Starting to get REALLY peeved with the market.
I have never encountered this unless I am literally clicking too fast to see a reaction. Have you considered it might be clientside? Does this show up on multiple computers?
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In general it seems that trying to execute more than about 1 command per second will cause problems.
Notably if you are moving enhancements from your try to the market by double clicking on them it will freeze after 5 or so enhancements (using drag and drop generally avoids this).
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Similarly listing a number items by repeatedly clicking on the "post" button can cause a freeze (again, pausing a bit between transactions will generally avoid it). |
Actually, I've found, in the interim, that single-clicking enhancements while the market interface is open moves them as well. And it takes significantly more time to lock out that way (can get 12-15 in before I worry about locking). Possibly the issued with double-clicking (since it moves on the first click) sets up a nasty client check when nothing is actually moved over on the second and subsequent clicks.
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Actually listing for a price I don't have an issue with most of the time. I can knock out 40 common IOs this way in short order just by being lazy with my wrist moving to expand the item, then back over to Post it. |
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StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
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And I logged on post-patch today to see that two of my common-IO market toons, which I left with filled market slots last night, were EMPTY today. Not sold. EMPTY.
I both bugged and petitioned it.
They're just lucky it wasn't my main who's selling off Purples right now. Or my main Purple crafter.
Losing a couple billion wouldn't really hurt me any, but I'd STILL be ticked off and calling for someone's manhood on a platter.
One trick that helps when you get locked out of the market is that adding something to the market can unlock the interface. If you try to do it too soon after being locked out you just get the message again, but if you wait 5-10 seconds and then drop something on the market, if it gets successfully added that will unlock the interface. It's much faster than waiting for it to unlock on its own.
As for the cause of the lockout triggering, I get it from clicking "Get all inf" usually but also from adding IOs to the market too quickly. If it's too many requests in too short a time that's the problem a change I'd like to see would be to have the "Get all inf" button send a "Get all inf" message to the server, rather than sending a deluge of individual inf claim requests.
This thing is very irritating and I encounter it OFTEN, but it is still not as irritating as the 30 second wait to log out and go to a new toon.
I really wish they did remove that.
Leader of Legion of Valor/Fallen Legion (Victory server)
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StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
Avatar detail taken from full-size piece by Douglas Shuler here
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA