Need Help: energy/energy blapper softcapping
I'd build towards either Ranged Defense (and just joust in and out of melee range) or S/L Defense (and take Scorpion Shield). My namesake blaster is capped to the latter.
Here's two builds you can look over
Build 1 Capped to Ranged Defense atop Temp Invulnerability and Tough
You'll probably need to make it more RSK friendly.
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Second build (requires you to go redside) is softcapped to S/L and a respectable 32% to Energy. More KB resistance than 1st build (12 points).
| Copy & Paste this data into Mids' Hero Designer to view the build |
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@Deadboy
Thanks for those builds, but I guess I should have been more clear. I'm trying to make a blaster that is as softcapped as possible, I realize this will gimp him offensively a bit and I'm okay with that.
Since obviously softcapping everything would probably be impossible I'm going for positionals and hopefully getting S/L in the process.
@Catalystics of the great and honorable Justice server.
I was playing around in mid's seeing if I could make a softcapped blapper that wasn't incredibly expensive or horribly gimped to put into my 3rd build.
With a tier 4 nerve i've got S/L at 42.4%, exotics around 24%, and positionals 25-32%
Ideally I'd like to get an extra recharge IO or two in power boost since it boosts all my defense buffs.
Here's what I've got so far and I'd love any feedback.
Hero Plan by Mids' Hero Designer 1.95
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Power Blast
- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (3) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Endurance
- (5) Thunderstrike - Damage/Endurance/Recharge
- (7) Thunderstrike - Accuracy/Damage/Recharge
Level 1: Power Thrust- (A) Empty
Level 2: Energy Punch- (A) Touch of Death - Accuracy/Damage
- (7) Touch of Death - Damage/Endurance
- (9) Touch of Death - Damage/Recharge
- (9) Touch of Death - Accuracy/Damage/Endurance
- (15) Touch of Death - Chance of Damage(Negative)
- (33) Touch of Death - Damage/Endurance/Recharge
Level 4: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense
Level 6: Super Jump- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (19) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 8: Power Burst- (A) Ruin - Accuracy/Damage/Recharge
- (19) Ruin - Accuracy/Damage
- (21) Ruin - Damage/Endurance
- (21) Ruin - Damage/Recharge
- (23) Ruin - Accuracy/Endurance/Recharge
Level 10: Build Up- (A) Rectified Reticle - Increased Perception
- (43) Rectified Reticle - To Hit Buff/Recharge
Level 12: Bone Smasher- (A) Razzle Dazzle - Accuracy/Recharge
- (23) Razzle Dazzle - Chance of Immobilize
- (25) Razzle Dazzle - Endurance/Stun
- (25) Razzle Dazzle - Accuracy/Endurance
- (27) Razzle Dazzle - Stun/Range
- (27) Razzle Dazzle - Accuracy/Stun/Recharge
Level 14: Aim- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 16: Kick- (A) Empty
Level 18: Tough- (A) Aegis - Resistance/Endurance
- (33) Aegis - Resistance
- (33) Aegis - Resistance/Recharge
- (34) Aegis - Endurance/Recharge
- (34) Aegis - Resistance/Endurance/Recharge
Level 20: Weave- (A) Red Fortune - Defense
- (34) Red Fortune - Endurance
- (36) Red Fortune - Defense/Endurance
- (36) Red Fortune - Defense/Recharge
- (36) Red Fortune - Endurance/Recharge
- (37) Red Fortune - Defense/Endurance/Recharge
Level 22: Maneuvers- (A) Serendipity - Defense/Endurance
- (37) Serendipity - Defense/Recharge
- (37) Serendipity - Endurance/Recharge
- (39) Serendipity - Endurance
- (39) Serendipity - Defense/Endurance/Recharge
Level 24: Hasten- (A) Recharge Reduction IO
- (39) Recharge Reduction IO
- (40) Recharge Reduction IO
Level 26: Explosive Blast- (A) Force Feedback - Damage/Endurance/Knockback
- (40) Force Feedback - Chance for +Recharge
- (40) Force Feedback - Recharge/Endurance
- (42) Force Feedback - Recharge/Knockback
- (42) Force Feedback - Accuracy/Knockback
- (42) Force Feedback - Damage/Knockback
Level 28: Conserve Power- (A) Empty
Level 30: Power Boost- (A) Recharge Reduction IO
Level 32: Energy Torrent- (A) Explosive Strike - Damage/Knockback
- (43) Explosive Strike - Accuracy/Knockback
- (50) Explosive Strike - Chance for Smashing Damage
Level 35: Flash Freeze- (A) Lethargic Repose - Accuracy/Recharge
- (43) Lethargic Repose - Endurance/Sleep
- (45) Lethargic Repose - Accuracy/Endurance
- (45) Lethargic Repose - Accuracy/Sleep/Recharge
- (45) Lethargic Repose - Accuracy/Sleep
Level 38: Stun- (A) Empty
Level 41: Frozen Armor- (A) Red Fortune - Defense/Endurance
- (46) Red Fortune - Defense/Recharge
- (46) Red Fortune - Endurance/Recharge
- (46) Red Fortune - Defense/Endurance/Recharge
- (48) Red Fortune - Defense
- (48) Red Fortune - Endurance
Level 44: Total Focus- (A) Kinetic Combat - Accuracy/Damage
- (48) Kinetic Combat - Damage/Endurance
- (50) Kinetic Combat - Damage/Recharge
- (50) Kinetic Combat - Damage/Endurance/Recharge
Level 47: Hibernate- (A) Regenerative Tissue - +Regeneration
Level 49: Tactics- (A) Empty
Level 0: Eye of the MagusLevel 0: Freedom Phalanx Reserve
Level 0: Geas of the Kind Ones
Level 0: Portal Jockey
Level 0: Elusive Mind
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Vanguard Medal
Level 50: Nerve Core Paragon
Level 50: Rebirth Radial Epiphany
Level 50: Diamagnetic Core Interface
------------
Level 1: Brawl
- (A) Empty
Level 1: DefianceLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Empty
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (11) Miracle - +Recovery
- (11) Numina's Convalescence - Heal
- (13) Miracle - Heal
Level 2: Hurdle- (A) Empty
Level 2: Stamina@Catalystics of the great and honorable Justice server.