Tanker vs Brute
Please see the "Consolidated Tanker Improvement Ideas" in the Tanker forums. The Devs will be looking for ideas there when the time comes. Your ideas are already on the list that we have going.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Ok iv been playing the game for 4 years and out of the melee classes I always made a Brute over a Tanker because they do alot more damage.
This week I made my 1st tanker to level 50 and TBH I am a bit disapointed and I have no reason to make another Tanker ever again.
Brutes do the exact job in tanking and I find Tankers do not have a great deal more survivability over Brutes.
Damage bonus
300% Tankers
675% Brutes
I think the damage bonus of Tankers should be raised to 400% at least.
If not I think the Tankers should get bigger AoEs
eg...
Brutes Footstomp 10 cap.
Tankers Footstomp 20 cap.
Also the inherent power of Tanker "Gaunlet" should be somehow improved....
My suggestion would be to grant a higher agro cap over any other class in the game.
So the Brutes would be 16 and the Tankers would be 32, That way the tanker has more control over anyone else.