WM/ELA PVE build help


electric_emu

 

Posted

Sooo, is this good, bad or just ugly... I suck at mids but I gave it a shot. I want to try and get as close to softcap but still keep other defenses close to 20%

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Hammered Down: Level 50 Science Brute
Primary Power Set: War Mace
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Pulverize

  • (A) Kinetic Combat - Accuracy/Damage
  • (17) Kinetic Combat - Damage/Endurance
  • (19) Kinetic Combat - Damage/Recharge
  • (19) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Charged Armor
  • (A) Reactive Armor - Resistance/Endurance
  • (3) Reactive Armor - Resistance/Endurance/Recharge
  • (3) Reactive Armor - Resistance
  • (5) Reactive Armor - Resistance/Recharge
Level 2: Jawbreaker
  • (A) Touch of Death - Accuracy/Damage
  • (5) Touch of Death - Damage/Endurance
  • (13) Touch of Death - Damage/Recharge
  • (15) Touch of Death - Accuracy/Damage/Endurance
  • (15) Touch of Death - Chance of Damage(Negative)
  • (45) Touch of Death - Damage/Endurance/Recharge
Level 4: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 6: Conductive Shield
  • (A) Reactive Armor - Resistance
  • (7) Reactive Armor - Resistance/Endurance
  • (7) Reactive Armor - Resistance/Endurance/Recharge
  • (9) Reactive Armor - Resistance/Recharge
Level 8: Clobber
  • (A) Mako's Bite - Accuracy/Damage
  • (21) Mako's Bite - Damage/Endurance
  • (21) Mako's Bite - Damage/Recharge
  • (23) Mako's Bite - Accuracy/Endurance/Recharge
  • (43) Mako's Bite - Chance of Damage(Lethal)
  • (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 10: Static Shield
  • (A) Reactive Armor - Resistance
  • (11) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Resistance/Endurance/Recharge
  • (13) Reactive Armor - Resistance/Recharge
Level 12: Stealth
  • (A) Luck of the Gambler - Recharge Speed
Level 14: Boxing
  • (A) Pounding Slugfest - Disorient Bonus
Level 16: Grounded
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 18: Whirling Mace
  • (A) Obliteration - Damage
  • (23) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (31) Obliteration - Chance for Smashing Damage
  • (34) Obliteration - Accuracy/Recharge
  • (37) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
Level 20: Lightning Reflexes
  • (A) Run Speed IO
Level 22: Lightning Field
  • (A) Obliteration - Damage
  • (40) Obliteration - Accuracy/Recharge
  • (42) Obliteration - Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (45) Obliteration - Chance for Smashing Damage
Level 24: Tough
  • (A) Reactive Armor - Resistance
  • (25) Reactive Armor - Resistance/Endurance
  • (25) Reactive Armor - Resistance/Endurance/Recharge
  • (27) Reactive Armor - Resistance/Recharge
Level 26: Shatter
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (27) Scirocco's Dervish - Damage/Endurance
  • (29) Scirocco's Dervish - Damage/Recharge
  • (29) Scirocco's Dervish - Accuracy/Recharge
  • (43) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (45) Scirocco's Dervish - Chance of Damage(Lethal)
Level 28: Energize
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (39) Numina's Convalescence - Endurance/Recharge
  • (39) Numina's Convalescence - Heal/Endurance
  • (40) Numina's Convalescence - Heal/Recharge
  • (40) Numina's Convalescence - Heal/Endurance/Recharge
  • (50) Numina's Convalescence - Heal
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense
  • (31) Red Fortune - Defense
  • (46) Luck of the Gambler - Defense/Endurance
Level 32: Crowd Control
  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Chance for Smashing Damage
  • (33) Obliteration - Accuracy/Recharge
  • (34) Obliteration - Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Recharge
Level 35: Power Sink
  • (A) Efficacy Adaptor - EndMod
  • (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (36) Efficacy Adaptor - EndMod/Recharge
  • (36) Efficacy Adaptor - Accuracy/Recharge
  • (37) Efficacy Adaptor - EndMod/Endurance
  • (37) Efficacy Adaptor - EndMod/Accuracy
Level 38: Power Surge
  • (A) Reactive Armor - Resistance
  • (46) Reactive Armor - Resistance/Endurance
  • (48) Reactive Armor - Resistance/Recharge
  • (48) Reactive Armor - Resistance/Endurance/Recharge
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End
Level 44: Physical Perfection
  • (A) Performance Shifter - Chance for +End
  • (46) Panacea - +Hit Points/Endurance
Level 47: Hasten
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 49: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Pounding Slugfest - Disorient Bonus
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
  • (17) Regenerative Tissue - +Regeneration
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (9) Performance Shifter - EndMod/Recharge
  • (43) Endurance Modification IO


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Posted

Edit: I just noticed your specification about other defenses. I don't think you really need them, the vast majority of powers in the game have a smashing or lethal component to them. Most of the "pure" attacks are Psi, which are rare-ish anyway. I think you'd end up being tougher if you simply slotted for more S/L defense than a trivial amount of other defenses.


You're using some interesting sets. Why would you go for Touch of Death when you could place another Kinetic Combat? And why Scirocco's Dervish when you could have another set of Obliteration? Here is my build for Broadsword/Electric Armor, it has the following stats:

32.5% S/L defense (softcap on a purple, lethal on a Parry)

96.25% global recharge BEFORE Hasten. With a Spiritual Alpha (t3 or higher) Hasten is nicely perma. This also renders Energize fairly close to perma (about 3 seconds off).

You can adopt this into your build fairly easily. And if you want more than 32.5% defense, you can sacrifice a little recharge to nab so more defense (slot Brawl or Boxing/Kick for Kinetic Combat). Anyways, here it is:


Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Allen Steele: Level 50 Mutation Brute
Primary Power Set: Broad Sword
Secondary Power Set: Electric Armor
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Arctic Mastery

Villain Profile:
Level 1: Hack

  • (A) Kinetic Combat - Accuracy/Damage
  • (23) Kinetic Combat - Damage/Endurance/Recharge
  • (25) Kinetic Combat - Damage/Recharge
  • (25) Kinetic Combat - Damage/Endurance
  • (27) Crushing Impact - Accuracy/Damage/Endurance
Level 1: Charged Armor
  • (A) Reactive Armor - Resistance/Endurance
  • (3) Reactive Armor - Resistance
  • (3) Reactive Armor - Resistance/Recharge
  • (5) Reactive Armor - Resistance/Endurance/Recharge
Level 2: Slice
  • (A) Obliteration - Damage
  • (5) Obliteration - Accuracy/Recharge
  • (9) Obliteration - Damage/Recharge
  • (13) Obliteration - Accuracy/Damage/Recharge
  • (17) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (17) Obliteration - Chance for Smashing Damage
Level 4: Fly
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 6: Conductive Shield
  • (A) Reactive Armor - Resistance
  • (7) Reactive Armor - Resistance/Endurance
  • (7) Reactive Armor - Resistance/Recharge
  • (9) Reactive Armor - Resistance/Endurance/Recharge
Level 8: Parry
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Kinetic Combat - Accuracy/Damage
  • (33) Kinetic Combat - Damage/Endurance
  • (37) Kinetic Combat - Knockdown Bonus
  • (50) Kinetic Combat - Damage/Recharge
Level 10: Static Shield
  • (A) Reactive Armor - Resistance
  • (11) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Resistance/Recharge
  • (13) Reactive Armor - Resistance/Endurance/Recharge
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 14: Hasten
  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO
  • (15) Recharge Reduction IO
Level 16: Grounded
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (45) Aegis - Psionic/Status Resistance
  • (45) Aegis - Resistance
  • (45) Aegis - Resistance/Endurance/Recharge
Level 18: Whirling Sword
  • (A) Obliteration - Damage
  • (19) Obliteration - Damage/Recharge
  • (19) Obliteration - Accuracy/Recharge
  • (21) Obliteration - Accuracy/Damage/Recharge
  • (21) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (23) Obliteration - Chance for Smashing Damage
Level 20: Lightning Reflexes
  • (A) Run Speed IO
Level 22: Lightning Field
  • (A) Obliteration - Damage
  • (42) Obliteration - Accuracy/Recharge
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (43) Obliteration - Chance for Smashing Damage
  • (43) Obliteration - Damage/Recharge
  • (43) Obliteration - Accuracy/Damage/Recharge
Level 24: Boxing
  • (A) Stupefy - Chance of Knockback
Level 26: Disembowel
  • (A) Kinetic Combat - Accuracy/Damage
  • (36) Kinetic Combat - Damage/Endurance
  • (36) Kinetic Combat - Damage/Recharge
  • (37) Kinetic Combat - Damage/Endurance/Recharge
  • (37) Crushing Impact - Accuracy/Damage/Endurance
Level 28: Energize
  • (A) Healing IO
  • (29) Healing IO
  • (29) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 30: Tough
  • (A) Reactive Armor - Resistance
  • (31) Reactive Armor - Resistance/Endurance
  • (31) Reactive Armor - Resistance/Endurance/Recharge
  • (31) Reactive Armor - Resistance/Recharge
Level 32: Head Splitter
  • (A) Obliteration - Chance for Smashing Damage
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Damage
  • (34) Obliteration - Accuracy/Recharge
  • (34) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
Level 35: Power Sink
  • (A) Efficacy Adaptor - EndMod/Endurance
  • (39) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (40) Efficacy Adaptor - EndMod/Recharge
  • (40) Efficacy Adaptor - EndMod
  • (40) Efficacy Adaptor - EndMod/Accuracy
  • (42) Efficacy Adaptor - Accuracy/Recharge
Level 38: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense/Endurance
  • (39) Luck of the Gambler - Defense
Level 41: Block of Ice
  • (A) Basilisk's Gaze - Accuracy/Recharge
  • (48) Basilisk's Gaze - Accuracy/Hold
  • (48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (48) Basilisk's Gaze - Recharge/Hold
Level 44: Ice Blast
  • (A) Entropic Chaos - Accuracy/Damage
  • (46) Entropic Chaos - Chance of Heal Self
  • (46) Entropic Chaos - Damage/Endurance
  • (50) Entropic Chaos - Damage/Recharge
  • (50) Entropic Chaos - Damage/Endurance/Recharge
Level 47: Hover
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Afterburner
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (46) Efficacy Adaptor - EndMod/Accuracy