Storm-Rad-Kin new Defender questions


3dent

 

Posted

Hello all ^_^ I'm planing to roll a fender and I could use some help with the power pool selection. My main toon is a ss/elec brute and as I start to IO him with the big stuff I find myself to be bored of playing the same toon all the time.
My 2 "I do dmg lolz" alts (SJ/Inv brute and Crab)are not the solution for me atm :P
I was thinking about Storm, Rad or Kin as a primary set and Fire, Sonic or Rad for the secondary. This selection is based ot the info I got from reading the defenders forum. I don't like to PL my toon but I have zero expierinece with those sets and I don't have the time to play 3 alts to 50 just to see with one I will like the most.

Now a few thing that are important to me:
I would like to be usefull in teams (I know wow) and be able to solo on my own to. I like to do solo missions becous I enjoy the story arcs and take the time when doing them.
Second I's the difference between fenders and corr really so big as people say? Are defenders more like tanks and corrs more like brutes?

I have 3 concepts for my toon in mind - i't would be Strom/Sonic - Rad/Fire(Rad/Rad) - Kin/Sonic. Good on teams but with a "punch" of his own.

Thanks for the help.


 

Posted

I don't really get what the question is, I don't see one explicitly asked except for the Defender/Corruptor comparison.

So I'm not sure if you're looking for some sort of compare/contrast among the 3 you mention, or which one will satisfy the criteria you listed of useful on teams and can solo.

Solo-wise, I'd go

1 Storm - this is not the "Defenders for dummies" set, but has by far the best tools for self-preservation
2 Rad - for spawn-to-spawn fighting, as good as it gets, but when something does go wrong (you get mezzed and debuff toggles drop), then you don't have the same suite of "oh *&^%" powers Storm does
3 Kin - offers far less than the prior 2 for self-preservation. Heal is very nice and can get your out of a jam. It can also miss...

I'm hesitant to rank them for team usefulness. I will say that, perception-wise, Storm will make some teammates nervous, you may even find team leaders that don't want welcome a Storm. I say you're better off not playing on such a team, but it's out there. On the other hand, the other 2 sets cause much salivating among the player base and are universally welcomed.

As for the 2nd point, I don't know what "people say" the big difference is between the Def and Corr ATs. Nor does the analogy of Defs:Tanks::Corrs:Brutes make any sense except in some very vague way that one has an attack primary and the other has an attack secondary. If you want to make a Def, make a Def and don't look back.


Global = Hedgefund (or some derivation thereof)

 

Posted

Thanks for the anwser. Yeh I was asking witch of the 3 primary and 3 secondary power pools I choose would suit my needs the best.

What is the issue with Storm? I's it the fact that some of the powers cause knockback?
Well I think I will choose between rad or kin for a primary and fire, sonic for the secondary set.


 

Posted

Yeah, it's a kb thing with Storm that causes the perception problem. KB and repel, to be more precise. The average player won't notice good use of this (knocking those rikti guardians and mentalists that refuse to melee into the debuff zone) but they sure do remember having to move 5 feet to continue attacking when their target gets moved.


Global = Hedgefund (or some derivation thereof)

 

Posted

All 3 choices can be great for teaming, but Deacon was accurate about Storms' occasional negative reputation. Also, in addition to the KB as a cause, I'd guess it's also partly caused by the fact that Storm is generally the hardest to play well.

If you're going solo, I'd agree totally with Deacons ranking, unless you play to try tackling AVs and GMs. In that case, you'll probably want the -regen that a Rad has. Kinetic has some -regen, but nowhere near as much as Rad.

So, as a whole, I'd say the Rad/Fire is the best choice. It seems you also were considering a Rad/Rad as well, which is also a fine choice, but a little better vs single hard targets, at the cost of some AoE effectiveness.

Lastly, the difference between Defs and Corrs is very minimal usually, and mostly comes down to power selection order.


 

Posted

Quote:
Originally Posted by Deacon_NA View Post
2 Rad - for spawn-to-spawn fighting, as good as it gets, but when something does go wrong (you get mezzed and debuff toggles drop),
This is very real (and the only) issue with rad emission and as far as I can tell, the only reliable way to deal with it is to mez them first. Minions/lts, can be rather reliably perma-held before they do anything nasty by Choking Cloud, if you slot it for hold and add Lockdown proc into the mix.

That leaves dealing with bosses to your secondary and epic. Fire has no mez of its own, so you would want an epic with hold in it to stack with Choking Cloud... Which is a bit chancy, but probably would work most of the time (never tried that myself.) Rad/rad can get 2 ST stuns one from secondary, one from epic.

Also, pets (patron, crafted, shivans, whatever) for really control-spamming EBs (like Honoree in Mender Ramiel. You can't keep toggles on him unless he's tanked by something.)