Did thwy change the way knockback works?


HeroGith

 

Posted

It seems that I am knocking them down instaed of knocking them back. I am a battleaxe/invuln.


 

Posted

Knockdown is the knockback effect at approximately magnitude 0.67 or lower. If the foes you're fighting have enough resistance to lower the magnitude of the knockback into that range, it will act like knockdown instead.

http://wiki.cohtitan.com/wiki/Knockdown


Throwing darts at the board to see if something sticks.....

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Quote:
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Posted

IIRC, a lot of attacks were change a long time ago from knock back to knock down to make them more melee/team friendly. Assuming I'm remembering correctly, that only applies if you haven't played the set in years as I'm pretty sure it was one of the sets affected.


They ALL float down here. When you're down here with us, you'll float too!

@Starflier

 

Posted

Quote:
Originally Posted by Starflier View Post
IIRC, a lot of attacks were change a long time ago from knock back to knock down to make them more melee/team friendly. Assuming I'm remembering correctly, that only applies if you haven't played the set in years as I'm pretty sure it was one of the sets affected.
Unless if you're a Peacebringer, in which case the unhelpful knockBACK is a "feature" rather than a self-defeating annoyance.


It's the end. But the moment has been prepared for ...

 

Posted

Or. if you randomly enhanced KB, but the enhancement is now red.

Also Clockwork are extra susceptible to KB.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.