Please critique my STJ/Elec


aznlj2001

 

Posted

Hey guys,

Just finishing up getting my STJ/Elec brute up to 50 and would like some advice on where I can improve my build.

Main objective is to run incarnate content and solo AVs.

Currently, have around 35% defense to S/L and F/C, but am thinking of swapping the F/C defense to try and cap the S/L.

Also tried to get hasten as close to perma as possible for attack chain and Energize availability.

Any ways, please leave me some feedback or suggestions.

Cheers!

==============

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Brute
Primary Power Set: Street Justice
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed

Villain Profile:
Level 1: Initial Strike -- Amaze-Stun(A), Amaze-Stun/Rchg(46), Amaze-EndRdx/Stun(48), Amaze-Acc/Stun/Rchg(50), Amaze-Acc/Rchg(50)
Level 1: Charged Armor -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(3), Aegis-ResDam/EndRdx/Rchg(3)
Level 2: Sweeping Cross -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(5), Armgdn-Acc/Dmg/Rchg(5), Armgdn-Acc/Rchg(7), Armgdn-Dmg/EndRdx(7)
Level 4: Conductive Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(9), Aegis-ResDam/EndRdx/Rchg(9)
Level 6: Lightning Field -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(13), Oblit-%Dam(15)
Level 8: Rib Cracker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/EndRdx/Rchg(17), C'ngImp-Acc/Dmg/EndRdx(19)
Level 10: Static Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(19), Aegis-ResDam/EndRdx/Rchg(21)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(21)
Level 14: Super Jump -- Jump-I(A)
Level 16: Grounded -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(46)
Level 18: Spinning Strike -- Ragnrk-Dmg(A), Ragnrk-Acc/Rchg(23), Ragnrk-Dmg/Rchg(23), Ragnrk-Acc/Dmg/Rchg(25), Ragnrk-Dmg/EndRdx(25)
Level 20: Lightning Reflexes -- Run-I(A)
Level 22: Combat Readiness -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(27), GSFC-ToHit/Rchg(27), GSFC-Build%(29), GSFC-ToHit(29), GSFC-ToHit/EndRdx(31)
Level 24: Boxing -- Empty(A)
Level 26: Shin Breaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), Achilles-ResDeb%(50)
Level 28: Energize -- Numna-Heal(A), Numna-Heal/Rchg(33), Numna-Heal/EndRdx/Rchg(34), RechRdx-I(34)
Level 30: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(34), Aegis-ResDam/EndRdx/Rchg(36)
Level 32: Crushing Uppercut -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(37)
Level 35: Power Sink -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(37), RechRdx-I(39)
Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(39), LkGmblr-Def/EndRdx/Rchg(40)
Level 41: Taunt -- Mocking-Acc/Rchg(A), Mocking-Taunt/Rchg(42), Mocking-Taunt/Rchg/Rng(42), Mocking-Rchg(42), Mocking-Taunt/Rng(43), Mocking-Taunt(43)
Level 44: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Rchg+(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Power Surge -- RechRdx-I(A)
Level 50: Spiritual Boost
Level 50: Reactive Radial Interface
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Heal(43), Numna-Regen/Rcvry+(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(40), P'Shift-End%(40)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3



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Valid - lvl 50 ma/regen scrapper
Daphias - lvl 50 dm/sr brute
Sir Smoke - lvl 50 fire/kin troller

 

Posted

This is the build I'm using for my Dual Blades/Electric. With a bit of tweaking you should be able to get the same thing going for StJ/Electric. It's got less F/C but more S/L and E/N defenses, which is very important for incarnate trials. It's also got higher ranged defenses, higher regen, and a solid +ToHit bonus, another thing you'll need for incarnate trials. The down side is significantly lower resistances but 90% of the time the extra resistances aren't needed, and the rest of the time the build still manages to max res with power surge, allowing you to be a truely amazing tank for three minutes and a pretty solid tank the rest of the time.

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

DB ELEC ALPHA BUILD: Level 50 Natural Brute
Primary Power Set: Dual Blades
Secondary Power Set: Electric Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Power Slice -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(11), Mako-Acc/EndRdx/Rchg(36)
Level 1: Charged Armor -- Aegis-ResDam/EndRdx(A), GA-3defTpProc(3), Aegis-ResDam(15)
Level 2: Ablating Strike -- KntkC'bat-Acc/Dmg(A), Mako-Acc/EndRdx/Rchg(3), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 4: Lightning Field -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(36), Erad-%Dam(37), Oblit-%Dam(43)
Level 6: Conductive Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(15), S'fstPrt-ResDam/Def+(43)
Level 8: Typhoon's Edge -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(13), Erad-%Dam(13), Oblit-Acc/Dmg/Rchg(34)
Level 10: Blinding Feint -- GSFC-ToHit/EndRdx(A), GSFC-ToHit(40), GSFC-ToHit/Rchg(40), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(42), GSFC-Build%(42)
Level 12: Static Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(17)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21)
Level 16: Kick -- P'ngFist-Acc/Dmg(A), P'ngFist-Acc/Dmg/Rchg(21), P'ngFist-Acc/Dmg/EndRdx/Rchg(23), P'ngS'Fest-Acc/Dmg(23), P'ngS'Fest-Dmg/EndRdx(25), P'ngS'Fest-Dmg/Rchg(29)
Level 18: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(19), LkGmblr-Def(31), LkGmblr-Def/EndRdx/Rchg(46)
Level 20: Grounded -- Aegis-ResDam/EndRdx(A), Aegis-Psi/Status(34)
Level 22: Lightning Reflexes -- Run-I(A)
Level 24: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(25), LkGmblr-Def(33), LkGmblr-Def/EndRdx/Rchg(36)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 28: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(29), LkGmblr-Def(34), SW-ResDam/Re TP(45)
Level 30: Energize -- Numna-Heal/Rchg(A), Mrcl-Heal/Rchg(31), Dct'dW-Heal/Rchg(31)
Level 32: One Thousand Cuts -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(39)
Level 35: Super Jump -- Winter-ResSlow(A), Zephyr-Travel(45), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(46)
Level 38: Power Sink -- P'Shift-EndMod/Rchg(A), EnManip-EndMod/Rchg(39), Efficacy-EndMod/Rchg(39)
Level 41: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(42), Mocking-Taunt/Rchg/Rng(43), Mocking-Acc/Rchg(45), Mocking-Taunt/Rng(48), Mocking-Rchg(48)
Level 44: Superior Conditioning -- EndMod-I(A)
Level 47: Physical Perfection -- Numna-Heal(A), EndMod-I(48), RgnTis-Regen+(50)
Level 49: Power Surge -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Acc/Hold(50), ImpArm-ResPsi(50)
Level 50: Spiritual Core Paragon
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(5), Mrcl-Rcvry+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run


 

Posted

i'm just curious, why would you take taunt? and why you take hasten so late?