Builds - Spines / Fiery Aura


Black_Assassin

 

Posted

Spines / Fiery Aura

Pls list all your Spines / Fiery Aura Builds here. This will be a thread for all the communities Spine/FA Builds and discussion about them.


 

Posted

This is a new Spines / FA Build I came up with for my lvl 38 scrapper. Should be 50 by tomorrow. This build is build for AE Farmer. So Recharge 1st then Defense.. The Main goal is to get haste perma and my aoe's and heal down to a good recharge speed. Also I need to get my Defense as high as possible for Fire Farms. 45% is soft cap. The close to it the better and the less purples you need... At first i had a alot of Obliteration in those damage ability's but got into a 5 of 5 problem right away with Acc buffs.. I changed those out to Scircco's Dervish. Plus I got mroe fire defense out of them. I went with blaze Mastery because of the low recharge of Fire Blast and it does so much damage. Fireball also does crazy amounts of damage and it has a good recharge on it. Its also AOE.. Now when you hit lvl 50 and get your alpha slot unlocked there are a few cool things you can do.. If you get Cardiac Core or Raidal it will reduce your End usage of all your abilitiys by 33% or 45% and Increase Damage resist by 20%. IF you get that alpha then you can do away with FA's Temp Protection and get maybe stealth. Stealth increase your over all defense by 3.75%. With a defense buff by 4.71. This is a decent improvement to defense. Before Stealth you have 27.6% Fire Defense. With stealth you have 32.3% Fire defense. Looking good.. Now for you get cap defense all you need is one purple in a AE farm. Pretty cool.. You also use a Luck of the Gamble +7.5% Recharge into to get hasten closer to perma.. I think its 8 sec off perma...

Also if you take a look at the lvl 49 Power selection Vengeance it will increace your defence by 21.74% for 120sec. Recharge is 134.4. So you can get this kinda perma as well. You really don't need it but nothens wrong with more defense lol. it also heals you. Now you can take Veng out and put anything you like there. Maybe a travel power or Melt Armor or even Confront (taunt). Sometimes mobs will run away from you when your killing things fast or just owning everything. You can keep then close by taunting every once in a while. I've even used it to pull mobs to me so I can hit them all with my Judgement and aoe's.. you can even buff you defense with the alpha slot ability's but they don't increase it by much.

Well that's about it i think for now. Remember this build is for you to build your wealth up till you can start buying Purple's. Start farming your at lvl 12 or so. then you start using so's at lvl 22 try it on +2/8. At lvl 40 try +3.. Its good practice and to see if you can do it. When you hit 50 you goal is to go into farm with nothen but red's in your inspiration storage and use them in the farm.. Maybe bring 5 purples just in case. you never no whats going to happen...

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

NetGoldSpine: Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Fiery Aura
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Lunge

  • (A) Damage Increase IO
Level 1: Fire Shield
  • (A) Aegis - Resistance/Endurance
  • (31) Aegis - Endurance/Recharge
  • (40) Aegis - Resistance
  • (40) Aegis - Resistance/Endurance/Recharge
  • (42) Aegis - Resistance/Recharge
Level 2: Blazing Aura
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (7) Scirocco's Dervish - Damage/Endurance
  • (7) Scirocco's Dervish - Damage/Recharge
  • (9) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (9) Scirocco's Dervish - Chance of Damage(Lethal)
Level 4: Spine Burst
  • (A) Eradication - Damage
  • (11) Eradication - Accuracy/Recharge
  • (11) Eradication - Damage/Recharge
  • (13) Eradication - Accuracy/Damage/Recharge
  • (13) Eradication - Accuracy/Damage/Endurance/Recharge
  • (50) Eradication - Chance for Energy Damage
Level 6: Build Up
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (15) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 8: Healing Flames
  • (A) Doctored Wounds - Heal/Recharge
  • (15) Doctored Wounds - Heal/Endurance/Recharge
  • (17) Doctored Wounds - Heal/Endurance
  • (17) Doctored Wounds - Endurance/Recharge
  • (19) Doctored Wounds - Recharge
Level 10: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (19) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Defense/Endurance/Recharge
Level 12: Boxing
  • (A) Mako's Bite - Chance of Damage(Lethal)
Level 14: Tough
  • (A) Steadfast Protection - Resistance/Endurance
  • (21) Steadfast Protection - Resistance/+Def 3%
  • (21) Steadfast Protection - Knockback Protection
  • (23) Resist Damage IO
Level 16: Plasma Shield
  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (46) Resist Damage IO
Level 18: Quills
  • (A) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (23) Scirocco's Dervish - Accuracy/Damage
  • (25) Scirocco's Dervish - Damage/Endurance
  • (25) Scirocco's Dervish - Damage/Recharge
  • (27) Scirocco's Dervish - Chance of Damage(Lethal)
Level 20: Consume
  • (A) Efficacy Adaptor - EndMod/Endurance
  • (27) Efficacy Adaptor - EndMod/Recharge
  • (46) Efficacy Adaptor - EndMod/Accuracy/Recharge
Level 22: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (29) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Defense/Endurance
Level 24: Temperature Protection
  • (A) Resist Damage IO
Level 26: Ripper
  • (A) Kinetic Crash - Damage/Knockback
  • (31) Kinetic Crash - Damage/Endurance/Knockback
  • (33) Kinetic Crash - Accuracy/Knockback
  • (33) Kinetic Crash - Recharge/Knockback
  • (34) Kinetic Crash - Accuracy/Damage/Knockback
  • (34) Kinetic Crash - Recharge/Endurance
Level 28: Burn
  • (A) Eradication - Damage
  • (34) Eradication - Accuracy/Recharge
  • (36) Eradication - Damage/Recharge
  • (36) Eradication - Accuracy/Damage/Recharge
  • (36) Eradication - Accuracy/Damage/Endurance/Recharge
  • (50) Eradication - Chance for Energy Damage
Level 30: Tactics
  • (A) Empty
Level 32: Throw Spines
  • (A) Positron's Blast - Damage/Recharge
  • (37) Positron's Blast - Damage/Endurance
  • (37) Positron's Blast - Accuracy/Damage
  • (37) Positron's Blast - Accuracy/Damage/Endurance
  • (39) Positron's Blast - Chance of Damage(Energy)
  • (39) Recharge Reduction IO
Level 35: Hasten
  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO
Level 38: Fiery Embrace
  • (A) Recharge Reduction IO
  • (40) Recharge Reduction IO
Level 41: Ring of Fire
  • (A) Entropic Chaos - Chance of Heal Self
Level 44: Fire Blast
  • (A) Decimation - Accuracy/Damage/Recharge
  • (45) Decimation - Accuracy/Endurance/Recharge
  • (45) Decimation - Damage/Recharge
  • (45) Decimation - Damage/Endurance
  • (46) Decimation - Chance of Build Up
Level 47: Fire Ball
  • (A) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Positron's Blast - Chance of Damage(Energy)
Level 49: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 50: Spiritual Core Paragon
------------
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (5) Miracle - +Recovery
  • (5) Regenerative Tissue - +Regeneration
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (3) Performance Shifter - EndMod
  • (3) Performance Shifter - EndMod/Recharge
  • (43) Performance Shifter - EndMod/Accuracy
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 2.5% DamageBuff(Smashing)
  • 2.5% DamageBuff(Lethal)
  • 2.5% DamageBuff(Fire)
  • 2.5% DamageBuff(Cold)
  • 2.5% DamageBuff(Energy)
  • 2.5% DamageBuff(Negative)
  • 2.5% DamageBuff(Toxic)
  • 2.5% DamageBuff(Psionic)
  • 7.25% Defense(Smashing)
  • 7.25% Defense(Lethal)
  • 18.19% Defense(Fire)
  • 18.19% Defense(Cold)
  • 13.5% Defense(Energy)
  • 13.5% Defense(Negative)
  • 6% Defense(Psionic)
  • 8.5% Defense(Melee)
  • 11.63% Defense(Ranged)
  • 25.69% Defense(AoE)
  • 5.85% Max End
  • 45% Enhancement(Accuracy)
  • 4% Enhancement(Heal)
  • 53.75% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 190.8 HP (14.25%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -7)
  • Knockup (Mag -7)
  • MezResist(Immobilize) 2.75%
  • MezResist(Terrorized) 2.2%
  • 13% (0.22 End/sec) Recovery
  • 46% (2.57 HP/sec) Regeneration
  • 2.5% Resistance(Smashing)
  • 4.41% Resistance(Fire)
  • 4.41% Resistance(Cold)
  • 6.25% Resistance(Negative)
  • 18% RunSpeed
  • 6.5% XPDebtProtection
------------
Set Bonuses:
Aegis
(Fire Shield)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Scirocco's Dervish
(Blazing Aura)
  • 10% (0.56 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Eradication
(Spine Burst)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
  • 30.12 HP (2.25%) HitPoints
  • 2% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Gaussian's Synchronized Fire-Control
(Build Up)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Doctored Wounds
(Healing Flames)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
  • 10% (0.56 HP/sec) Regeneration
  • 15.06 HP (1.12%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Steadfast Protection
(Tough)
  • 1.5% (0.03 End/sec) Recovery
  • 20.08 HP (1.5%) HitPoints
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
  • Knockback (Mag -4), Knockup (Mag -4)
Gladiator's Armor
(Plasma Shield)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Scirocco's Dervish
(Quills)
  • 10% (0.56 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Efficacy Adaptor
(Consume)
  • 15.06 HP (1.12%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
Luck of the Gambler
(Weave)
  • 10% (0.56 HP/sec) Regeneration
  • 15.06 HP (1.12%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Kinetic Crash
(Ripper)
  • 3% RunSpeed
  • 2.5% Resistance(Smashing)
  • Knockback,Knockup protection (Mag 3)
  • 6% (0.33 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Eradication
(Burn)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
  • 30.12 HP (2.25%) HitPoints
  • 2% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Positron's Blast
(Throw Spines)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Decimation
(Fire Blast)
  • MezResist(Immobilize) 2.75%
  • 15.06 HP (1.12%) HitPoints
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Positron's Blast
(Fire Ball)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Vengeance)
  • 7.5% Enhancement(RechargeTime)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery



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Posted

You can get a spines/fire farmer that works reasonably well for alot less than your build

My end is more or less endless
Hasten is 4secs off perma with t4 alpha
endless AoEs
45% fire def with veng bait

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Lunge -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(46), C'ngImp-Acc/Dmg/Rchg(46), C'ngImp-Acc/Dmg/EndRdx(46), C'ngImp-Dmg/EndRdx/Rchg(48)
Level 1: Fire Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(34), Aegis-ResDam/Rchg(34)
Level 2: Spine Burst -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(5), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(7), Sciroc-Acc/Dmg/EndRdx(17), Sciroc-Dam%(48)
Level 4: Blazing Aura -- Sciroc-Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(37), M'Strk-Acc/Dmg/EndRdx(39), M'Strk-Dmg/EndRdx(40)
Level 6: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(36), AdjTgt-ToHit/EndRdx/Rchg(36), AdjTgt-EndRdx/Rchg(37), AdjTgt-Rchg(37)
Level 8: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(11), Dct'dW-Rchg(11)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 12: Impale -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(13), Decim-Dmg/Rchg(13), Decim-Acc/EndRdx/Rchg(15), Decim-Acc/Dmg/Rchg(17)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(50)
Level 16: Plasma Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(34), Aegis-ResDam/Rchg(36)
Level 18: Quills -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(19), Sciroc-Acc/Dmg(19), Sciroc-Dam%(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(39)
Level 20: Consume -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-Acc/Rchg(21), P'Shift-EndMod/Acc/Rchg(23), P'Shift-EndMod/Acc(25), P'Shift-End%(25)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(23)
Level 24: Super Jump -- Zephyr-ResKB(A)
Level 26: Ripper -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(31), Sciroc-Acc/Dmg/EndRdx(33)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-%Dam(31), Sciroc-Dam%(39)
Level 30: Spring Attack -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(42), Oblit-%Dam(42), Sciroc-Dam%(50)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(43), Posi-Dam%(43), ImpSwft-Dam%(45)
Level 35: Fiery Embrace -- RechRdx-I(A)
Level 38: Maneuvers -- LkGmblr-Rchg+(A), EndRdx-I(48)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), EndMod-I(45)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(50)
Level 50: Spiritual Core Paragon
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), EndMod-I(5)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Your build is way cheaper... Damn near no end usage. If Vengence is down just pop 2 purples then your at cap..Yours is very good on end. I need blues or i'm done lol. Mine has more aoe/damage abilities/damge in it. But bad end usage I can't get over your end usage.. How did you get it so low?


 

Posted

endredux in most attacks is key yeah my build has lower AoE capabilities than your build but i can more or less chain burn>SB>TS>ripper hitting BU>FE and SA when they up and i always have lunge for gaps

Veng is perma with hasten
hasten is 4.5s off perma with t4 alpha


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

What alpha are you using