Fire/fire/fire farm build question


Black_Assassin

 

Posted

ive read through the forums and have a pretty good idea of how to goabout this but have a question about fire breath- skip it or not?
thanks
sample build below

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

nachtfeuer-fm-fa-ff: Level 50 Mutation Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(34), KntkC'bat-Dmg/EndRdx/Rchg:35(42), KntkC'bat-Dmg/Rchg:35(50)
Level 1: Fire Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(3), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(5), S'fstPrt-ResKB:30(40)
Level 2: Blazing Aura -- Sciroc-Acc/Dmg/EndRdx:40(A), Sciroc-Dam%:40(5), Sciroc-Acc/Dmg:40(7), Sciroc-Dmg/EndRdx:40(7), Sciroc-Dmg/Rchg:40(9), Sciroc-Acc/Rchg:40(9)
Level 4: Cremate -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(11), KntkC'bat-Dmg/Rchg:35(11), KntkC'bat-Dmg/EndRdx/Rchg:35(13)
Level 6: Healing Flames -- Numna-Regen/Rcvry+:40(A), Numna-Heal:40(13), Numna-Heal/EndRdx:40(15), Numna-Heal/Rchg:40(15), Numna-Heal/EndRdx/Rchg:40(17)
Level 8: Incinerate -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(17), KntkC'bat-Dmg/Rchg:35(19), KntkC'bat-Dmg/EndRdx/Rchg:35(19)
Level 10: Build Up -- AdjTgt-ToHit/EndRdx:40(A), AdjTgt-ToHit:40(21), AdjTgt-ToHit/Rchg:40(21), AdjTgt-ToHit/EndRdx/Rchg:40(23), AdjTgt-Rchg:40(33)
Level 12: Combat Jumping -- LkGmblr-Rchg+:40(A), Zephyr-ResKB:40(42)
Level 14: Hasten -- RechRdx-I:40(A), RechRdx-I:40(23), RechRdx-I:40(25)
Level 16: Plasma Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(25), RctvArm-ResDam/Rchg:40(27), RctvArm-ResDam/EndRdx/Rchg:40(27)
Level 18: Breath of Fire -- Det'tn-Acc/Dmg:40(A), Det'tn-Dmg/EndRdx:40(29), Det'tn-Dmg/Rchg:40(29), Det'tn-Dmg/Rng:40(31)
Level 20: Consume -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(31), Armgdn-Acc/Dmg/Rchg:50(31), P'Shift-EndMod:40(33)
Level 22: Boxing -- KntkC'bat-Acc/Dmg:35(A)
Level 24: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(34), RctvArm-ResDam/Rchg:40(34), RctvArm-ResDam/EndRdx/Rchg:40(36)
Level 26: Fire Sword Circle -- Oblit-%Dam:40(A), Oblit-Acc/Dmg/EndRdx/Rchg:40(36), Oblit-Dmg:40(36), Oblit-Acc/Rchg:40(37), Oblit-Dmg/Rchg:40(37), Oblit-Acc/Dmg/Rchg:40(37)
Level 28: Burn -- Oblit-%Dam:40(A), Oblit-Acc/Dmg/EndRdx/Rchg:40(39), Oblit-Dmg:40(39), Oblit-Acc/Rchg:40(39), Oblit-Dmg/Rchg:40(40), Oblit-Acc/Dmg/Rchg:40(40)
Level 30: Weave -- LkGmblr-Rchg+:40(A)
Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(42), KntkC'bat-Dmg/Rchg:35(43), KntkC'bat-Dmg/EndRdx/Rchg:35(43)
Level 35: Fiery Embrace -- RechRdx-I:40(A), RechRdx-I:40(43), RechRdx-I:40(45)
Level 38: Maneuvers -- LkGmblr-Rchg+:40(A)
Level 41: Ring of Fire -- Thundr-Acc/Dmg:40(A), Thundr-Acc/Dmg/Rchg:40(45), Enf'dOp-Acc/Immob:50(45)
Level 44: Fire Blast -- Thundr-Acc/Dmg:40(A), Thundr-Dmg/EndRdx:40(46), Thundr-Dmg/Rchg:40(46), Thundr-Acc/Dmg/Rchg:40(46)
Level 47: Fire Ball -- Posi-Acc/Dmg/EndRdx:40(A), Posi-Acc/Dmg:40(48), Posi-Dmg/EndRdx:40(48), Posi-Dmg/Rchg:40(48), Posi-Dmg/Rng:40(50)
Level 49: Temperature Protection -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- RgnTis-Regen+:30(A), Numna-Heal:40(33)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:40(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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Posted

Since you mention that this is a fire farm build - I think you have too much kb protection. Keep the one in Temp protection, and maybe trade the BotZ in for a LotG Defense/Endurance

On Mids, if you look at your totals - take a peek at your endurance usage. Sure, burn is a large part of the damage you do - but you're gonna be sucking wind before consume is up. At least, it sure looks that way to me.

Only the token slot in Stamina and a proc? Realize that it doesn't hit automatically - sure, it hits - but not often enough to rely on. And not enough, either. My toon has all the accolades, and gets about 11.4 pts of end. A very small bit. Hardly enough for some attacks. Now, if you're going to have Cardiac Alpha, you might be okay. But, I doubt it.

I see good defense numbers, but to me, they come at a pretty high cost. Instead of numina, I'd go with Doctored Wounds. That 5% recharge will compensate for the removal of adjusted targeting and 3 of the 5 slots you have. Get a couple of Rectified Reticles for a little more defense - and those other slots can go in Stamina and 1 can go in Char instead of Ring of Fire. Char will give you some more recharge and boost end recovery (though, to be fair, your three slots in RoF also boosted 2% end recovery, but I think any extra recharge you can get would be worth it.


Fire Breath on a tank...I'd recommend against this. Fine for blasters who can line up with a mob that's smothering a tank. But, for the tank ? Nah.

Maybe you'd like a travel power? Whatever you pick, try to find something that you can slot a set that will provide an endurance boost of some kind, 'cause I think that's what you're really gonna need most.


"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese

@Ukase

 

Posted

Please say what you want to farm along with posting a build, mob type and map type will alter the build somewhat. Also that build is a little horrible for any form of content. Some serious endurance problems even with cardiac.


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Thanks for the advice. I made some changes. Am i still sucking wind? consume recharges in 75s and duration is 120 - is that ok? Im really just looking to use him as a inf/recipe/ticket farmer so im open to any build suggestions. I have half a clue but that just makes me dangerous!! thanks again

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

nachtfeuer-fm-fa-ff: Level 50 Mutation Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(29), KntkC'bat-Dmg/EndRdx/Rchg:35(29), KntkC'bat-Dmg/EndRdx:35(34)
Level 1: Fire Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(3), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(5), S'fstPrt-ResKB:30(40)
Level 2: Blazing Aura -- Sciroc-Acc/Dmg/EndRdx:40(A), Sciroc-Dam%:40(5), Sciroc-Acc/Dmg:40(7), Sciroc-Dmg/EndRdx:40(7), Sciroc-Dmg/Rchg:40(9), Sciroc-Acc/Rchg:40(9)
Level 4: Cremate -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(11), KntkC'bat-Dmg/Rchg:35(11), KntkC'bat-Dmg/EndRdx/Rchg:35(13)
Level 6: Healing Flames -- Dct'dW-Heal:40(A), Dct'dW-Heal/EndRdx:40(13), Dct'dW-EndRdx/Rchg:40(15), Dct'dW-Heal/Rchg:40(15), Dct'dW-Heal/EndRdx/Rchg:40(17)
Level 8: Incinerate -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(17), KntkC'bat-Dmg/Rchg:35(19), KntkC'bat-Dmg/EndRdx/Rchg:35(19)
Level 10: Build Up -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(21)
Level 12: Combat Jumping -- LkGmblr-Rchg+:40(A), LkGmblr-Def/EndRdx:40(42)
Level 14: Hasten -- RechRdx-I:40(A), RechRdx-I:40(23), RechRdx-I:40(25)
Level 16: Plasma Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(25), RctvArm-ResDam/Rchg:40(27), RctvArm-ResDam/EndRdx/Rchg:40(27)
Level 18: Super Jump -- Zephyr-ResKB:40(A)
Level 20: Consume -- Efficacy-EndMod/EndRdx:40(A), Efficacy-EndMod/Acc:40(31), Efficacy-EndMod:40(31), Efficacy-EndMod/Acc/Rchg:40(33)
Level 22: Boxing -- KntkC'bat-Acc/Dmg:35(A)
Level 24: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(34), RctvArm-ResDam/Rchg:40(34), RctvArm-ResDam/EndRdx/Rchg:40(36)
Level 26: Fire Sword Circle -- Oblit-%Dam:40(A), Oblit-Acc/Dmg/EndRdx/Rchg:40(36), Oblit-Dmg:40(36), Oblit-Acc/Rchg:40(37), Oblit-Dmg/Rchg:40(37), Oblit-Acc/Dmg/Rchg:40(37)
Level 28: Burn -- Oblit-%Dam:40(A), Oblit-Acc/Dmg/EndRdx/Rchg:40(39), Oblit-Dmg:40(39), Oblit-Acc/Rchg:40(39), Oblit-Dmg/Rchg:40(40), Oblit-Acc/Dmg/Rchg:40(40)
Level 30: Weave -- LkGmblr-Rchg+:40(A), LkGmblr-Def:40(31), LkGmblr-Def/EndRdx:40(42), LkGmblr-Def/EndRdx/Rchg:40(50)
Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(42), KntkC'bat-Dmg/Rchg:35(43), KntkC'bat-Dmg/EndRdx/Rchg:35(43)
Level 35: Fiery Embrace -- RechRdx-I:40(A), RechRdx-I:40(43), RechRdx-I:40(45)
Level 38: Maneuvers -- LkGmblr-Rchg+:40(A)
Level 41: Char -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(45), BasGaze-EndRdx/Rchg/Hold:30(45), BasGaze-Acc/EndRdx/Rchg/Hold:30(50)
Level 44: Fire Blast -- Thundr-Acc/Dmg:40(A), Thundr-Dmg/EndRdx:40(46), Thundr-Dmg/Rchg:40(46), Thundr-Acc/Dmg/Rchg:40(46)
Level 47: Fire Ball -- Posi-Acc/Dmg/EndRdx:40(A), Posi-Acc/Dmg:40(48), Posi-Dmg/EndRdx:40(48), Posi-Dmg/Rchg:40(48), Posi-Dmg/Rng:40(50)
Level 49: Temperature Protection -- S'fstPrt-ResDam/Def+:30(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- RgnTis-Regen+:30(A), Numna-Heal:40(33)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod/Acc:40(A), P'Shift-EndMod:40(21), P'Shift-EndMod/Rchg:40(23), P'Shift-EndMod/Acc/Rchg:40(33)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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