Choking Cloud


Muon_Neutrino

 

Posted

Hi,

I had a question regarding /rad's choking cloud... When facing an AV/GM and running enervating field, lingering radiation, and radiation infection, would choking cloud then work to hold them? I'm assuming with an AV debuffed by those three other powers, choking cloud has to be somewhat effective but I could be wrong. With the high endurance cost of it, I just wanted to know if it would be worth having it toggled on and staying within melee range... And also, if it was effective, I'd have to build for more melee defense as opposed to ranged since I'll need to get up close and personal.

Oh, FYI, my primary is fire. Although I'm not sure if that was the best primary to choose but I guess that is another topic for later. : )

Thanks!


 

Posted

Short answer, no, it's not going to work. Enervating field, lingering radiation, and radiation infection all do debuff an AV in different ways, but none of them make him easier to hold.

Choking cloud has a 80% chance for mag 1 hold and 50% chance for mag 2. Even if both go off and stack on the AV, that's only mag 3. You need mag 4 to hold him even if the triangles are down, and while they're up he's got better than 50 mag protection.

Mezzes, in general, are pretty pointless against bigger targets. Aside from immobilize and sleep (in some cases), you're not going to mez anything that's got purple triangles or is a GM for any useful period of time. Stick to the debuffs and stay at range.


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

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