Dark/Dark corruptor: more defense?


DoctorWhat

 

Posted

This is my proposed build.

I'm a few seconds off perma-hasten, and I couldnt get my defenses to 30%, which was my goal. Any idea?

Also, not sure if putting procs or just a posi blast set in TT. What do you think?

Thanks!

EDIT: Moonbeam is a set mule...I dont think I will need Dark Blast, Gloom and Life Drain recharge very fast

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Dark Miasma
Power Pool: Leaping
Power Pool: Teleportation
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Gloom -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Twilight Grasp -- Nictus-Acc/EndRdx/Rchg(A), Nictus-Heal(7), Nictus-Acc/Heal(9)
Level 2: Moonbeam -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(9), Mantic-Acc/ActRdx/Rng(11), Mantic-Dmg/ActRdx/Rchg(11), Mantic-Dmg/EndRdx/Rchg(13)
Level 4: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(13), DarkWD-ToHitDeb/EndRdx(15), DarkWD-Rchg/EndRdx(15)
Level 6: Tar Patch -- RechRdx-I(A)
Level 8: Tenebrous Tentacles -- Acc-I(A), Posi-Dam%(17), TotHntr-Dam%(19), Cloud-%Dam(19)
Level 10: Howling Twilight -- RechRdx-I(A)
Level 12: Night Fall -- Ragnrk-Dmg/Rchg(A), Ragnrk-Knock%(17), Ragnrk-Acc/Dmg/Rchg(21), Ragnrk-Acc/Rchg(21), Ragnrk-Dmg/EndRdx(23), Posi-Dam%(23)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Shadow Fall -- S'fstPrt-ResDam/Def+(A), LkGmblr-Rchg+(25), LkGmblr-Def/EndRdx(27), HO:Enzym(27)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A)
Level 20: Fearsome Stare -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(29), SipInsght-Acc/Rchg(29), SipInsght-ToHitDeb/EndRdx/Rchg(31), SipInsght-Acc/EndRdx/Rchg(31)
Level 22: Recall Friend -- Winter-ResSlow(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(33)
Level 26: Life Drain -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(33), Decim-Acc/EndRdx/Rchg(34), Decim-Acc/Dmg/Rchg(34), Decim-Build%(34), Theft-+End%(36)
Level 28: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), HO:Enzym(36)
Level 30: Tactics -- GSFC-Build%(A), GSFC-ToHit/EndRdx(37), GSFC-Rchg/EndRdx(37), GSFC-ToHit/Rchg/EndRdx(46), GSFC-ToHit/Rchg(46), GSFC-ToHit(46)
Level 32: Assault -- EndRdx-I(A)
Level 35: Dark Consumption -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(37), Efficacy-EndMod/Acc/Rchg(39), Efficacy-Acc/Rchg(39), Efficacy-EndMod/Acc(39), Efficacy-EndMod/EndRdx(40)
Level 38: Dark Servant -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(40), Cloud-Acc/Rchg(40), Cloud-ToHitDeb/EndRdx/Rchg(42), Cloud-Acc/EndRdx/Rchg(42), Cloud-%Dam(42)
Level 41: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(43), RctvArm-ResDam/EndRdx/Rchg(43), RctvArm-ResDam/Rchg(43)
Level 44: Soul Drain -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(45), Erad-Acc/Dmg/EndRdx/Rchg(45)
Level 47: Vengeance -- LkGmblr-Rchg+(A)
Level 49: Petrifying Gaze -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(50), BasGaze-Rchg/Hold(50), BasGaze-Acc/EndRdx/Rchg/Hold(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(45), P'Shift-EndMod/Acc(48)
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 1: Scourge
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 8% DamageBuff(Smashing)
  • 8% DamageBuff(Lethal)
  • 8% DamageBuff(Fire)
  • 8% DamageBuff(Cold)
  • 8% DamageBuff(Energy)
  • 8% DamageBuff(Negative)
  • 8% DamageBuff(Toxic)
  • 8% DamageBuff(Psionic)
  • 9.88% Defense(Melee)
  • 13% Defense(Smashing)
  • 13% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 13.94% Defense(Energy)
  • 13.94% Defense(Negative)
  • 3% Defense(Psionic)
  • 14.56% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 8.55% Max End
  • 83.75% Enhancement(RechargeTime)
  • 33% Enhancement(Accuracy)
  • 19% FlySpeed
  • 128.5 HP (12%) HitPoints
  • 19% JumpHeight
  • 19% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 2.5%
  • MezResist(Immobilize) 11.85%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 2.5%
  • MezResist(Terrorized) 2.5%
  • 15% (0.25 End/sec) Recovery
  • 42% (1.87 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 2.52% Resistance(Fire)
  • 2.52% Resistance(Cold)
  • 19% RunSpeed
  • 2% XPDebtProtection
------------
Set Bonuses:
Decimation
(Gloom)
  • MezResist(Immobilize) 2.75%
  • 12.05 HP (1.12%) HitPoints
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Touch of the Nictus
(Twilight Grasp)
  • 20.08 HP (1.87%) HitPoints
  • 9% Enhancement(Accuracy)
Sting of the Manticore
(Moonbeam)
  • 12% (0.54 HP/sec) Regeneration
  • 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
  • 3% DamageBuff(All)
  • 7.5% Enhancement(RechargeTime)
Dark Watcher's Despair
(Darkest Night)
  • 16.06 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 5% Enhancement(RechargeTime)
Ragnarok
(Night Fall)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Blessing of the Zephyr
(Super Jump)
  • Knockback (Mag -4), Knockup (Mag -4)
Steadfast Protection
(Shadow Fall)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Luck of the Gambler
(Shadow Fall)
  • 10% (0.45 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Siphon Insight
(Fearsome Stare)
  • 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
  • 2% XPDebtProtection
  • 9% Enhancement(Accuracy)
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Winter's Gift
(Recall Friend)
  • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Decimation
(Life Drain)
  • MezResist(Immobilize) 2.75%
  • 12.05 HP (1.12%) HitPoints
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
  • 10% (0.45 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Tactics)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.08 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Efficacy Adaptor
(Dark Consumption)
  • 12.05 HP (1.12%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
  • 10% (0.45 HP/sec) Regeneration
  • 2.5% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Cloud Senses
(Dark Servant)
  • Status Resistance 2.5%
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Reactive Armor
(Dark Embrace)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Eradication
(Soul Drain)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
Luck of the Gambler
(Vengeance)
  • 7.5% Enhancement(RechargeTime)
Basilisk's Gaze
(Petrifying Gaze)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.08 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
Kinetic Combat
(Brawl)
  • MezResist(Immobilize) 2.75%
  • 16.06 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1466;681;1362;HEX;|
|78DA6D94C94F13511CC7DF74A6424BA11BA5A5656B11592D10508E2680311A48108|
|C573281011B9136D392E84D3CBB9B888A47D78B47B7AB7B3CB81B0FDE5C6344FD0F|
|EAAFFD7E6D0FF5A5934FE7B7FF7EEFBD993C3CEEB9B56B7587D2BC634B66363B3B9|
|6B6ED954C2E6D3B27CDC5D49C2AAC2A796225C5ECB4B9BC68CD27C74DFBE0ECA838|
|E5A265DDE8CAC202349329337BC8549EA9747A2939619999D4F262A0F8B2CF5AB23|
|2693B67E652E96577513493B1AC79EF3FD379CBCE1E4865FC3B33A93906932C967D|
|24228574CBE37128AEBCA1D6049D86725C202F82C625721D7CA0957C1C2AAC2B356|
|8A84D41B03A04D64A5C8D71B5170ABA97A0FB15F91AF4BC011F89830E1F5DBFED80|
|EE0E58779FBC073E145B276C95B317FE5E07065CF0AF8A42E6BB0B06D635F0BB183|
|51BEAB1BCBAE8EFA2BF4F543590396B8690C73702D60F93DBC086ED24E38725712D|
|E3D57E84EE89E4F06AA8C71BD68A79232161C450511FEA898E88DAD05583F8FB61A|
|BFCB4792A087286C12ACCB5A99A74812D6EB206EC903821D6118A89CC65A884C8C2|
|88ED08B3D708D94606A4E446F6DEC873D0C67310E7FEC7B9FFF1CB607B402FF6E49|
|7F831C68FB1F676F6D7CEFE8262D30C1B67F34DCC67F30DF23AB8F51A7995BC0206|
|C4B795B3698DA3DEA3923A513C617967E238E39C00B79C244F91A7C1CE33E07371E|
|B60AF1D9F701E3A3F935FC0EEAFE43792E76655F276714FBB5AB4E21C7A12649C6C|
|058F896D2F6A74F4FE807FDF4F7203AC97DE92DCAF2467F74C30C0733CF0167683E|
|FC8F7E40770C32DF78CB3D1F2B2D4EFB244D3F66317DAF6A0A25F15D67FCA125D5B|
|C37C5ACE827DE7C0FEF3609351BAF7BA9A1224E4DEEF05FBA7C919B0A76C2BBF42A|
|6810AC9608564A842325C21D95D96E4270AFFD98F72499575869A324A5F1EF6E8F2|
|95BE2BFF5D7F0158C1EFA6|
|-------------------------------------------------------------------|


 

Posted

I wouldn't panic to much.

You have Darkest Night, remember? It's -To Hit Debuff acts, more or less, as defense for you. Just remember, some mobs resists -To Hit, but for the most part Darkest Night can help you softcap or at least get you within purple skittle range, depending on what your fighting.


 

Posted

Quote:
Originally Posted by DoctorWhat View Post
I wouldn't panic to much.

You have Darkest Night, remember? It's -To Hit Debuff acts, more or less, as defense for you. Just remember, some mobs resists -To Hit, but for the most part Darkest Night can help you softcap or at least get you within purple skittle range, depending on what your fighting.
Yes, I know that, is just I wanted some kind of safety net for resistant mobs, misses, or just aggroing an unexpected group (although it would be hard to be caught with TT, FS, or even HT as a backup, it can happen)


 

Posted

I'd honestly drop Life Drain, Drop Recall Friend, drop the Dark Mastery EPP and pick up the Fighting pool and Mace Mastery.

I'd also drop the number of slots in Stamina down to just the default and use them somewhere else, but that's just me. With this build you could also lose the 4 slotted brawl as Scorpion Shield will give you S/L defense. That's 6 extra slots to play with.

Between Dark fluffy and TG I don't think you'll really need Life Drain, at least that's been my experience.

Here's a slightly altered build.

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Dark Miasma
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Gloom -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Twilight Grasp -- Nictus-Acc/EndRdx/Rchg(A), Nictus-Heal(7), Nictus-Acc/Heal(9)
Level 2: Moonbeam -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(9), Mantic-Acc/ActRdx/Rng(11), Mantic-Dmg/ActRdx/Rchg(11), Mantic-Dmg/EndRdx/Rchg(13)
Level 4: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(13), DarkWD-ToHitDeb/EndRdx(15), DarkWD-Rchg/EndRdx(15)
Level 6: Tar Patch -- RechRdx-I(A)
Level 8: Tenebrous Tentacles -- Acc-I(A), Posi-Dam%(17), TotHntr-Dam%(19), Cloud-%Dam(19)
Level 10: Howling Twilight -- RechRdx-I(A)
Level 12: Night Fall -- Ragnrk-Dmg/Rchg(A), Ragnrk-Knock%(17), Ragnrk-Acc/Dmg/Rchg(21), Ragnrk-Acc/Rchg(21), Ragnrk-Dmg/EndRdx(23), Posi-Dam%(23)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Shadow Fall -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(25), RedFtn-Def/Rchg(27), RedFtn-EndRdx/Rchg(27), RedFtn-Def/EndRdx/Rchg(33), RedFtn-EndRdx(34)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A)
Level 20: Fearsome Stare -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(29), SipInsght-Acc/Rchg(29), SipInsght-ToHitDeb/EndRdx/Rchg(31), SipInsght-Acc/EndRdx/Rchg(31)
Level 22: Boxing -- Empty(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(33)
Level 26: Tough -- S'fstPrt-ResDam/Def+(A)
Level 28: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(34), RedFtn-Def/Rchg(34), RedFtn-EndRdx/Rchg(36), RedFtn-Def/EndRdx/Rchg(36), RedFtn-EndRdx(40)
Level 30: Tactics -- GSFC-Build%(A), GSFC-ToHit/EndRdx(37), GSFC-Rchg/EndRdx(37), GSFC-ToHit/Rchg/EndRdx(46), GSFC-ToHit/Rchg(46), GSFC-ToHit(46)
Level 32: Assault -- EndRdx-I(A)
Level 35: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(36), RedFtn-EndRdx/Rchg(37), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(39), RedFtn-EndRdx(39)
Level 38: Dark Servant -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(40), Cloud-Acc/Rchg(40), Cloud-ToHitDeb/EndRdx/Rchg(42), Cloud-Acc/EndRdx/Rchg(42), Cloud-%Dam(42)
Level 41: Scorpion Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(43), RedFtn-EndRdx/Rchg(43), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def(45), RedFtn-EndRdx(45)
Level 44: Web Envelope -- GravAnch-Hold%(A)
Level 47: Vengeance -- LkGmblr-Rchg+(A)
Level 49: Petrifying Gaze -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(50), BasGaze-Rchg/Hold(50), BasGaze-Acc/EndRdx/Rchg/Hold(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(45), P'Shift-EndMod/Acc(48)
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 1: Scourge
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1449;662;1324;HEX;|
|78DA6594C94F535114C6EFED7B153AD1422D2D94A965B4608180BA3401D44868821|
|0DD9217789446A44D5B125DFA2F68222A5BC78D4BA7AD735C381B17EE1C370EFF41|
|3DAFDF67BBE84BDB5FDFB9E73BD3BBF765CECEF9EF1C3B7F58E9E0ECA6552AADCCE|
|68BC5ED42395F7467AC6C6E553957937CE3B58595256B2B6BAFA5E7ACE2E9951911|
|953BEB6B33DBEBEB58C9E4ACD2194BF917F3F9CDF4826D15725BD940F5E6682EBB5|
|1963B6FF56EB960DB6BC1FF5E6B76B1B4912BC48F1472ABE97AD88CB56ACB4FA96C|
|17CFC5A49A41F9FA5D8A57C5543B826153B92E935740F32AB90B3ED2358D4B450DA|
|5264DB5270C3647C080C4D58CAB5F29ACBD06BD6FC8B7A0FF1DF8440406348671D7|
|85B57B60CB43F201F8587CDDF055EE51E8832E4CD9D13775C216BA0FB6ED6AF0A73|
|8759BEAA9DC7AA8F7501F92251F6C6EDF14F2840E817BA7C90360FB4192F1A39238|
|C07881CF587B2639821AF18211E48F79C14E1FE907FB02602208B64BBC566855ABA|
|38D99EAB920CC99869B30E7AE66D203F678491FA8254E8475452A72A9A458A288EC|
|8AB2F318D9471AE2D3C1EC1D8EB34CAC556C71761367450976936037FDECA69FDD0|
|CB39BB068BBA9EDBE8DE90CDC226F82FB6F90D7C96B609B687B594B6F02F599624B|
|325E9235F4B38601D630C41A865A48D6F25263E73BDAC12FD80DC35FC96FE0BEEFE|
|40F92BBA620431D61DE11E64D316F8A7953CC3BC6BC63CC9B17ED289FC4E849EE26|
|E9234D5B9A337D2198E02E9E788FBC931FC88FE427F097574E1967A3AB4FF74FDDA|
|2F529EEAD795D3DB7BF1BBCFFD62D86DE414D3D17C0B18BE0F825B0CBAC9D7A432D|
|0A9272EA4F80E34BE43298AAFBCAC7C934D160996CB04C3558A61B2CC7EB96CA82F|
|39FFD288F54D962AA45B3F6DE618F9E50EDAD52F9071872D8F2|
|-------------------------------------------------------------------|


Who do I have to *&^% around here to get more Targeted AoE recipes added?

Arc Name: Tsoo In Love
Arc ID: 413575

 

Posted

Thanks for the advice!

Life Drain is mostly used as an attack, not for the heal (although is a nice perk). Otherwise my only ST attack would be gloom (unless you wanna fire moonbeam :P )

This char must have Dark Mastery. I could stand losing Recall friend, tho. I will try to fit the fightning pool. You gave me a few ideas