TW/Dark help please
What are your defence numbers looking like? I don't have mids so I cant tell.
Standing still, I have 37% melee 44.78% ranged 24.07% aoe. I took def sweep and slotted it 3 erad 1 membrane 1 lotg def/+rech, 1 something else. I think another erad for the hp bonus. A single swipe of defsweep as an opener puts me at 52% melee. A single small purple does wonders, and mediums help me deal with initial -def alphas. I see you went s/l, so I am curious. I also blew 30 amerits on pvp +defence, so.... that made a big difference in my def I suppose.
Alright so I've seen a few of these around in game, and was curious to try one so I made a build up for it first and the numbers are looking pretty good in my opinion. However, I'm not sure if I should keep Defensive Sweep or not. Any ideas?
Here's the original build w/ Defensive Sweep. Villain Plan by Mids' Villain Designer 1.953 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Titan Weapons Secondary Power Set: Dark Armor Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Villain Profile: Level 1: Defensive Sweep -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(43), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(45), LkGmblr-Rchg+(46) Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(5), S'fstPrt-ResKB(5) Level 2: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(21), Acc-I(25) Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(9) Level 6: Combat Jumping -- LkGmblr-Rchg+(A) Level 8: Titan Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(19) Level 10: Obsidian Shield -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(11) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15) Level 14: Super Jump -- Zephyr-ResKB(A) Level 16: Dark Regeneration -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(46), Mrcl-Heal/EndRdx/Rchg(46), Numna-Regen/Rcvry+(48), Acc-I(50), Acc-I(50) Level 18: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(37), Acc-I(37) Level 20: Build Momentum -- GSFC-ToHit(A), GSFC-ToHit/Rchg(40), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(42), GSFC-Build%(42) Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(23) Level 24: Follow Through -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), Acc-I(39) Level 26: Whirling Smash -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(34) Level 28: Boxing -- Acc-I(A) Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31) Level 32: Arc of Destruction -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34) Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Rchg+(36) Level 38: Soul Transfer -- RechRdx-I(A) Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(42) Level 44: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(45) Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48) Level 49: Taunt -- Acc-I(A), Acc-I(50) Level 50: Cardiac Core Paragon ------------ Level 2: Swift -- Run-I(A) Level 2: Health -- Mrcl-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- P'Shift-End%(A), EndMod-I(11), EndMod-I(13) Level 1: Brawl -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 1: Momentum Code:
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1480;686;1372;HEX;| |78DA6594DB6F124114C667D9A5172E058AE5D64281B6D016BB2DEA8BB7342A6DD59| |404ADD14742DA11880864A1893EFA579818ABD178D7F81799F45D6DAB7DF5B21EF6| |7C6053366C7ECB9939F39DF9E6ECE61FE45C9FD71E2D0BC579A5566AB58A978DEDB| |6B4E74BE5EAA62AE81AA43B6C058B79599352BF556D97EAC53BB2D46CD45B211EC9| |C9BBB2DE927AAE64DC2B5E32EE370CDFB57A451AB2DED6BB0FAE42A351D3D729AF5| |A2F3BAC3F1B4D29B7DCD6E36AB55C69D380A73B6B4B1AAD4AB5195C6956377556D9| |686CD78AF952AB2D8D87212A2B4DF7D740A748856ED32E2EDA84C86A62FE2C780E3| |CCF3C7981B930A6587CD24D15A62662F490D6846D124C30B52418224635F12D8014| |CA510A84A426466F304FDC043798A188B0749E1254D65155E80C4067003A43D0099| |0DF769E2BECA8F37B808FA1B3C7C15FBC87A1DFCC913F4CEF5FD0648E0AD5E20E65| |0DF37ACA7090F7E038A55A4CD2A24E5ED7E6CC70AD2E70040CD21C37CF11EE2FBCF| |633FAE7511C563D9E15AE7B610DBCCA5CBCCDB567E141973F682F3EF8E7837F21F8| |3705FFA6E1DF3472F628C78FFDFB5F710DE9D7E01BF02D73EE1DF89EF99CB2C678F| |FB631F819F0827EE63EAD1F444D41D4348D9A52A829859A52A8E927E58451531867| |12C199447026133893099C490267A290A7E3F0741CEBA9148BA247A2E891187A248| |61E89A1470E497B12DA93D08E433B0EED38B413C7B435D249C28F247C98820F53F0| |E7258DCEF03B2566D0079D8FC12C6B2AB33B1C9B7BC1DC750991411F653E909E9FD| |EB58FE027A68F7475E8EAD05984FE22F40F685F4BD0583AD6377BD46E0ADE0B6581| |63074763D7D99BFDA3B159F4DCFF984D79CC7E38E2E877704213B84CFAD125E6FB2| |24B7D916C5FE4745FE44C5F6455EB7D77CCF5BED182D6FBC208C58A0C7B85503962| |EE067BF3CD657A29B258E71F31ACE225| |-------------------------------------------------------------------| Note though that I most likely won't have the Glad proc right away, but would like to put it in when I have the chance. Villain Plan by Mids' Villain Designer 1.953 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Titan Weapons Secondary Power Set: Dark Armor Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Villain Profile: Level 1: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43), Acc-I(45) Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(5), S'fstPrt-ResKB(5) Level 2: Titan Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(46) Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(9) Level 6: Combat Jumping -- LkGmblr-Rchg+(A) Level 8: Build Momentum -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-Rchg/EndRdx(15), GSFC-ToHit/Rchg/EndRdx(17), GSFC-ToHit/EndRdx(17), GSFC-Build%(19) Level 10: Obsidian Shield -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(11) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15) Level 14: Super Jump -- Zephyr-ResKB(A) Level 16: Dark Regeneration -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(46), Mrcl-Heal/EndRdx/Rchg(46), Numna-Regen/Rcvry+(48), Acc-I(50), Acc-I(50) Level 18: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(37), Acc-I(37) Level 20: Boxing -- Acc-I(A) Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(23) Level 24: Follow Through -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), Acc-I(39) Level 26: Whirling Smash -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(34) Level 28: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-ResDam(40) Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31) Level 32: Arc of Destruction -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34) Level 35: Oppressive Gloom -- Amaze-ToHitDeb%(A), Amaze-EndRdx/Stun(36), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(40), Amaze-Acc/Rchg(42) Level 38: Soul Transfer -- Mrcl-Heal/Rchg(A), Mrcl-Heal/EndRdx/Rchg(42) Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(42) Level 44: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(45) Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48) Level 49: Taunt -- Acc-I(A), Acc-I(50) Level 50: Cardiac Core Paragon ------------ Level 2: Swift -- Run-I(A) Level 2: Health -- Mrcl-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- P'Shift-End%(A), EndMod-I(11), EndMod-I(13) Level 1: Brawl -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 1: Momentum Code:
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1480;683;1366;HEX;| |78DA65946B6F1241148667D8A52DB7B68805DA52A0F442696501F57BA3F6E205B45| |AA31F0969C7968840169AE8477F8589B19A1AEF1A7F91497F80B655BF7A590F7B5E| |B0E96E20CFEE993973DE33EFEC961E2EF93FAF3E5E14D277A95669B5CA17CD9DB67| |2972A5BD50D4DD0D54FFF513B582EA99A52C6ED6ABB522FDF559566A3DE8AF2C892| |BAA7EA2D652C55CCFBE50BE6838619BC52DF56A6AAB78DEE8D7FADD1A81945CAABD| |6B7BCF6C37A53A9CD807DBB52DDDA6ED3C05077D6A6325BDBD56664B959DD30B8CA| |7A63A7562E555A6D653E8A92AC34FDBF86052E4B176B84942EE66F82B7C075E6993| |16241174F3BD32572E27493D6852B014E32F51418254EE8E25B1829C272CB5F2E7B| |9D53BF99A7FF807F99518B99159ACD6794A5713D4D43BD3ED4EB43BD01D40BD37EB| |B79AE708F483BFF20CC36746AF7BFE2B5075E3307DF3287DF80EFA0ED3D7397B23C| |BC9EF444B817EF59CD668A16F5F1BA2EDF02EF8D1F1C04233427C07344E00BAFF99| |C9E86A4D7D633B4CCBAB3ABE06566EE0E6B2F60CFBBFC4EBD04E157107E45E1D714| |FC9A865FD3C891A421040D21C45E1046B82FD708F6293C0C869887542B825A11D49| |A46AD59D49A45AD59ACFB837246B1D7A3F0790C3E8FC1E7187C8EC1E749F8AC91CE| |71F83C0E9FE3F0390D9FD3DD73457327A07F02FAE3D01F87FE9FA425012D0968494| |24B125A92D0327942CB5EA72DF49EBAC16353D7C16BCC74919929315FD2EC19FB94| |5B72067E66E067E76330C7EBC9B95DDEABCC1E73DF2FC402CED1C2075A2B44EFDA4| |7F0133348FD1AE8D740BF39F49B43BF47D46F1E35F227CECD011D3789F742663976| |743C7695751E1E8FCDE1CCFD8FB9E413EED59BC47907637AEF3B423FBAC4BC23927| |7440A8EC83947E4BC23B2A2F7BE3F56D131BAA6F7BE3442DA11CFB0101A47AC457A| |110AC8DD8FF472AD7FEAE1E25B| |-------------------------------------------------------------------| |
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Hew in drag baby
My def numbers w/ glad proc are:
s/l - 45.4%
e/n - 27.3%
f/c - 23.5%
psi - 22.3%
Melee - 44.1%
Ranged - 26.6%
AoE - 24.8%
This is for both builds btw. So add the 13% i get from Defensive Sweep and it only really helps me in incarnate trials.
Take out the glad proc and I'm still in pretty decent shape (42.4% s/l and 41.1% melee)
Hmmm. If you slot for ranged and downslot melee, the value of s/l slotting diminishes. Right now, the s/l only covers ranged/aoe s/l damage. I would recommend running lower melee defense, drop slotting for s/l entirely, and go for ranged softcap. The rationale is that e/n and psi damage are largely ranged, which you have a gaping defence hole for. Using defsweep to softcap melee and having a generic softcap on range allows you to manage incoming ranged n/e damage from bots, esp warworks, and psi from seers. The reason you want to max your chances of defending against those attacks is that both warworks and seers have def-debuffing powers, and any that hit will make it even easier for you to get hit. Example of this would be warwork pulse rifle. Plus, maxing out your melee softcap w/o def sweep begets the purpose of having it in the first place. You can run a flat 30% melee def and still softcap with a single successful hit. Wether you opt to build for aoe defence as well is a different story. If you want, I can post my build (the hard way) so you can get an idea what I managed to pull together. It is by far the most survivable char I have ever had, and totally trashes my FA tank for all around durability.
edit: My build might be considered pricey, and I blew 90 enh boosters on it to get where I did.... just so I could run level 30 content at max enh bonus, and level 50 content at unboosted enh values.
My def numbers w/ glad proc are:
s/l - 45.4% e/n - 27.3% f/c - 23.5% psi - 22.3% Melee - 44.1% Ranged - 26.6% AoE - 24.8% This is for both builds btw. So add the 13% i get from Defensive Sweep and it only really helps me in incarnate trials. Take out the glad proc and I'm still in pretty decent shape (42.4% s/l and 41.1% melee) |
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Hew in drag baby
Hmmm. If you slot for ranged and downslot melee, the value of s/l slotting diminishes. Right now, the s/l only covers ranged/aoe s/l damage. I would recommend running lower melee defense, drop slotting for s/l entirely, and go for ranged softcap. The rationale is that e/n and psi damage are largely ranged, which you have a gaping defence hole for. Using defsweep to softcap melee and having a generic softcap on range allows you to manage incoming ranged n/e damage from bots, esp warworks, and psi from seers. The reason you want to max your chances of defending against those attacks is that both warworks and seers have def-debuffing powers, and any that hit will make it even easier for you to get hit. Example of this would be warwork pulse rifle. Plus, maxing out your melee softcap w/o def sweep begets the purpose of having it in the first place. You can run a flat 30% melee def and still softcap with a single successful hit. Wether you opt to build for aoe defence as well is a different story. If you want, I can post my build (the hard way) so you can get an idea what I managed to pull together. It is by far the most survivable char I have ever had, and totally trashes my FA tank for all around durability.
edit: My build might be considered pricey, and I blew 90 enh boosters on it to get where I did.... just so I could run level 30 content at max enh bonus, and level 50 content at unboosted enh values. |
Alright so I've seen a few of these around in game, and was curious to try one so I made a build up for it first and the numbers are looking pretty good in my opinion. However, I'm not sure if I should keep Defensive Sweep or not. Any ideas?
Here's the original build w/ Defensive Sweep.
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Defensive Sweep -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(43), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(45), LkGmblr-Rchg+(46)
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(5), S'fstPrt-ResKB(5)
Level 2: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(21), Acc-I(25)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(9)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Titan Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(19)
Level 10: Obsidian Shield -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(11)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Dark Regeneration -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(46), Mrcl-Heal/EndRdx/Rchg(46), Numna-Regen/Rcvry+(48), Acc-I(50), Acc-I(50)
Level 18: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(37), Acc-I(37)
Level 20: Build Momentum -- GSFC-ToHit(A), GSFC-ToHit/Rchg(40), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(42), GSFC-Build%(42)
Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(23)
Level 24: Follow Through -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), Acc-I(39)
Level 26: Whirling Smash -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(34)
Level 28: Boxing -- Acc-I(A)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31)
Level 32: Arc of Destruction -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Rchg+(36)
Level 38: Soul Transfer -- RechRdx-I(A)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(42)
Level 44: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(45)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Taunt -- Acc-I(A), Acc-I(50)
Level 50: Cardiac Core Paragon
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(11), EndMod-I(13)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Momentum
Note though that I most likely won't have the Glad proc right away, but would like to put it in when I have the chance.
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43), Acc-I(45)
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(5), S'fstPrt-ResKB(5)
Level 2: Titan Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(46)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(9)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Build Momentum -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-Rchg/EndRdx(15), GSFC-ToHit/Rchg/EndRdx(17), GSFC-ToHit/EndRdx(17), GSFC-Build%(19)
Level 10: Obsidian Shield -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(11)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Dark Regeneration -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(46), Mrcl-Heal/EndRdx/Rchg(46), Numna-Regen/Rcvry+(48), Acc-I(50), Acc-I(50)
Level 18: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(37), Acc-I(37)
Level 20: Boxing -- Acc-I(A)
Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(23)
Level 24: Follow Through -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), Acc-I(39)
Level 26: Whirling Smash -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(34)
Level 28: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-ResDam(40)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 32: Arc of Destruction -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Oppressive Gloom -- Amaze-ToHitDeb%(A), Amaze-EndRdx/Stun(36), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(40), Amaze-Acc/Rchg(42)
Level 38: Soul Transfer -- Mrcl-Heal/Rchg(A), Mrcl-Heal/EndRdx/Rchg(42)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(42)
Level 44: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(45)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Taunt -- Acc-I(A), Acc-I(50)
Level 50: Cardiac Core Paragon
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(11), EndMod-I(13)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Momentum