2. SG Zone - an otherwise empty zone, but SG's can buy sections of it with prestige and build shops, apartments, skyscrapers, etc. The more an SG invests in their section, the more contacts/missions/tfs that open up. Each server, then, would have a unique zone, built by the players.
1.) Cool as that may be, it probably would be impossible to do, simply because critters spawn fast enough that they don't run out.

2.) I would love this sort of thing, but it would be an enormous undertaking. The Devs have said that Bases are full of delicate moving parts, and I imagine they would need to reverse-engineer a lot of that to do this sort of thing...Plus, would you pay for this stuff in prestige? Is this where your base is, or would it be separate? And what if you had more bases than there were plots in the zone? I suppose the last one could be alleviated with enormous big-city real-estate prices...and it would take up enormous amounts of data...

Really interesting ideas, though.


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Posted

Cool ideas, but the scope and scale seem overwhelmingly resource intensive. I cannot envision this being practical or even possible. Still though, cool ideas!