New Project: Get a FA/DM to 50. Any Suggestions?
Don't have time to redo your build, but a few things stand out to me.
I prefer to focus my set bonuses on s/l first, then e/n. So in Plasma, Fire Shield and Tough I would 4 slot Reactive Armor instead of Aegis. You're already at max resist on Fire, why bother going with the Fire defense bonus? Shore up other areas.
As I mentioned in a recent Fire/Fire tank thread, I'm also not a fan of Stealth. If you read that thread you'll see what I'd done there. Of course you may, or may not want to use some of those things, that's entirely up to you.
Looking at some of your attack slotting, I suspect you might run into endurance issues. Specifically I'm looking at Shadow Maul and Gloom being the biggest culprits.
I'd use less slots in Spring attack and 6 slot burn with Obliteration. (Personally I haven't been able to convince myself Spring Attack is worth taking on any toon, except for concept reason. It seems like Shield Charge "ultra-lite". )
I like the combination of Fiery Aura and Dark Melee. I've got a brute in the early 30s and it's quite fun. At some point I need to create a build for him.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
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In any case, the best way to get a Tanker to level 50 is to play the game. Having good teams helps, as well. I especially suggest trying missions and content that you haven't played before.
With Fire/DM you will be more of a single-target specialist than some other powersets - sure, Fire has Burn and the Aura, to help with AoE. My suggestion for that is to slot for Acc and EndRed and raise the +level, while keeping the xnumber lower, so you get fewer, harder targets when you solo & small team. Otherwise, set the mission difficulty numbers to match the team you're on.
Be Well!
Fireheart
OK I FA is one of of my fav tanks out there and i have a few. First off like mention before switch out your aegis for reactive armor. And I feel the same way with spring attack as rangle dose. Most of the Higher level content will have more then 4 KB I would add a few more KB protection to your build by adding a KB proc to your SJ. The scirocco's in your Darc Consuption is a waist for the set bonus since u are over your rule of 5 there. Just remember that most content in gam has s/l then eng/neg that is where you want to try to concentrate your def at. I would tinker a bit with it but I do not have the time to at this time.
A quick "my 2 infs worth"
FA 4 slot with either Reactive Armor (for Def) or Titanim Coating for +HPs)
Healing Flames should be a 5-6 slotter, 5 with Doctored Wounds or 5-6 if you frankenslot (depending on rechange, amount of healing you want and if you're looking for more HPs)
Shadow Maul, put one more slot and 6 slot Oblitz
SJ, you can put a Blessing of the Zepher +4 KB in there and save a KB slot elsewhere if you want.
Consume, I'd try to get another slot in there and would slot for acc\recharge\(damage), not sure you need End Mods in a mob of goons (unless you want more HPs then go with Efficacy Adaptor).
Blazing Aura, either 6 slot with Multistrike or Frankenslot for 5 looking for End Rdx (40% or better)\acc\damage.
Plasma Shield, same as FA
Add Temp Protection, helps with cold/slows, and also give a "free slot" for your +3% Def Unique
Siphon Life, I slotted mine for damage, looks like you're going for more HPs so that works.
Burn 6 slot with Oblitz or 5 Frakenslotted looking to max Recharge\Damage (95%+ in both)
Tough, same as the other Armors
Taunt, four slot with Mocking Beratements
Hasten, is fine as-is
Fiery Embrace, is fine as-is
Soul Drain, I'd 6 slot with Oblitz or 5-6 Frankenslot it looking for acc\rech\damage\end
Weave, would be better 4 slotted with LotG
Combat Jumping, Take earlier, could put another Blessing of the Zepher +4 KB proctection, would need another slot, or reduce what you've got there, perhaps look at Gift of the Acients for 2 slots (added Recovery)
Dark Comsuption, I don't use, but look for Acc and Recharge if you're going to take it.
Midnight Grasp, basic slotting is fine, I'd try to add one or two more slots for more Acc\Dam or acc\dam\rech
Gloom is fine
Soul Tentacles is fine
Lose Spring Attack or reduce it to 1-2 slots
Lose Stealth, you're a Tank!
Stamina, 3 to 4 slot (depending on what you're trying to get from it)
You'll have to decide how you want to get your KB protection. Options are use the BotZ's +4 KB Protection in travel powers, or add an additional slot to your armors for Steadfast Protection's +4 KB, or add a slot to your Defensive powers for Karma's +4 KB Protection, or take Acrobatics with a +4 of your choice.
Take or leave what you like. Most of all build so you enjoy running your Tank!
Tanker Tuesdays: Meet in King's Row by IP Gate 6pm PT9pm ET.
1st Tuesday on Champion, 2nd Tuesday on Justice
3rd Tuesdays (Odd months) Freedom, (Even months) Virtue, 4th Tuesday, Tour, Server TBA
Brutal Thrashing Thursdays: Justice (ask Papa Slade when),meet in RWZ 6pm PT9pm ET.
I've been wanting to try this combo for a while now. There's just something about a tank with two heals and two endo recovery powers that strikes my fancy. I've been fiddling with it in Mids and this is what I've come up with. I want this to be my Go to Tanker for general use. There is nothing I'm too attached to in regards to changing the build. Any suggestions are welcome.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Mehpit: Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Fire Shield
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (3) Aegis - Resistance: Level 50
- (3) Aegis - Resistance/Endurance: Level 50
- (13) Aegis - Resistance/Endurance/Recharge: Level 50
Level 1: Shadow Punch- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (5) Kinetic Combat - Damage/Endurance: Level 35
- (5) Kinetic Combat - Damage/Recharge: Level 35
- (7) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 2: Healing Flames- (A) Numina's Convalescence - Heal: Level 50
- (7) Numina's Convalescence - Heal/Endurance: Level 50
- (9) Numina's Convalescence - Heal/Recharge: Level 50
Level 4: Shadow Maul- (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (13) Obliteration - Damage: Level 50
- (15) Obliteration - Accuracy/Recharge: Level 50
- (15) Obliteration - Damage/Recharge: Level 50
- (17) Obliteration - Accuracy/Damage/Recharge: Level 50
Level 6: Super Jump- (A) Jumping IO: Level 50
Level 8: Consume- (A) Scirocco's Dervish - Accuracy/Damage: Level 50
- (17) Scirocco's Dervish - Damage/Recharge: Level 50
- (19) Performance Shifter - EndMod/Accuracy: Level 50
- (46) Performance Shifter - EndMod/Recharge: Level 50
Level 10: Blazing Aura- (A) Scirocco's Dervish - Accuracy/Damage: Level 50
- (19) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (21) Eradication - Chance for Energy Damage: Level 30
- (21) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
- (23) Obliteration - Chance for Smashing Damage: Level 50
Level 12: Plasma Shield- (A) Steadfast Protection - Knockback Protection: Level 30
- (23) Aegis - Resistance: Level 50
- (25) Aegis - Resistance/Endurance: Level 50
- (25) Aegis - Resistance/Endurance/Recharge: Level 50
Level 14: Boxing- (A) Accuracy IO: Level 50
Level 16: Siphon Life- (A) Touch of the Nictus - Accuracy/Healing: Level 50
- (27) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge: Level 50
- (27) Mako's Bite - Accuracy/Damage: Level 50
- (29) Mako's Bite - Damage/Endurance: Level 50
- (29) Mako's Bite - Damage/Recharge: Level 50
Level 18: Burn- (A) Scirocco's Dervish - Accuracy/Damage: Level 50
- (31) Scirocco's Dervish - Damage/Endurance: Level 50
- (31) Eradication - Chance for Energy Damage: Level 30
- (31) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
- (33) Obliteration - Chance for Smashing Damage: Level 50
Level 20: Tough- (A) Aegis - Psionic/Status Resistance: Level 50
- (33) Aegis - Resistance: Level 50
- (33) Aegis - Resistance/Endurance: Level 50
- (37) Aegis - Resistance/Endurance/Recharge: Level 50
Level 22: Taunt- (A) Perfect Zinger - Taunt/Range: Level 50
Level 24: Hasten- (A) Recharge Reduction IO: Level 50
- (34) Recharge Reduction IO: Level 50
- (34) Recharge Reduction IO: Level 50
Level 26: Fiery Embrace- (A) Recharge Reduction IO: Level 50
- (34) Recharge Reduction IO: Level 50
- (36) Recharge Reduction IO: Level 50
Level 28: Soul Drain- (A) Scirocco's Dervish - Accuracy/Recharge: Level 50
- (36) Obliteration - Accuracy/Recharge: Level 50
- (36) Recharge Reduction IO: Level 50
- (37) Endurance Reduction IO: Level 50
Level 30: Weave- (A) Luck of the Gambler - Recharge Speed: Level 50
- (37) Luck of the Gambler - Defense: Level 50
- (39) Luck of the Gambler - Defense/Endurance: Level 50
Level 32: Combat Jumping- (A) Luck of the Gambler - Recharge Speed: Level 50
- (39) Luck of the Gambler - Defense: Level 50
- (39) Luck of the Gambler - Defense/Endurance: Level 50
Level 35: Dark Consumption- (A) Performance Shifter - EndMod/Accuracy: Level 50
- (40) Performance Shifter - EndMod/Recharge: Level 50
- (40) Scirocco's Dervish - Accuracy/Damage: Level 50
- (46) Scirocco's Dervish - Damage/Recharge: Level 50
Level 38: Midnight Grasp- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (40) Kinetic Combat - Damage/Endurance: Level 35
- (42) Kinetic Combat - Damage/Recharge: Level 35
- (42) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 41: Gloom- (A) Decimation - Accuracy/Damage: Level 40
- (42) Decimation - Damage/Endurance: Level 40
- (43) Decimation - Damage/Recharge: Level 40
- (43) Decimation - Accuracy/Endurance/Recharge: Level 40
- (43) Decimation - Accuracy/Damage/Recharge: Level 40
Level 44: Soul Tentacles- (A) Positron's Blast - Accuracy/Damage: Level 50
- (45) Positron's Blast - Damage/Endurance: Level 50
- (45) Positron's Blast - Damage/Recharge: Level 50
- (45) Positron's Blast - Damage/Range: Level 50
- (46) Positron's Blast - Accuracy/Damage/Endurance: Level 50
Level 47: Spring Attack- (A) Obliteration - Damage: Level 50
- (48) Obliteration - Accuracy/Recharge: Level 50
- (48) Obliteration - Damage/Recharge: Level 50
- (48) Obliteration - Accuracy/Damage/Recharge: Level 50
- (50) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
Level 49: Stealth- (A) Luck of the Gambler - Recharge Speed: Level 50
- (50) Luck of the Gambler - Defense: Level 50
- (50) Luck of the Gambler - Defense/Endurance: Level 50
Level 50: Void Radial Final JudgementLevel 50: Reactive Radial Flawless Interface
Level 50: Rularuu Core Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Spiritual Radial Paragon
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Level 2: Swift
- (A) Run Speed IO: Level 50
Level 2: Health- (A) Regenerative Tissue - +Regeneration: Level 30
- (9) Miracle - +Recovery: Level 40
- (11) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Hurdle- (A) Jumping IO: Level 50
Level 2: Stamina- (A) Performance Shifter - Chance for +End: Level 50
- (11) Performance Shifter - EndMod: Level 50
Level 1: Brawl- (A) Empty
Level 1: GauntletLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja Run