Dual Blades/Fiery Aura (AE Farmer)


Neogumbercules

 

Posted

I made this toon on Friday night and hit 50 on Monday.. I lvled it solo farming through AE..I started with the brute lvl 1 farm at lvl 10 and did it till lvl 30.. Then I did +3 till lvl 40. I started farming the Fire farms whice had 1-54. I did that with +2/8 with boss's just fine. Well with the help of purples.. I love them purples.... So now its time for the lvl 50 game play.. This is the build I made for farming AE for tickets for the recipe reward rolls (gold and silver). This is my first time playing with sets so pls be kind.. I did a search on the forums and looked at alot of builds and got alot of my info/training from them...Heres the build....

The main reason for Dual blades is because of its aoe's.. They are bad ***.. very good.. You also get a PBOA under lvl 10 so it was perfect for the lvl Brute farm..Plus the power set is kinda fast with its animation. I took most of the single target powers out and went with all aoe and one high damage/knockdown single target ability. I can pretty much do the Sweep Combo (PBAoE Damage(Lethal), Knockdown) none stop.. crazy damage from that... Also can anyone help me with a low cost version of this build? i just hit 50 and maybe only have like 100mil from lvling people... I was only able to get 32.5% Fire Defense. I think the cap/soft cap is 45%. not sure.. maybe a purple can cover it or a accolade or something ,,,thx for all the input...heres the build:

Villain Plan by Mids' Villain Designer 1.952
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DualBlaze: Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Power Slice

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Fire Shield
  • (A) Aegis - Resistance
  • (5) Aegis - Resistance/Endurance
  • (7) Aegis - Resistance/Recharge
Level 2: Blazing Aura
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (7) Scirocco's Dervish - Damage/Endurance
  • (9) Scirocco's Dervish - Damage/Recharge
  • (9) Scirocco's Dervish - Accuracy/Recharge
  • (11) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 4: Healing Flames
  • (A) Doctored Wounds - Heal
  • (11) Doctored Wounds - Recharge
  • (13) Doctored Wounds - Heal/Endurance
  • (13) Doctored Wounds - Heal/Recharge
  • (15) Doctored Wounds - Heal/Endurance/Recharge
Level 6: Boxing
  • (A) Absolute Amazement - Stun
  • (19) Absolute Amazement - Stun/Recharge
  • (17) Absolute Amazement - Accuracy/Stun/Recharge
  • (17) Absolute Amazement - Endurance/Stun
  • (19) Absolute Amazement - Chance for ToHit Debuff
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (15) Luck of the Gambler - Defense
Level 10: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 14: Tough
  • (A) Aegis - Resistance
  • (21) Aegis - Resistance/Endurance
  • (21) Aegis - Resistance/Recharge
Level 16: Typhoon's Edge
  • (A) Armageddon - Damage
  • (23) Armageddon - Damage/Recharge
  • (25) Armageddon - Accuracy/Damage/Recharge
  • (25) Armageddon - Damage/Endurance
  • (27) Armageddon - Chance for Fire Damage
Level 18: Blinding Feint
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 20: Plasma Shield
  • (A) Aegis - Resistance
  • (23) Aegis - Resistance/Endurance
  • (36) Aegis - Resistance/Recharge
Level 22: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (34) Luck of the Gambler - Defense
Level 24: Consume
  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (37) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (39) Perfect Zinger - Chance for Psi Damage
Level 26: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
Level 28: Burn
  • (A) Obliteration - Damage
  • (40) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Obliteration - Chance for Smashing Damage
Level 30: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 32: Vengeful Slice
  • (A) Hecatomb - Damage
  • (42) Hecatomb - Damage/Recharge
  • (43) Force Feedback - Chance for +Recharge
  • (43) Hecatomb - Accuracy/Damage/Recharge
  • (43) Hecatomb - Damage/Endurance
  • (50) Hecatomb - Chance of Damage(Negative)
Level 35: Temperature Protection
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (42) Gladiator's Armor - TP Protection +3% Def (All)
Level 38: Taunt
  • (A) Mocking Beratement - Taunt
  • (39) Mocking Beratement - Taunt/Recharge
  • (39) Mocking Beratement - Taunt/Recharge/Range
  • (50) Mocking Beratement - Accuracy/Recharge
  • (50) Mocking Beratement - Taunt/Range
  • (45) Mocking Beratement - Recharge
Level 41: Electrifying Fences
  • (A) Gravitational Anchor - Immobilize
  • (46) Gravitational Anchor - Immobilize/Recharge
  • (48) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (48) Gravitational Anchor - Immobilize/Endurance
  • (48) Gravitational Anchor - Chance for Hold
Level 44: Ball Lightning
  • (A) Ragnarok - Damage
  • (45) Ragnarok - Damage/Recharge
  • (45) Ragnarok - Accuracy/Damage/Recharge
  • (46) Ragnarok - Damage/Endurance
  • (46) Ragnarok - Chance for Knockdown
Level 47: Fiery Embrace
  • (A) Recharge Reduction IO
Level 49: One Thousand Cuts
  • (A) Recharge Reduction IO
------------
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (29) Miracle - +Recovery
  • (31) Regenerative Tissue - +Regeneration
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (27) Performance Shifter - EndMod
  • (29) Performance Shifter - EndMod/Accuracy
Level 1: Brawl
  • (A) Damage Increase IO
Level 1: Fury
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 8.5% DamageBuff(Smashing)
  • 8.5% DamageBuff(Lethal)
  • 8.5% DamageBuff(Fire)
  • 8.5% DamageBuff(Cold)
  • 8.5% DamageBuff(Energy)
  • 8.5% DamageBuff(Negative)
  • 8.5% DamageBuff(Toxic)
  • 8.5% DamageBuff(Psionic)
  • 13.5% Defense(Smashing)
  • 13.5% Defense(Lethal)
  • 21.31% Defense(Fire)
  • 21.31% Defense(Cold)
  • 7.25% Defense(Energy)
  • 7.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 11.63% Defense(Melee)
  • 8.5% Defense(Ranged)
  • 17.88% Defense(AoE)
  • 1.8% Max End
  • 102% Enhancement(Accuracy)
  • 102.5% Enhancement(RechargeTime)
  • 4% Enhancement(Heal)
  • 10% FlySpeed
  • 78.71 HP (5.25%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 2.75%
  • MezResist(Stun) 4.4%
  • MezResist(Terrorized) 2.2%
  • 22.5% (0.38 End/sec) Recovery
  • 40% (2.5 HP/sec) Regeneration
  • 13.86% Resistance(Fire)
  • 13.86% Resistance(Cold)
  • 3.13% Resistance(Negative)
  • 25% RunSpeed
------------
Set Bonuses:
Kinetic Combat
(Power Slice)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Aegis
(Fire Shield)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Scirocco's Dervish
(Blazing Aura)
  • 10% (0.62 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Doctored Wounds
(Healing Flames)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Absolute Amazement
(Boxing)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.62 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
  • 10% (0.62 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Aegis
(Tough)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Armageddon
(Typhoon's Edge)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Blinding Feint)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Aegis
(Plasma Shield)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Luck of the Gambler
(Weave)
  • 10% (0.62 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Obliteration
(Consume)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Obliteration
(Burn)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Vengeance)
  • 7.5% Enhancement(RechargeTime)
Hecatomb
(Vengeful Slice)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Steadfast Protection
(Temperature Protection)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Gladiator's Armor
(Temperature Protection)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Mocking Beratement
(Taunt)
  • 1.8% Max End
  • MezResist(Held) 2.75%
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 7.5% Enhancement(RechargeTime)
Gravitational Anchor
(Electrifying Fences)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Ragnarok
(Ball Lightning)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.88%) HitPoints



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Posted

pls help


 

Posted

Well you look like you got the idea down. I'm sure this is a fine farming build. I would strongly suggest taking Sweeping Strike. It's a great power and you can work it in to your AoE chain as well as make fore a great ST chain for when you're fighting tough enemies like AVs. On my DB I went for the Attack Vitals, Weaken and Empower combos.

Get rid of your Aegis sets and replace them with something that grants +HP or S/L defense. You don't need much fire defense on a /FA brute and here's why:

* You resist 90% of all fire damage thrown your way. You don't need more survivability in Fire farms.

*When farming you are getting a non-stop stream of inspirations. Greens, purples, reds, etc. You will likely be way over the defense soft-cap to everything 100% of the time when farming.

*When -not- farming, that Fire/Cold defense won't be helping you much at all. Far far more enemies in this game use S/L typed attacks. Something like 70% of every NPC attack in the game has either a smashing or lethal component so you'd be much better off getting yourself to 32.5%+ S/L defense.

As for making money, I gave a ton of advice in the last thread you posted so I suggest checking there.


 

Posted

Quote:
Originally Posted by Neogumbercules View Post
Get rid of your Aegis sets and replace them with something that grants +HP or S/L defense. You don't need much fire defense on a /FA brute and here's why:

* You resist 90% of all fire damage thrown your way. You don't need more survivability in Fire farms.

*When farming you are getting a non-stop stream of inspirations. Greens, purples, reds, etc. You will likely be way over the defense soft-cap to everything 100% of the time when farming.

*When -not- farming, that Fire/Cold defense won't be helping you much at all. Far far more enemies in this game use S/L typed attacks. Something like 70% of every NPC attack in the game has either a smashing or lethal component so you'd be much better off getting yourself to 32.5%+ S/L defense.

As for making money, I gave a ton of advice in the last thread you posted so I suggest checking there.

Makes alot of since...I just did a few +4 (54) AE with no problem. I used maybe 2 to 3 purples to get me to 40% or and I was good...Now I gotta find something else to replace Aegis..


 

Posted

Quote:
Originally Posted by NetBlaise1 View Post
Makes alot of since...I just did a few +4 (54) AE with no problem. I used maybe 2 to 3 purples to get me to 40% or and I was good...Now I gotta find something else to replace Aegis..
Look at titanium coating if you want more HP or Reactive Armor if you want more S/L defense.