Knockback enhancement - duration or distance?
Quote:
Mostly distance. Knockback enhancements enhance the knockback magnitued which equates to distance. I don't believe you can enhance the knockback duration although that duration has little effect on the game. It is not the amount of time it takes for them to get up, that is a fixed time, mainly the duration applies to stacking knockbacks so you can knockback resistant targets (by overcoming their knockback protection).
there are recipes called 'Knockback Duration' but the description says the resulting enhancements increase DISTANCE... which is it?
I would assume it is duration that is increased, because increasing how much groups are scattered is not usually a good thing... but i want to know for sure! |
Knockback has a duration of one server tick, pretty much. It's an instantaneous effect just like Damage and Healing (which is Negative Damage ) (not Regeneration, which has a duration). You cannot increase its duration.
One server tick is almost unnoticeable, btw.
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Which they should never have been called that.
Mezzes have a duration and magnitude (and for KB, the duration is fixed at one tick). Mez enhancers enhance the *strength* of the mez. So, is the strength of a mez its duration or its magnitude? The answer is: it depends. For each power with mezzes, the strength's attribute is specifically defined by a developer as either duration or magnitude.
For all practical purposes all mezzes with the exception of KB (and Knock Up and Knock Down) and Intangibility powers have their strength defined as duration. Intangibility and KB/KD/KU have their strength defined as magnitude.
And, BTW, higher magnitude KB knocks foes back farther... which tends to increase the time they can't respond.
Thanks to Arcanaville for the original explanation.
Mezzes have a duration and magnitude (and for KB, the duration is fixed at one tick). Mez enhancers enhance the *strength* of the mez. So, is the strength of a mez its duration or its magnitude? The answer is: it depends. For each power with mezzes, the strength's attribute is specifically defined by a developer as either duration or magnitude.
For all practical purposes all mezzes with the exception of KB (and Knock Up and Knock Down) and Intangibility powers have their strength defined as duration. Intangibility and KB/KD/KU have their strength defined as magnitude.
And, BTW, higher magnitude KB knocks foes back farther... which tends to increase the time they can't respond.
Thanks to Arcanaville for the original explanation.
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On the other hand, the farther you knock a critter away or up, the longer it takes for it to get back up on it's feet and return as a threat. I believe the term is "soft control".
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there are recipes called 'Knockback Duration' but the description says the resulting enhancements increase DISTANCE... which is it?
I would assume it is duration that is increased, because increasing how much groups are scattered is not usually a good thing... but i want to know for sure!