iTrial Temp Powers
New options to spend incarnate powers are a good idea (and I like what you suggested as things to buy with them), and I'm pretty sure the devs did mention that they were going to be adding new stuff to buy with your emps and astrals already.
Just to add though, you can also get multiple powers for each tier if you are looking for something to spend your stuff on. Having multiple Destiny powers to switch between depending on what your group needs can be very handy to have.
So! I've got T4 fully on all my mains. I'm now in the stage of farming and spending whatever extra items I get on random stuff just cause.
So why not give us something to spend our salvage on beyond new iTrial powers.
So my idea was temporary powers. Lore wise, you are temporarily strengthening your connection to the well to gain more power. Or maybe Promethius is lending us his strength, like he does when we join an open league.
So, these powers work in iTrials, and work for a max of 2 hours (using a VR component) down to 30 minutes (using just commons). We can also have some temporary attack powers, maybe using uncommons only.
Here are just some examples, sorry I couldn't come up with names:
2 hour buff to defence and recharge of 10% while in iTrials.
A copy of Statesman's lighting powers with 25 uses
A 1 use self rez ability with immunity to damage for 10 seconds (make MoM a little easier).
A healing aura for allies with a small bit of res bonus
Now, the way I see it, the pluses of these are.
- They could make the trials more accessible earlier on with res bonuses and immunity after rez.
- They might work thematically, making us seem more power, which as I understand is a major complaint
- Something to spend extra incarnate salvage on
Downsides- Hard to code
- maybe hard to balance
But it is just an idea I had, what do you guys think?