Poor performance in Atlas Park and First Ward.


Cien_Fuegos

 

Posted

Good, I can't wait to hear how well your machine plays after you do that upgrade to something a bit more modern and see the game at 60+
fps

Its best not to argue with Hyperstrike, what he is says is correct. I have serveral different rigs here setup and I can see the difference between a C2D vs C2Q vs Athlon II vs Phenom II vs 2500K all with the same video card. Yes, the 2500K performance is quite impressive.

After you get your "beast" up and running I would like to hear your commentary about game performance.


Quote:
Originally Posted by Surya View Post
I'm not even asking for the bells and whistles, it does this at the lowest possible graphics setting.

As for Ivorybridge, gaming and consumer businesses do not drive Intel anymore, but the server and HPC market do. Bulldozer may have been a dud for the consumer market, but the HPC guys are salivating to get a hold of those Interlagos processors. The 22nm die of Ivorybridge will allow Intel to pack more cores with less power, which they do need to compete in the server market. I expect to see Ivorybridge by Q1 next year, maybe sooner.

The smaller die with fully implemented PCI 3.0 will finally give the CPU a little breathing room in terms of being the bottleneck for performance. Dual 16x cards will allow multi-card setups to go the way of the dodo (yay) and be replaced with cheaper and lower power GPGPUs. Alas I'm getting ahead of myself, that's probably at least a year away.

That being said, I'm building something that looks like this. I'll finally be able to play Witcher 2, yay!

i5 2500k
8GB 1333mhz DDR3
2x 120GB SSD RAID 0
1TB local drive (14TB network attached storage)
2x AMD 6950 2GB
800wt PSU

If that doesn't do it, nothing will.


H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD

 

Posted

New machine is built and together.

Flatline 60fps in all zones. No stutter min is averaging about 56fps, max is of course 60fps.

Minimum during a Keyes Trial was 41 without lowering any detail. I did eventually turn down particle effects just due to sheer spam.

I'm going to say that it worked. AMD has some interesting tools available to check card usage under load.

Atlas Park 1078MB
First Ward 709MB
All other zones: No more than 300MB


 

Posted

Awesome to hear. Now I'm jealous. Your post made me pay attention to my own fps and I've seen that it does take a huge hit in Atlas. I've dropped as low as 20fps occasionally.

Time for a new GPU I guess.

I'm addicted to upgrading. If only it weren't such an expensive addiction.


Don't count your weasels before they pop dink!

 

Posted

We told you so Surya

I've been running with a 2500K since April. I'm glad I decided that AMD hiding Bulldozer benchmarks was a good hint on how bad that chip was going to be and grabbed a 2500K.

If you want good performance with an AMD, Phenom II 955 or better. Avoid the L3 cacheless CPUs (Athlon II and Phenom II 840). Avoid Bulldozer too.

Intel Sandy Bridge CPUs are very nice if you can afford it.


H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD

 

Posted

Quote:
Originally Posted by newchemicals View Post
We told you so Surya

I've been running with a 2500K since April. I'm glad I decided that AMD hiding Bulldozer benchmarks was a good hint on how bad that chip was going to be and grabbed a 2500K.

If you want good performance with an AMD, Phenom II 955 or better. Avoid the L3 cacheless CPUs (Athlon II and Phenom II 840). Avoid Bulldozer too.

Intel Sandy Bridge CPUs are very nice if you can afford it.
Oh I knew this would resolve my issue. I'm just depressed that the game is asking for more than 1GB of RAM in Atlas Park but doesn't support SLI/Crossfire.

Checked the second 6950 in the system, while it's suspect due to how easily one 6950 handles the game, it's showing less than 1% utilization and less than two MB of video memory being used while in Atlas Park. Flat out the game has no multi-GPU support, it should be load balancing but alas isn't.

That said I noted in the beta notes from test that they're optimizing Atlas Park to try to reduce the amount of video memory it requires. Hopefully they'll be able to bring it under 512.

I really like the new Bulldozer procs, but not for general computing. We got in some of the new Interlagos (Bulldozer) 16C AMD procs the other day, fired those bad boys up and man do they scream. 64C, 512GB RAM in one U, with 8 GPGPUs attached, the customer about messed his pants.