DM/Fire Armor/Soul Brute - Newbie needs help with build
It might not be that useful to you, seeing as how you're a brute (and can't use IO's), but you may get some of your questions answered through my DM/fire/soul scrapper guide.
And trust me: Get Burn.
Thanks mate.
Has anyone else got anything to add about my other questions?
I'd probably need to grab super jump and combat jumping to get acrobatics for knockback resist.
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Also, does burn make the enemies run away, or are they going to stay on me because of aggro I build up? |
Should I grab Touch of Fear. |
Should I grab Gloom, Dark Obliteration and Darkest Night from /Soul? |
My defense is low - should I even bother with Weave - is a little bit extra on top of a tiny amount of def really going to help? |
Shinobi, could you elaborate on why one shouldn't take ToF? I use it against heavier damaging bosses in large mobs to keep them from landing any punches while I finish off the rest of the group. It's -20 ToHit is huge even if it doesn't completely stop their attacks. I've often found it to be the difference between faceplanting and having time to finish off the enemies.
I haven't ever played this exact build, of course, so maybe that's the difference. Or it's possible I'm doing something wrong with the rest of my building.
--If we can have huge sig images, why can we have only five lines of text?
--...faceplanting like a Defender pulling an AV (Nalrok_AthZim)
Shinobi, could you elaborate on why one shouldn't take ToF? I use it against heavier damaging bosses in large mobs to keep them from landing any punches while I finish off the rest of the group. It's -20 ToHit is huge even if it doesn't completely stop their attacks. I've often found it to be the difference between faceplanting and having time to finish off the enemies.
I haven't ever played this exact build, of course, so maybe that's the difference. Or it's possible I'm doing something wrong with the rest of my building. |
Hi guys. I'm ftp, so I will not be able to use IOs and am stuck with SOs. I am looking for help with a build for a dm/fa/soul brute, as I am not quite sure which powers should be left out, how the powers should be slotted, etc.
I went DM/FA because I don't want issues with endurance (and the 2 aoe endurance drainers seemed like too good a deal to pass up), and the ability to kill stuff pretty well. I realise survivability might be a bit lower than with other secondaries, but I'm hoping that DM's -tohit and /FA helping me kill quicker will be good enough mitigation.
I'd probably need to grab super jump and combat jumping to get acrobatics for knockback resist.
Also, does burn make the enemies run away, or are they going to stay on me because of aggro I build up?
Should I grab Touch of Fear. Should I grab Gloom, Dark Obliteration and Darkest Night from /Soul? My defense is low - should I even bother with Weave - is a little bit extra on top of a tiny amount of def really going to help?
Thanks in advance for any help guys, I'd really appreciate it