Dark/Invulnerabilty
This is one build, sparing no expense, that while I haven't personally played the combo I've seen in action and it's definitely quite durable. Soft-capped to everything but Psi with one foe in aura, etc., etc..
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
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Succubus Kali: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), HO:Nucle(5)
Level 1: Resist Physical Damage -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(7), Aegis-ResDam(7)
Level 2: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(11), Aegis-ResDam(13), ResDam-I(40)
Level 4: Dull Pain -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(13), Panac-Heal/Rchg(15), Panac-Heal/EndRedux/Rchg(21), Panac-Heal(31)
Level 6: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19)
Level 8: Siphon Life -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(9), Hectmb-Acc/Dmg/Rchg(23), Hectmb-Acc/Rchg(25), Hectmb-Dmg/EndRdx(25), Heal-I(27)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 12: Resist Elements -- S'fstPrt-ResDam/Def+(A)
Level 14: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(27), Aegis-ResDam(29)
Level 16: Unyielding -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(17), Aegis-ResDam(17)
Level 18: Dark Consumption -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(33)
Level 20: Resist Energies -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(33), Aegis-ResDam(34)
Level 22: Weave -- HO:Enzym(A), HO:Enzym(23), LkGmblr-Rchg+(31), SW-ResDam/Re TP(36)
Level 24: Maneuvers -- HO:Enzym(A), LkGmblr-Rchg+(40)
Level 26: Soul Drain -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(31), Erad-Acc/Dmg/EndRdx/Rchg(37), C'ngBlow-Dmg/EndRdx(37), C'ngBlow-Dmg/Rchg(39), C'ngBlow-Acc/Rchg(39)
Level 28: Invincibility -- HO:Enzym(A), HO:Enzym(29), LkGmblr-Rchg+(34)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(39), GS-Acc/End/Rech(42), GS-Acc/Dmg/End/Rech(43)
Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Rchg+(37)
Level 38: Shadow Maul -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(45)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-EndRdx/Rchg/Hold(43), BasGaze-Acc/EndRdx/Rchg/Hold(46)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Acc/Dmg/EndRdx(50)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50), EndRdx-I(50)
Level 49: Unstoppable -- GA-3defTpProc(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
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Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 6: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(15)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(11), P'Shift-EndMod/Acc(21), P'Shift-End%(36)
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Very nice. Looks very tough. I like the two sets of purps, not sure if i can squeeze them on. I only saw 4 sets of Kin Comb. I know my eyes are bad though lol. I like the build, but not sure its the most efficient way to softcap. I would rather put a 5th set of KC in if that gets me more freedom in the build. I chose Scrapper for the high damage, now I'm sorta working back to tanky in the I/O build. Love the Hasten and high recharge numbers (another great reason for purps I know). Global Rech does wonderful things for both Dark and Invul, and when applied to a Dark/Invul seals up a ton of problems and makes them go away.
*okay, after working in mids for an hour it started to dawn on me what you did. (I really am just a mission grinder at heart) thanks for the work! There is one change I will make, which is to drop unstoppable and add Shadow Punch. I do not love some of the slotting choices but I am starting to understand the why of it. also, I would like to either do Mu mastery for thematic reasons if I have to keep a ranged set in.
But what I am concerned the most about is Endurance. This is a toggle heavy build. i was wondering if Body mastery should be considered? Conserve Power and Physical Perfection could give some breathing room in iTrials. Not the most spectacular damage dealer of the scrapper lineup, but darned hard to shake off.
Very nice. Looks very tough. I like the two sets of purps, not sure if i can squeeze them on. I only saw 4 sets of Kin Comb. I know my eyes are bad though lol. I like the build, but not sure its the most efficient way to softcap. I would rather put a 5th set of KC in if that gets me more freedom in the build. I chose Scrapper for the high damage, now I'm sorta working back to tanky in the I/O build. Love the Hasten and high recharge numbers (another great reason for purps I know). Global Rech does wonderful things for both Dark and Invul, and when applied to a Dark/Invul seals up a ton of problems and makes them go away.
*okay, after working in mids for an hour it started to dawn on me what you did. (I really am just a mission grinder at heart) thanks for the work! There is one change I will make, which is to drop unstoppable and add Shadow Punch. I do not love some of the slotting choices but I am starting to understand the why of it. also, I would like to either do Mu mastery for thematic reasons if I have to keep a ranged set in. But what I am concerned the most about is Endurance. This is a toggle heavy build. i was wondering if Body mastery should be considered? Conserve Power and Physical Perfection could give some breathing room in iTrials. Not the most spectacular damage dealer of the scrapper lineup, but darned hard to shake off. |
More thoughts later.
Well I can't take credit for the build. That would be bAss Ackwards, an sg mate on Pinnacle (with help from the scrapper forum guru's I do believe). I don't believe you should have any issues with either Endurance/Recovery or with "tankiness" on any build close to this one. I've seen Succubus Kali tank an STF. She was also one of the scrappers during a pair of all scrapper runs of Apex and Tin Mage on the Test Server a while back. If you did find End usage an issue during iTrials I'd probably think about grabbing Ageless myself (tad more recharge and a nice +recovery boost as well) and Dark Consumption is there in the build as well. You'd have to be burning thru over 2.46 end/sec plus the +End of Perf Shifter with your attack chain (not a calculation I'm up to atm) before even worrying about needing the +End of DC firing every 60 seconds or so.
More thoughts later. |
Thx doomguide. I'll start collecting the parts. I know I got the 4 sets of KC sitting in a base I was gonna use for a new main, I'll grab them for this. I'll either have to strip a toon for the purps or start working the market/cash in crap.
I am actually going to run it with this exact build. The more I look at it, the more amazed I am. I normally never take Unstoppable, but I will here just to see why it's there lol. Can always respec if I keep the character a very long time and don't like it.
I will make a change, partly cosmetic/partly thematic. I need to swap out Fire Mastery for Darkness Mastery. I know it will even lessen my AoE attacks that I was short on, but gotta be done for thematic reasons. The switchs will go one for one; Char=Petrifying Gaze, Fire Blast = Dark Blast, Fire Ball = Tenebrous Tentacles. Exact same slotting.
Still have the Psi hole, but other than that this guy is armor plated up the wazoo. Which I will need, desperately, on this toon. Escorting a new player Blaster to 50 thru the story arcs is, er, interesting.
Well I can't take credit for the build. That would be bAss Ackwards, an sg mate on Pinnacle (with help from the scrapper forum guru's I do believe). I don't believe you should have any issues with either Endurance/Recovery or with "tankiness" on any build close to this one. I've seen Succubus Kali tank an STF. She was also one of the scrappers during a pair of all scrapper runs of Apex and Tin Mage on the Test Server a while back. If you did find End usage an issue during iTrials I'd probably think about grabbing Ageless myself (tad more recharge and a nice +recovery boost as well) and Dark Consumption is there in the build as well. You'd have to be burning thru over 2.46 end/sec plus the +End of Perf Shifter with your attack chain (not a calculation I'm up to atm) before even worrying about needing the +End of DC firing every 60 seconds or so.
More thoughts later. |
Now, as far as the OP's question about taking Confront goes, I'd say no. Invincibility combined with your attacks should allow you to handle the aggro pretty well. If you can teach your wife to use the knockback in her attacks effectively, anything that runs toward her she can send flying right back into your melee range. The only time you'd have a tough time holding most of the aggro would be if there was a Brute or Tanker taking it all from you, but in those situations you can probably just kick back and let them do their thing.
@Rorn ---- Blue Baron ---- Guardian
Okay, some of you saw (or helped, thanks) my thread on helping my wife start out in the cities. She is doing good and starting to have fun with her Nrg/Nrg blaster. I have almost convinced her not to save every citizen on the street lol. Of course, right now agro management is non existent.
I am on a Dark Melee/Invulnerable build. I am already lining up a trove of I/Os to cram down onto it with the goal of making it tankier so I can handle more of the wild situations I suspect will arise.
Would anyone have a softcap DM/Invul build sitting around? I think I have a level 10 Glad proc lined up, and a bunch of other stuff as well, but I do want to be efficient.
Also, I never take Confront on a Scrapper. I rarely take Taunt on a Brute. When I do, it's not to tank but to make sure I get my fair share of Fury generating agro. Should I take it on this character, or should I just concentrate on tactics communication with my wife and killing whatever i can as fast as possible?