SS/Invul Build Direction


Blue_Centurion

 

Posted

I seem to have been sidetracked, as usual. The brute builds I am looking at are tending towarsds softcap. I was very happy running a SO SS/Invul Brute for a year. What I want is to enhance that, rather than take that and make it into a Tank. Should I just throw some nice purple Sets, some Procs, and a few sets that give health/End/Defense bonuses as it feels comfortable? Since i was very happy with the SO version, I can only guess I will like that. Or will the level 50 task forces and incarnate trials eat a non optimal Brute alive?


 

Posted

Honestly I'm not sure what you are asking for.

Of the set bonuses available to a top-end Brute in meaningful quantity, Recharge and Defense are the most valuable. Recharge improves your offense by giving you access to your best attacks more often and stacked Rage, and it improves your durability by letting you use Dull Pain more liberally; it is literally "more of what you already do".

Defense bonuses dramatically improve your survivability by stacking with Invuln's existing Defense from Invincibility and Tough Hide, and improves your offense by letting you take on larger spawns and maintain higher Fury; it lets you do more of what you already do and survive. Accuracy is largely unnecessary because of Rage, and Damage bonuses will have little impact because of the low Brute base damage scale. Endurance bonuses are nice but would be largely redundant once you pick up Cardiac (which you should). So...why not pick up defense when the other options are unnecessary or vastly worse?

So I'm confused, and I'm willing to bet other people are too. Invuln is a defense/resist secondary, but IO bonuses don't do resist well and they do do defense well (and Cardiac will boost your resists anyway). You say you want to enhance what you already do well, and building inventions for Recharge/Defense does exactly that.


 

Posted

Good advice. Took me a while to grok. So should I get away from adding the Physical Perfection stuff here? I dont have many slots to pop into adding Fire Mastery, my damage set choice. I could move the Purps from Hurl to the ST Ranged Fire attack, and thats about it. But I am worried about end performance. One of my memories about SS/Invul is the constant need for Energy, and I hates it. I think it's one of the main reasons I stopped running it, altjough I love everything else about it. Here is the build, I haven't play tested it (the new brute is 35, and hanging with family this weekend, prob wont 50 until next week) but I think this build might actually be able to hit cruise control and grind mobs with the occassional Rage re-up, and the inevitable switching to Vet attacks (I got 3) during the rage crash.

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Posted

Since you dont like Hasten and Soul Mastery from your other thread...

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@Deadboy