Anyone know this emote/MOV?
Its the taunt animation for a dual blades toon... Really cool... I wish it were an emote.
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I've seen it in AE. I have no idea re: demo-editing, sadly.
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I think I have it... lemme check.
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0 34 MOV SWORD_POINT 0
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I think I have it... lemme check.
Oh, I am GOOD! 0 34 MOV SWORD_POINT 0 Michelle aka Samuraiko/Dark_Respite |
Trying it out and for some reason it reverts the sword being held to a default, none customized one.
Any idea why?
Oh, and apparently the sword switches hands then aswell.
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I don't know if there's a way to customize it - lemme reopen the demofile and look. I know that the "just standing there kinda casual, looking around with sword in hand" emote can be customized, but I'm pretty sure that one is default.
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Well if that doesn't work, I can rework my camera angle and use the gladius in duel wield with the taunt. But does anyone then know if its possible to do the duel blades taunt but sticking out the right hand and blade instead of the left?
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Try MOV DUALWIELD_TAUNT 8
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Hmm, possibly ENC_CUSTOM_KATANA_POINT combined with whatever number at the end is showing up on the rest of your moves with the broadsword out.
I'm not sure if that will use the right hand, though.
Hmm, possibly ENC_CUSTOM_KATANA_POINT combined with whatever number at the end is showing up on the rest of your moves with the broadsword out.
I'm not sure if that will use the right hand, though. |
I'll try this out but I have no clue what number you are talking about with broadsword.
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ISTR katana animations being left-handed or something odd.
I'll try this out but I have no clue what number you are talking about with broadsword.
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Most of them will be 0, but when you have your broadsword out it may change to a different number. Tack that same one to the end of the MOV I posted. I don't know the exact function, but it seems to be related to helping the game keep track of which weapon you have drawn.
Maybe I should have said "correct hand".
ISTR katana animations being left-handed or something odd. Some of the MOVs should have a number at the end, like 100 50 MOV READY 0 Most of them will be 0, but when you have your broadsword out it may change to a different number. Tack that same one to the end of the MOV I posted. I don't know the exact function, but it seems to be related to helping the game keep track of which weapon you have drawn. |
Put that at the end. It has the guys left hand extended in a fist as if it was holding a single weapon and the right hand holds the weapon. Doesn't work XD
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Put that at the end. It has the guys left hand extended in a fist as if it was holding a single weapon and the right hand holds the weapon. Doesn't work XD
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Was afraid of that, Katana uses left handed animations. It also uses 2 for its weapon flag. I didn't have any broadsword recordings handy, but Axe and Mace also use 1.
Sound like a weapon Taunt like DB, BS or Katana taunt emote.
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Could you get around the left/right hand problem by simply mirroring the image after you've done your demo tweaking? This would work with some outfits, but not with others.
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Is there an action where someone is holding a sword and points it straight forward, as if challenging the foe in front of them?
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