Comparing StJ and MA


American_Dynamo

 

Posted

[QUOTE=Iggy_Kamakaze;3954956]Yeah but I like the uppercut thing better then the flip in the air thing...

no, no, no, no, a thousand times no


American-Dynamo 50 MA/SR: Freedom
2 RWZ challenges, 4 AV's solo'ed no temps, no insp

 

Posted

As a note on the -res procs, the two different procs to stack with one another. Each proc will not stack with itself, but they each grant different powers, so they will stack with each other. Consider it similar to the new Reactive-like DoTs they are adding to Interface.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by UberGuy View Post
As a note on the -res procs, the two different procs to stack with one another. Each proc will not stack with itself, but they each grant different powers, so they will stack with each other. Consider it similar to the new Reactive-like DoTs they are adding to Interface.
Yeah, I accounted for them separately in the calculations. I probably didn't make that clear in the exposition, though. Will edit to clarify, thanks.


Quote:
Originally Posted by Iggy_Kamakaze View Post
Nice build

 

Posted

I'm actually a bit sad to see them so even. StJ has animations people have been asking for FOREVER for MA, only to see them put into a new set with pretty equal ST DPS, but better AOE.

Though, if they can give Crushing Uppercut an alternate animation of Eagle's Claw, I'd be okay with it all >_>


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Da_Captain View Post
In a game where people summon demons, shoot fire, leap tall buildings, and fly, you want to talk about a kick that defies physics? You must walk to your missions lol

But seriously all jokes aside, I was very disappointed in this set, I don't see myself really playing this set, wish I could have tested it more, that way I wouldn't have wasted the points. I feel it is lacking in the AoE department, just because it has more AoE that MA, doesn't mean it's better. For instance, Dragon's Tail hits everywhere all around with a pretty good radius, StJ fails to have a power that does that. Not only that, you have to take time out of fighting to position yourself to get the maximum amount out of your AoEs.

Yeah, it's nice in the fact that it is a bit different and has a more natural feel to it, but overall nothing really that great and to me kind of fell short to MA, to me.
This sums it up for me as well. MA powers flow so nicely together and there are the alternate animations if you don't like the CaK for example, to make it grittier.


American-Dynamo 50 MA/SR: Freedom
2 RWZ challenges, 4 AV's solo'ed no temps, no insp

 

Posted

Quote:
Originally Posted by American_Dynamo View Post
This sums it up for me as well. MA powers flow so nicely together and there are the alternate animations if you don't like the CaK for example, to make it grittier.
I like the alt animation for CAK, because no one needs to see if my kilted angel is truly androgynous (I don't wanna know either...). Mihael MA/Inv


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Posted

I just wanted to say that I found this very informative. I myself made a MA / Energy Aura Stalker only a few months before the big changes/buffs to EA, but I loved the character and it was already Incarnated to T4s all around before that change happen. I had to respec pretty severely to adjust to all the free defense that Energy Drain was giving me, but my build is still pretty low on Recharge. For me I often find that when hasten is down I need to use two filler attacks instead of one in certain chains, and I have both Cobra Strike and Crane Kick for this reason. The lack of a low level AoE sucks so I fit in Spring Attack.

As far as my playing has gone, I love the amazing Single Target DPS but am a bit let down by how my base damage is apparently lower than a Scrapper's despite having less base and max HP than them, and being perma'd at my HP cap without Overload. Fortunately, those Stalker changes are in the work to increase the HP cap as well as modifying Assassin's Strike to increase Stalker ST DPS more. When these changes go live I think I will fall even more in love with this character, and hopefully be able to compete with a MA Scrapper in DPS.


"Look, personally I just want a new issue to feature changes that don't cause a mass exodus of players..."
Issue 17: We Didn't Break Anything!
How to suck at CoX
Literally the Best Build Ever: Years in the Making

 

Posted

Quote:
Originally Posted by NecroOmNomNomicon View Post
I just wanted to say that I found this very informative. I myself made a MA / Energy Aura Stalker only a few months before the big changes/buffs to EA, but I loved the character and it was already Incarnated to T4s all around before that change happen. I had to respec pretty severely to adjust to all the free defense that Energy Drain was giving me, but my build is still pretty low on Recharge. For me I often find that when hasten is down I need to use two filler attacks instead of one in certain chains, and I have both Cobra Strike and Crane Kick for this reason. The lack of a low level AoE sucks so I fit in Spring Attack.

As far as my playing has gone, I love the amazing Single Target DPS but am a bit let down by how my base damage is apparently lower than a Scrapper's despite having less base and max HP than them, and being perma'd at my HP cap without Overload. Fortunately, those Stalker changes are in the work to increase the HP cap as well as modifying Assassin's Strike to increase Stalker ST DPS more. When these changes go live I think I will fall even more in love with this character, and hopefully be able to compete with a MA Scrapper in DPS.
Have you tried SJ on Stalker? It is really good. You don't lose any aoe in SJ and critical combo 3 crushing uppercut hits harder than a hidden Assassin strike.

Stalker's Assassin strike in SJ also gives 2 combo points. It should be even better when the new stalker change goes live.

I have a +1 MA/Will Stalker. He is fun to play but his lack of aoe sometimes pisses me off. I don't think his ST damage is that superior. It is better than most sets but it should be at least 25% better if there is no aoe in the set.

I like SJ more than MA because SJ has very good burst damage that suits Stalker's style.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.