/time AOE's with procs?
Procs will get a chance to fire every 10 seconds, yeah. Even if you cram them full of procs, those powers won't turn into extremely damaging attacks, but I've read some people who like them. Particularly noteworthy is the Lockdown proc in Distortion Field.
I've experimented with a couple of different slotting methods for Distortion Field and Times Juncture.
For TJ, I've found it difficult to do any better than either 4-slotting with Dark Watcher's Despair, inclusive of the Chance for Recharge Slow, and then throw in an extra Pacing of the Turtle chance for Recharge Slow as well. If you can spare six slots, Frankenslot with a Dampened Spirit Tohit Debuff/Endredux as well. This assumes that you are using TJ in melee (I do as a matter of playstyle since its so easy to softcap all positionals and most types of defense) and you drop Distortion Field right under your feet as well. All that -RECHARGE chance for proc'age and the Slows makes for critters that aren't going anywhere and aren't doing anything.
For Distortion, I've tried several different slotting methods, including 5-slotting Unbreakable Constraint (including the Chance for Smashing Proc) and a Lockdown Chance for +2 Hold. That gives me a great set bonus, augments the power itself and the +2 Hold proc is very, very nice (its fun to see it kick in also as its quite visible when it does). The damage is piddly...I don't think it does more than 40 points total at lvl 50. But it does kick in on occasion.
I've tried this Franken-Proc slotting before and while you will see damage from it (as well as the Hold), the damage seldom hits all at once. Its more like each proc gets its own roll of the dice and so statistically you are taking up the chance to damage. But piddly is...well....piddly. Just not enough to warrant forgoing the set bonus I can get from other slotting choices.
If you don't like purples, give it a 4-shot of Curtail Speed and a 2-shot of Basilisks (trip/quad) to get the bonuses only:
BasGaze-EndRdx/Rchg/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold, CtlSpd-Rng/Slow, CtlSpd-EndRdx/Rchg/Slow, CtlSpd-Acc/EndRdx, CtlSpd-Acc/Slow
However...Basilisk's trip/quads can be very expensive in their own right. I've found purples cheaper on some days.
Whatever you do, put the lockdown proc in Distortion field. I have it in mine, and it feels like with 1 application of Distortion field you can hold all minions in a x8 spawn.
Furthermore i have it slotted with 5 pieces of Unbreakable Constraint, including the damage proc, and while it does some damage, don't expect miracles.
As for TJ, I've got 4 pieces of Dark watcher and an impeded swiftness proc in there, but same as for Distortion Field, don't expect miracles damagewise.
Edit: This is on a Demons/Time MM
@Treibhireas on Defiant, Exalted and Freedom
So I've been tinkering on a thugs/time MM and was thinking about tossing some procs into Distortion Field and Juncture and I just wanted to be sure I had my thinking right on these working that way.
Field takes hold IOs so I can toss in the chance for psi and chance for (something) sets, while juncture takes slow and there is a chance for smash proc there. Both powers list *target* slow/etc effects so the proc will trigger on targets within the field right? Is it a chance to proc every 10/20 seconds or something?
Thanks for any info!