Critical Damage for Assault Rifle
I agree - help me out with a side comment here. This is just my guess so please correct me as needed. I see it in this order just from my own experience:
Lethal Smashing Energy Fire Cold Negative Psionic Toxic Is that the right order from most resisted to least for the majority of the game? I may have cold/fire reversed though - not too sure on that. I still think Icicles should do pure cold damage instead of lethal. |
Lethal
Smashing
Energy
Psionic
Toxic
Cold
Neg
Fire
And to be more clear about burn, all versions of the power had avoid removed. However, that avoid was on top of the natural game avoid for damage patches, and thus some avoid remains. Scrappers, who don't have taunt in their aura, don't have anything couteracting this natural avoid affect, so enemies run.
TW/Elec Optimization
Actually, no. Psionic and Toxic are resisted quite a bit by mobs, as every robot gets large resists to them. It's actually something more like:
Lethal Smashing Energy Psionic Toxic Cold Neg Fire And to be more clear about burn, all versions of the power had avoid removed. However, that avoid was on top of the natural game avoid for damage patches, and thus some avoid remains. Scrappers, who don't have taunt in their aura, don't have anything couteracting this natural avoid affect, so enemies run. |
I don't think I can agree with your list, because if you noticed, I referenced 'for the majority of the game.' I understand that lately people have been arguing about psionic/toxic because the iTrials severely weaken that type of damage, but again, that is such a tiny portion of the game compared to your entire career.
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Ah ok (regarding the Avoid discussion.)
I don't think I can agree with your list, because if you noticed, I referenced 'for the majority of the game.' I understand that lately people have been arguing about psionic/toxic because the iTrials severely weaken that type of damage, but again, that is such a tiny portion of the game compared to your entire career. |
TW/Elec Optimization
If toxic isn't the least resisted in the majority of the game, then something is broken. It initially was a no-name type of damage when introduced, then renamed to toxic later. It was designed to be less resisted. Like I said, I am intentionally ignoring the iTrials since they are such a small part of the game world.
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Just for clarity, as I think there's some confusion here in wording:
Lethal and Smashing remain the most commonly resisted damage types. A large portion of the enemies in game usually have 10-30% resistance to these, especially Lethal (teh sad).
But Psionic and Toxic are the most heavily resisted. It's not as common to run in to something with Psionic or Toxic resistance as it is the other types in the game (especially pre-level 40), but most things with resistance to either usually has a lot of resistance to them, especially Toxic (which I remember some things had 100% resistance to).
Just for clarity, as I think there's some confusion here in wording:
Lethal and Smashing remain the most commonly resisted damage types. A large portion of the enemies in game usually have 10-30% resistance to these, especially Lethal (teh sad). But Psionic and Toxic are the most heavily resisted. It's not as common to run in to something with Psionic or Toxic resistance as it is the other types in the game (especially pre-level 40), but most things with resistance to either usually has a lot of resistance to them, especially Toxic (which I remember some things had 100% resistance to). |
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No you don't understand - they only run from scrapper's Burn.
My new Youtube Channel with CoH info
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