Street Justice/WP Concept Build (not softcap)
I'm working on a very similar build, if not with quite the same concept in mind.
I believe yours will hit harder, but mine has a lot more survivability. It's not softcapped either (unless you turn on shadow meld), but considerably higher defensive numbers than yours, and only a smidge less regen. I'm pretty hampered by being new to IOs (I lapsed my account shortly after CoV went live), so I've been tweaking it a lot. I don't know anything about costs, but I avoided any purples and only have 3 PvP pieces (which I could do without, but they are spiffy).
I've been toying between going for physical perfection and the oh-<bleep> survivability option that shadow meld gives. I feel like I've got -gobs- of End coming in, even without looking at the Alpha slot, and probably could live without phys-perf.
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Great Wall of Prophecy, reveal to us God's will that we may blindly obey.
Free us from thought and responsibility
We shall read things off of you.
Then do them
Your words guide us.
We're dumb
don't know anything about costs, but I avoided any purples and only have 3 PvP pieces (which I could do without, but they are spiffy). |
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Gladiator +res, Shieldwall End/Def, Shieldwall +Res/TPres.
Influence costs are not a consideration, but how willing I am to put time into gathering A-merits. I'm not guaranteeing myself them. I've gone through several iterations where I specifically excluded them because of the nuisance of getting them, and it's a perfectly serviceable build while missing 3 points of resistance, defense, and 10% of regen.
Everything else in the build is yellow/orange (with even a few common IOs stuck in), so moderately straightforward to acquire. This is not a bolt-to-50 character. I'll be frequently freezing XP to finish tier content at-level, which leaves loads of time to gather things.
Strange that the build isn't visible. Copy/Pasting is fairly straightforward. Not sure what went wrong.
Great Wall of Prophecy, reveal to us God's will that we may blindly obey.
Free us from thought and responsibility
We shall read things off of you.
Then do them
Your words guide us.
We're dumb
I updated a couple things in my build which gives some more regen. The rest remains about identical. I'm not high enough yet to see if going for the HP/Regen bonuses is durable enough, but it is a blast to play so far.
I am avoiding the PVP sets/IOs. I have a few toons with 3-4 billion IO builds, but the concept of this toon is intentionally not perfect. If I want to go toe to toe with an AV and laugh I have a couple other toons for that.
I want this toon to be one I have to think about while I play, but at the same time not so squishy that a fart in the wind puts me in the hospital.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Officer Parable SO Build: Level 50 Magic Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Heavy Blow -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15), T'Death-Acc/Dmg/EndRdx(15), C'ngImp-Acc/Dmg/Rchg(17)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(23), Mrcl-Heal(36)
Level 2: Sweeping Cross -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(3), Erad-Acc/Dmg/Rchg(3), Erad-Acc/Dmg/EndRdx/Rchg(5), Sciroc-Acc/Dmg(5), Sciroc-Acc/Dmg/EndRdx(7)
Level 4: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(36), Numna-Heal/EndRdx(36), Mrcl-Heal/EndRdx(37), Mrcl-Heal(37)
Level 6: Mind Over Body -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(43), TtmC'tng-ResDam/Rchg(45)
Level 8: Rib Cracker -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(11), T'Death-Acc/Dmg/EndRdx(11), C'ngImp-Acc/Dmg/EndRdx(13)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
Level 12: Combat Readiness -- AdjTgt-Rchg(A), AdjTgt-EndRdx/Rchg(40)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(37), Mrcl-Heal(39), Numna-Heal/EndRdx/Rchg(39)
Level 18: Spinning Strike -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(19), AirB'st-Dmg/Rchg(19), Posi-Acc/Dmg(21), Posi-Dmg/Rchg(21), Det'tn-Acc/Dmg/EndRdx(23)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(43), P'Shift-EndMod/Rchg(43)
Level 22: Super Jump -- Jump-I(A)
Level 24: Spring Attack -- Erad-Dmg/Rchg(A), Erad-Acc/Rchg(25), Erad-Acc/Dmg/Rchg(25), Erad-Acc/Dmg/EndRdx/Rchg(31), Sciroc-Acc/Dmg(31), Sciroc-Acc/Dmg/EndRdx(34)
Level 26: Shin Breaker -- Achilles-ResDeb%(A), Mako-Acc/Dmg(27), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(29), C'ngImp-Acc/Dmg(31)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(50)
Level 30: Boxing -- Acc-I(A)
Level 32: Crushing Uppercut -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(33), T'Death-Acc/Dmg/EndRdx(34), C'ngImp-Acc/Dmg/Rchg(34)
Level 35: Tough -- S'fstPrt-ResDam/Def+(A), ImpArm-ResDam/EndRdx(46), ImpArm-ResDam(46)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def(46)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), Efficacy-EndMod(45), Efficacy-EndMod/Rchg(45), Numna-Heal/EndRdx(48), Numna-Heal(50), RgnTis-Regen+(50)
Level 47: Maneuvers -- LkGmblr-Rchg+(A)
Level 49: Resurgence -- RechRdx-I(A)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(39), Mrcl-Heal/EndRdx(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod(42), Efficacy-EndMod/Rchg(42)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
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Champion Server
Hiruko --Scrapper lvl 50-- katana/regen
Dream Demon--Up and coming MFWarshade
So I have a concept I want to run with and wanted to grab some build opinions/suggestions from you all.
Long story short my character is part of the PPD and has no super powers (the only reason I took SJ is to open up spring attack). He is well trained in hand to hand combat and has slightly faster than normal reflexes and fighting ability.
With this concept in mind I rolled STJ/Willpower.
Now in the past all of my melee types are softcapped to at least S/L. With this toon I was hoping to do something different, yet still viable. I realize softcap is more durable, but I was thinking of maximizing HP bonuses, regen bonuses, recovery, and hopefully some damage bonuses as this is a scrapper.
Here is where I'm at so far (build below). Can you experts look it over and let me know if you see where I can maximize the above goals better. Also, seeing as how I'll be lacking in some defenses, am I totally a wet paper bag doing this? If so, any suggestions besides going all the way to soft cap?
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Officer Parable SO Build: Level 50 Magic Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Heavy Blow -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15), T'Death-Acc/Dmg/EndRdx(15), C'ngImp-Acc/Dmg/Rchg(17)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(23), Mrcl-Heal(36)
Level 2: Sweeping Cross -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(3), Erad-Acc/Dmg/Rchg(3), Erad-Acc/Dmg/EndRdx/Rchg(5), Sciroc-Acc/Dmg(5), Sciroc-Acc/Dmg/EndRdx(7)
Level 4: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(36), Numna-Heal/EndRdx(36), Mrcl-Heal/EndRdx(37), Mrcl-Heal(37)
Level 6: Mind Over Body -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(43), TtmC'tng-ResDam/Rchg(45)
Level 8: Rib Cracker -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(11), T'Death-Acc/Dmg/EndRdx(11), C'ngImp-Acc/Dmg/EndRdx(13)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
Level 12: Combat Readiness -- RechRdx-I(A), RechRdx-I(40)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(37), Mrcl-Heal(39), Numna-Heal/EndRdx/Rchg(39)
Level 18: Spinning Strike -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(19), AirB'st-Dmg/Rchg(19), Posi-Acc/Dmg(21), Posi-Dmg/Rchg(21), Det'tn-Acc/Dmg/EndRdx(23)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(43), P'Shift-EndMod/Rchg(43)
Level 22: Super Jump -- Jump-I(A)
Level 24: Spring Attack -- Erad-Dmg/Rchg(A), Erad-Acc/Rchg(25), Erad-Acc/Dmg/Rchg(25), Erad-Acc/Dmg/EndRdx/Rchg(31), Sciroc-Acc/Dmg(31), Sciroc-Acc/Dmg/EndRdx(34)
Level 26: Shin Breaker -- Achilles-ResDeb%(A), Mako-Acc/Dmg(27), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(29), C'ngImp-Acc/Dmg(31)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(50)
Level 30: Boxing -- Acc-I(A)
Level 32: Crushing Uppercut -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(33), T'Death-Acc/Dmg/EndRdx(34), C'ngImp-Acc/Dmg/Rchg(34)
Level 35: Tough -- TtmC'tng-ResDam(A), ImpArm-ResDam/EndRdx(46), ImpArm-ResDam(46)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(48)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), Efficacy-EndMod(45), Efficacy-EndMod/Rchg(45), Numna-Heal(50), Numna-Heal/EndRdx(50)
Level 47: Maneuvers -- LkGmblr-Rchg+(A)
Level 49: Resurgence -- RechRdx-I(A)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(39), Mrcl-Heal/EndRdx(40), Numna-Heal(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod(42), Efficacy-EndMod/Rchg(42)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Champion Server
Hiruko --Scrapper lvl 50-- katana/regen
Dream Demon--Up and coming MFWarshade