First experiences from a new player


Aggelakis

 

Posted

Hey, I've joined this game after Christmas. This seems to be the place to post feedback on what I find the best and worst things about this game as a new player:

Best things:
- Most places have a lot of content.
- Nice character animations, emotes.
- Mac version.
- Focus on role-playing compared to other MMOs.
- Great character designer, if sometimes a bit confusing by hiding unavailable options.

Worst things:
- When playing in a team, only the leader can read mission texts, dialog, clues and such. I play with some friends, so this is really annoying.
- The close, unpin and chat buttons in the interface are too small.

I could have made a longer list, but I wanted to focus on the two things that have annoyed me and my group of friends the most and should be relatively easy to have a look at.

I could go on about the repetitiveness of the door missions. The stories are nice, the looks a bit repetitive. But that's just how this game is.
A few more outdoor missions would be nice. After the first 5 levels I have hardly seen any. It makes you rarely meet another player.

Overall it's a nice game, I've already gotten 6 months of VIP, as I know it has enough to keep me entertained.


 

Posted

- When playing in a team, only the leader can read mission texts, dialog, clues and such. I play with some friends, so this is really annoying.

A lot of the text is in paragon wiki... If your that interested in reading clues and dialogue


- The close, unpin and chat buttons in the interface are too small.

Yes they are..... If there was a way to JUST make like those bigger without making the entire window bigger would be nice.....
And for me what would be nice to see is a way to lock trays from going to the next one. Like ones you bring out and not the ones that are in the main one



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Posted

Quote:
Originally Posted by RogerWilco View Post
- When playing in a team, only the leader can read mission texts, dialog, clues and such. I play with some friends, so this is really annoying.
The only thing I can recommend for this is to have everyone get the missions if possible (obviously only the team leader can 'get' things like task forces, SSAs, etc.; and obviously only people within the correct level range and, with older hero content, the correct origin), which allows everyone to talk to the contact. Sadly, if there are any in-mission dialogues, only the mission owner gets that story bit, but everything else is pretty good when cooperatively completing story arcs.


Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
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