Staff Melee, Skipping Mercurial possible?


Infiniti

 

Posted

Just need some thoughts, as I am planning my build.

On beta, skipping Merurial is rather painful leveling up,
as for ST damage Its just AS and Precise strike till 26, then 32...

But on a min maxed build do you think its do able or recommended?

Another nine pick set, it seems....


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


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Posted

I'd say so. But looking at the powers yesterday (not at home today, no game here) I was wondering if Mercurial might be a better choice than the tier 2 which I forgot the name. Mercurial does -def and probably accepts an Achilles proc, the tier 2 has a chance for mag 2 stun iirc. So maybe it's one of these tier 1 powers that are better than the tier 2 like in Katana or Elec Melee, not 100% sure but looked like it to me.


 

Posted

If you are going for the best ST possible, the one that may be skippable is the 40' reach one. I can't remember the exact number but its activation time is longer than 1.67s.

However, I love long range attack. It helps finishing off runners so well.

I think Staff is a 9-pick powerset for me. You just don't need to fully slot all the attacks.

The first attack is 3s casting with only 1s act time. Not too bad. The second Piercing strike has 6s casting with 1.18s act. time. The act. time is a bit strange. It's not the usual 1.67, 1.33 or 1.07. It's something like 1.18 or 1.13. I can't remember the exact.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

I guess the question is whether slotting the -RES achilles proc into 1st attack and using it as part of a chain will generate higher DPS than not doing that.


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