Fire/Fire Tank


Battle-Born

 

Posted

I have a lvl 50 Fire/Fire Tank that I've been working.
Please let me know your opinions/ ideas and/or anything that you may know that would help me out. thank you

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Flaming Knight: Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Blazing Aura

  • (A) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (3) Scirocco's Dervish - Damage/Endurance
  • (3) Obliteration - Damage
  • (15) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (15) Obliteration - Damage/Recharge
  • (31) Obliteration - Chance for Smashing Damage
Level 1: Scorch
  • (A) Mako's Bite - Accuracy/Damage
  • (5) Mako's Bite - Damage/Endurance
  • (5) Mako's Bite - Damage/Recharge
  • (17) Mako's Bite - Accuracy/Endurance/Recharge
  • (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (33) Mako's Bite - Chance of Damage(Lethal)
Level 2: Fire Shield
  • (A) Impervious Skin - Resistance/Endurance
  • (7) Impervious Skin - Resistance/Recharge
  • (7) Impervious Skin - Endurance/Recharge
Level 4: Combustion
  • (A) Obliteration - Damage
  • (9) Obliteration - Accuracy/Recharge
  • (9) Obliteration - Damage/Recharge
  • (19) Obliteration - Accuracy/Damage/Recharge
  • (19) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Chance for Smashing Damage
Level 6: Healing Flames
  • (A) Numina's Convalescence - Heal/Endurance
  • (11) Numina's Convalescence - Endurance/Recharge
  • (11) Numina's Convalescence - Heal/Recharge
  • (21) Numina's Convalescence - Heal/Endurance/Recharge
  • (21) Miracle - Endurance/Recharge
  • (34) Miracle - Heal/Recharge
Level 8: Consume
  • (A) Efficacy Adaptor - EndMod/Recharge
  • (23) Efficacy Adaptor - Accuracy/Recharge
  • (23) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (50) Efficacy Adaptor - EndMod
Level 10: Taunt
  • (A) Annoyance - Taunt/Recharge
  • (50) Annoyance - Taunt/Recharge/Range
Level 12: Plasma Shield
  • (A) Titanium Coating - Resistance/Endurance
  • (13) Titanium Coating - Resistance
  • (13) Titanium Coating - Endurance
Level 14: Super Jump
  • (A) Jumping IO
Level 16: Breath of Fire
  • (A) Detonation - Damage/Range
  • (46) Detonation - Accuracy/Damage
  • (46) Detonation - Damage/Endurance
Level 18: Burn
  • (A) Obliteration - Damage
  • (25) Obliteration - Accuracy/Recharge
  • (25) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Chance for Smashing Damage
Level 20: Build Up
  • (A) Adjusted Targeting - Recharge
  • (27) Adjusted Targeting - To Hit Buff/Recharge
  • (27) Recharge Reduction IO
Level 22: Combat Jumping
  • (A) Endurance Reduction IO
Level 24: Boxing
  • (A) Mako's Bite - Chance of Damage(Lethal)
  • (46) Mako's Bite - Accuracy/Damage
  • (48) Mako's Bite - Damage/Recharge
Level 26: Tough
  • (A) Titanium Coating - Resistance
  • (36) Titanium Coating - Resistance/Endurance
  • (37) Titanium Coating - Endurance
Level 28: Fire Sword Circle
  • (A) Obliteration - Damage
  • (29) Obliteration - Accuracy/Recharge
  • (29) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (39) Obliteration - Chance for Smashing Damage
Level 30: Fiery Embrace
  • (A) Recharge Reduction IO
  • (37) Recharge Reduction IO
  • (37) Recharge Reduction IO
Level 32: Rise of the Phoenix
  • (A) Recharge Reduction IO
Level 35: Incinerate
  • (A) Mako's Bite - Damage/Endurance
  • (40) Mako's Bite - Damage/Recharge
  • (40) Mako's Bite - Chance of Damage(Lethal)
  • (40) Mako's Bite - Accuracy/Damage
  • (42) Pounding Slugfest - Damage/Endurance
  • (42) Pounding Slugfest - Accuracy/Damage
Level 38: Greater Fire Sword
  • (A) Mako's Bite - Damage/Endurance
  • (42) Mako's Bite - Damage/Recharge
  • (43) Mako's Bite - Chance of Damage(Lethal)
  • (43) Mako's Bite - Accuracy/Damage
  • (43) Pounding Slugfest - Accuracy/Damage
  • (45) Pounding Slugfest - Damage/Endurance
Level 41: Hasten
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 44: Temperature Protection
  • (A) Steadfast Protection - Knockback Protection
  • (45) Steadfast Protection - Resistance/+Def 3%
  • (45) Steadfast Protection - Resistance/Endurance
Level 47: Conserve Power
  • (A) Recharge Reduction IO
Level 49: Spring Attack
  • (A) Damage Increase IO
Level 0: The Atlas Medallion
Level 50: Musculature Boost
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Triage - Heal/Endurance
  • (36) Triage - Heal/Recharge
  • (36) Triage - Heal/Endurance/Recharge
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Adrenal Adjustment - EndMod
  • (34) Adrenal Adjustment - EndMod/Recharge
  • (34) Adrenal Adjustment - EndMod/Accuracy/Recharge
Level 1: Brawl
  • (A) Empty
Level 1: Gauntlet
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run



please tell if, you think its a good build, needs something, has too much something or anything else that comes to mind. thank you


The Battle-Ready
Battle-Born

 

Posted

Link isn't working. You should always post a Data Chunk.


 

Posted

The main thing I see is what I don't.

Weave. Did you leave it out on purpose?

Also - depending on whether you ever expect to be the primary tank for your team, and how difficult your settings are, you may want to get some more recharge bonuses.

For blazing aura, consider using the entire oblit set for nice melee defense and 5% global recharge.

Your fire shield is underslotted, I'd say. You could go with two generic resist IOs and franken slot with resist/end from any of the level 50 sets, or you could find a way to use 4 slots of reactive armor.

If it's set bonuses you're after -- what are they?

For healing flames, I'd go with 5 doctored wounds and call it a day. (and use the ones that affect recharge)

As for the rest, I don't have the bonuses memorized, give us a data chunk.


"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese

@Ukase

 

Posted

I'll reserve my comments for when I can jam it into Mids to get an idea of the numbers.


 

Posted

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|1978FF427D27903F01AFF3A778426B66B1A7B3D02254338D9A69DCD52C3C67D14B1|
|6BDE4D78475FFF2D799518A5D40EC0262F3882D20B680D802621691234DFB91C39E|
|E5E0A5748A1FC86F113D15237CF717C360887944EDABE849459C1412A20CAD9C60E|
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|41DF9774F8EBE1DFD6D8FB5D21A9FF8699B30FE0B39A9E9A2|
|-------------------------------------------------------------------|


The Battle-Ready
Battle-Born

 

Posted

^^^ theres the data chunk ^^^


The Battle-Ready
Battle-Born

 

Posted

Okay, big wince at looking at it. There is almost no defense in there. Not to mention you seem to be frankenslotting for the oddest bonuses...

Also, for a tank, you'll want at least 12 points of Knock Back protection, or 3 IOs. Not to mention you have lousy global recharge.

My advise is to start the build over, aim for 45% S/L defenses first, then recharge bonuses and fit 3 -KB IOs in (You can use Blessing of the Zepher for your travel power) and maybe a Numina and Miracle Procs in Heatlh so they're always working for you.


 

Posted

kinda intrested on how i would get 45% defense on S/L. i dont want to use any slots on travel powers, seems like a waist. it would be helpful if u could post a build, so i can see


The Battle-Ready
Battle-Born

 

Posted

Quote:
Originally Posted by Battle-Born View Post
kinda intrested on how i would get 45% defense on S/L. i dont want to use any slots on travel powers, seems like a waist. it would be helpful if u could post a build, so i can see
I do not have such a build on me. HOWEVER, Grey Pilgrim has written a guide on how to play a Fire/Fire tank that DOES have Mids Builds.

The Wall of Fire (Fire/Fire) and the Four Rules of Tanking (Grey Pilgrim)

That should help you out.


 

Posted

Quote:
Originally Posted by Battle-Born View Post
kinda intrested on how i would get 45% defense on S/L. i dont want to use any slots on travel powers, seems like a waist. it would be helpful if u could post a build, so i can see
Think you may have misunderstood, he was saying, put a Blessing of the Zephyr -KB enhancement in your travel power. You can use the default slot.


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