Rad/Rad New Build


Madamme Mayhem

 

Posted

Heres my new Rad/Rad build. I'm new to corruptors and to Rads. Main Goal was to get as much recharge has a could then some end then some regen and Defense last... Heres a list of some of the totals:

Defense:
S/L 9.8% rest is about 15% ( Iwanted to get at least 20%)

Resis:
S/L 28%

Regen 211%
Max HP: 110.9%
EndRec: 196% 3.44/s

Haste: +88.75% + 70% (from Haste)= +158.75% ( wanted this in the 200's)
tohit: 34%
Damage: +83.5%

Now hers the build. if you have abetter build that can egt me to perma the buffs and much better recharge pls post it... Also a max defense build. I wanna try and farm with it one day....Also I had Burnout at one point but switched it out with combat jumping for +7.5 Recharge. Might put it back to test how good it is..

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Radiation Emission
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: X-Ray Beam

  • (A) Decimation - Chance of Build Up
  • (3) Decimation - Accuracy/Endurance/Recharge
  • (5) Decimation - Accuracy/Damage/Recharge
  • (25) Decimation - Damage/Recharge
  • (34) Decimation - Damage/Endurance
Level 1: Radiant Aura
  • (A) Miracle - Heal/Endurance/Recharge
  • (34) Miracle - Heal/Recharge
Level 2: Irradiate
  • (A) Obliteration - Accuracy/Recharge
  • (3) Obliteration - Damage/Recharge
  • (7) Obliteration - Accuracy/Damage/Recharge
  • (17) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
Level 4: Accelerate Metabolism
  • (A) Efficacy Adaptor - EndMod/Recharge
  • (5) Efficacy Adaptor - Accuracy/Recharge
  • (43) Efficacy Adaptor - EndMod/Accuracy/Recharge
Level 6: Electron Haze
  • (A) Kinetic Crash - Accuracy/Damage/Knockback
  • (7) Kinetic Crash - Recharge/Knockback
  • (11) Kinetic Crash - Recharge/Endurance
  • (11) Kinetic Crash - Damage/Endurance/Knockback
  • (40) Kinetic Crash - Damage/Knockback
  • (48) Kinetic Crash - Accuracy/Knockback
Level 8: Proton Volley
  • (A) Sting of the Manticore - Accuracy/Damage
  • (9) Sting of the Manticore - Damage/Endurance
  • (9) Sting of the Manticore - Accuracy/Interrupt/Range
  • (42) Sting of the Manticore - Damage/Endurance/Recharge
  • (42) Sting of the Manticore - Chance of Damage(Toxic)
Level 10: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
Level 12: Aim
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 14: Radiation Infection
  • (A) Touch of Lady Grey - Defense Debuff/Recharge
  • (15) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
  • (15) Touch of Lady Grey - Recharge/Endurance
  • (31) Touch of Lady Grey - Defense Debuff/Endurance
  • (31) Touch of Lady Grey - Chance for Negative Damage
Level 16: Mutation
  • (A) Performance Shifter - EndMod/Recharge
  • (17) Performance Shifter - Accuracy/Recharge
Level 18: Cosmic Burst
  • (A) Stupefy - Accuracy/Stun/Recharge
  • (19) Stupefy - Accuracy/Recharge
  • (19) Stupefy - Chance of Knockback
  • (23) Stupefy - Stun/Range
  • (40) Stupefy - Endurance/Stun
Level 20: Lingering Radiation
  • (A) Tempered Readiness - Accuracy/Endurance
  • (21) Tempered Readiness - Accuracy/Damage/Slow
  • (21) Tempered Readiness - Range/Slow
  • (31) Tempered Readiness - Accuracy/Slow
  • (39) Tempered Readiness - Endurance/Recharge/Slow
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
Level 24: Super Speed
  • (A) Celerity - +Stealth
Level 26: Neutron Bomb
  • (A) Positron's Blast - Accuracy/Damage/Endurance
  • (27) Positron's Blast - Damage/Range
  • (27) Positron's Blast - Accuracy/Damage
  • (43) Positron's Blast - Damage/Endurance
  • (43) Positron's Blast - Damage/Recharge
Level 28: Choking Cloud
  • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (29) Basilisk's Gaze - Accuracy/Hold
  • (29) Basilisk's Gaze - Endurance/Recharge/Hold
  • (40) Basilisk's Gaze - Chance for Recharge Slow
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 32: Atomic Blast
  • (A) Obliteration - Chance for Smashing Damage
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Recharge
Level 35: Fallout
  • (A) Cloud Senses - Chance for Negative Energy Damage
  • (36) Cloud Senses - Accuracy/Recharge
  • (36) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (36) Cloud Senses - Accuracy/Endurance/Recharge
Level 38: Dark Embrace
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (39) Steadfast Protection - Knockback Protection
  • (39) Steadfast Protection - Resistance/Endurance
Level 41: Power Boost
  • (A) Recharge Reduction IO
  • (42) Recharge Reduction IO
Level 44: Soul Drain
  • (A) Adjusted Targeting - To Hit Buff/Recharge
  • (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (45) Adjusted Targeting - Recharge
  • (45) Adjusted Targeting - To Hit Buff/Endurance
  • (46) Adjusted Targeting - Endurance/Recharge
Level 47: Enervating Field
  • (A) Endurance Reduction IO
Level 49: EM Pulse
  • (A) Basilisk's Gaze - Accuracy/Recharge
  • (50) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (50) Basilisk's Gaze - Recharge/Hold
  • (50) Basilisk's Gaze - Endurance/Recharge/Hold
Level 50: Musculature Total Radial Revamp
------------
Level 1: Brawl
  • (A) Empty
Level 1: Scourge
Level 1: Sprint
  • (A) Empty
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Regenerative Tissue - +Regeneration
  • (37) Numina's Convalescence - +Regeneration/+Recovery
  • (48) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (25) Performance Shifter - EndMod/Accuracy
  • (48) Performance Shifter - EndMod
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 15.5% DamageBuff(Smashing)
  • 15.5% DamageBuff(Lethal)
  • 15.5% DamageBuff(Fire)
  • 15.5% DamageBuff(Cold)
  • 15.5% DamageBuff(Energy)
  • 15.5% DamageBuff(Negative)
  • 15.5% DamageBuff(Toxic)
  • 15.5% DamageBuff(Psionic)
  • 4.25% Defense(Smashing)
  • 4.25% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 10.19% Defense(Energy)
  • 10.19% Defense(Negative)
  • 3% Defense(Psionic)
  • 5.5% Defense(Melee)
  • 9.88% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 5.4% Max End
  • 3% Enhancement(Stun)
  • 1.5% Enhancement(RunSpeed)
  • 1.5% Enhancement(JumpHeight)
  • 36% Enhancement(Accuracy)
  • 1.5% Enhancement(FlySpeed)
  • 88.75% Enhancement(RechargeTime)
  • 1.5% Enhancement(JumpSpeed)
  • 15% FlySpeed
  • 116.5 HP (10.87%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • Knockback (Mag -7)
  • Knockup (Mag -7)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 2.5%
  • MezResist(Immobilize) 5.25%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 6.9%
  • MezResist(Terrorized) 2.5%
  • 21% (0.35 End/sec) Recovery
  • 26% (1.16 HP/sec) Regeneration
  • 2.5% Resistance(Smashing)
  • 1.58% Resistance(Fire)
  • 1.58% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 18% RunSpeed
------------
Set Bonuses:
Decimation
(X-Ray Beam)
  • MezResist(Immobilize) 2.75%
  • 12.05 HP (1.12%) HitPoints
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Miracle
(Radiant Aura)
  • 2.5% (0.04 End/sec) Recovery
Obliteration
(Irradiate)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Efficacy Adaptor
(Accelerate Metabolism)
  • 12.05 HP (1.12%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
Kinetic Crash
(Electron Haze)
  • 3% RunSpeed
  • 2.5% Resistance(Smashing)
  • Knockback,Knockup protection (Mag 3)
  • 6% (0.27 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Sting of the Manticore
(Proton Volley)
  • 12% (0.54 HP/sec) Regeneration
  • 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
  • 3% DamageBuff(All)
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
  • 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Aim)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.08 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Touch of Lady Grey
(Radiation Infection)
  • 16.06 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 8% (0.36 HP/sec) Regeneration
  • 2% DamageBuff(All)
Performance Shifter
(Mutation)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Stupefy
(Cosmic Burst)
  • 2.5% (0.04 End/sec) Recovery
  • 20.08 HP (1.87%) HitPoints
  • 3% Enhancement(Stun)
  • 6.25% Enhancement(RechargeTime)
Tempered Readiness
(Lingering Radiation)
  • 1.5% (0.03 End/sec) Recovery
  • 1.5% Enhancement(Slow)
  • 0.9% Max End
  • 3.75% Enhancement(RechargeTime)
Positron's Blast
(Neutron Bomb)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Basilisk's Gaze
(Choking Cloud)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Obliteration
(Atomic Blast)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Cloud Senses
(Fallout)
  • Status Resistance 2.5%
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Steadfast Protection
(Dark Embrace)
  • 1.5% (0.03 End/sec) Recovery
  • 16.06 HP (1.5%) HitPoints
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
  • Knockback (Mag -4), Knockup (Mag -4)
Adjusted Targeting
(Soul Drain)
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Basilisk's Gaze
(EM Pulse)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.08 HP (1.87%) HitPoints



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Posted

The build is interesting, when i get home I'll see if there is anyway to get that extra def. Do you have any suggestions for builds that don't use patron powers?


 

Posted

Capped S/L def
perma hasten and AM
Not majorly pricey - purps can be intergrated for higher rech etc.
Enjoy!

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Level 50 Mutation Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
------------
Level 1: X-Ray Beam Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(37), Decim-Dmg/Rchg(40), Decim-Acc/EndRdx/Rchg(40), Decim-Acc/Dmg/Rchg(43)
Level 1: Radiant Aura Dct'dW-Heal(A), Dct'dW-Rchg(34), Dct'dW-Heal/EndRdx(34), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37)
Level 2: Irradiate Achilles-ResDeb%(A), Oblit-%Dam(3), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(31)
Level 4: Radiation Infection Achilles-ResDeb%(A), DarkWD-ToHitDeb/Rchg(5), DarkWD-ToHitdeb/Rchg/EndRdx(5), DarkWD-Rchg/EndRdx(15), DarkWD-ToHitDeb/EndRdx(17)
Level 6: Electron Haze Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(7), Posi-Acc/Dmg/EndRdx(11), Posi-Dam%(15)
Level 8: Accelerate Metabolism Efficacy-EndMod/Rchg(A), P'Shift-EndMod/Rchg(9), RechRdx-I(9)
Level 10: Enervating Field EndRdx-I(A), EndRdx-I(11)
Level 12: Hasten RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed Clrty-Stlth(A)
Level 16: Aim Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(17)
Level 18: Cosmic Burst Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(19), Decim-Acc/Dmg/Rchg(21), Decim-Acc/EndRdx/Rchg(21)
Level 20: Combat Jumping LkGmblr-Rchg+(A)
Level 22: Lingering Radiation Acc-I(A), Acc-I(23), RechRdx-I(23), RechRdx-I(25)
Level 24: Boxing KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 26: Tough S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(27)
Level 28: Neutron Bomb Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(29), Posi-Dmg/Rchg(29), Posi-Acc/Dmg/EndRdx(31), Posi-Dam%(31)
Level 30: Weave LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43)
Level 32: Atomic Blast Oblit-%Dam(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Fallout Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(36), Posi-Acc/Dmg/EndRdx(36), Posi-Dam%(46)
Level 38: EM Pulse BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(39), BasGaze-Rchg/Hold(39), BasGaze-Acc/EndRdx/Rchg/Hold(39), Acc-I(40)
Level 41: Scorpion Shield LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42), LkGmblr-Def/EndRdx/Rchg(42)
Level 44: Web Envelope Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/Immob/Rchg(45), Enf'dOp-Acc/Immob(45), Enf'dOp-Acc/EndRdx(48)
Level 47: Focused Accuracy Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(48)
Level 49: Maneuvers LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
------------
Level 2: Swift Empty(A)
Level 2: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(45)
Level 2: Hurdle Empty(A)
Level 2: Stamina P'Shift-EndMod/Acc(A), P'Shift-EndMod(46), P'Shift-End%(46)
Level 1: Brawl Empty(A)
Level 1: Scourge
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run

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Posted

Wow that's alot better. How did you get the def higher?... i can never get the def high enough on any builds i make...