Dark/Energy Build
Okay, this is going to be quick because I have a plane to catch. I'll post more later if one of the other Dark experts doesn't chime in.
Death Shroud--way too late. It's a key power and you should take it by the 20s at the latest. Glad Armor is ridiculously expensive and the bonuse aren't even that good; slot it and your other AoE with a combo of Eradication and Multi Strike or Scirocco's Dervish to get sufficient end reduction. I think DS needs at least 60% end red.
Use Reactive Armor in your res toggles instead of Aegis--S/L and E/NE defens is far, far more important than F/C. I recommend aiming for a at least 32% S/L/E/NE def if you don't want to soft-cap.
To that end, slot your ST attacks with 4 Kinetic Combat plus a fifth slot for accuracy and damage. I like the Mako's quad, but any IO with acc and damage will do.
No Steadfast +Def--get it and slot it in one of your resist toggles.
No KB protection! Hover is a very poor substitute. I'd drop Hover unless you're planning to Hover Tank and add 1-3 KB protection IOs.
Dark Regen is very underslotted for end reduction. It's a high end power and I'd recommend at least 60% end red. Also be sure to pick up the Theft of Essence +End proc.
Cloak of Fear is also a very high-end toggle. If you're going to take it (and there's no compelling need to for a Dark/EM) you'll need to give it at least 3 slots and frankenslot it to have sufficient accuracy and end reduction.
Op Gloom and Soul Transfer are overslotted; both do fine with 1-2 slots at most.
That's it for now!
My Characters
Knight Court--A CoH Story Complete 2/3/2012

Okay, I am completely new to Tanking (I've played a few tankers, but always solo and it was when I was new to the game) so I'm not very sure of how to build a tank, OR really of how to play a tank. I've put together this build, which I'd appreciate some advice on. I'm not overly concerned with the cost of a build, as getting to the point of affording those high end enhancements is part of what gets my goal-oriented mind playing a character.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
DarkArmor?: Level 50 Mutation Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Energy Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Dark Embrace
- (A) Aegis - Psionic/Status Resistance
- (13) Aegis - Resistance/Endurance
- (13) Aegis - Resistance/Endurance/Recharge
- (15) Aegis - Resistance
Level 1: Barrage- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Damage/Endurance
- (3) Mako's Bite - Damage/Recharge
- (5) Mako's Bite - Accuracy/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (7) Pounding Slugfest - Disorient Bonus
Level 2: Murky Cloud- (A) Aegis - Resistance/Endurance
- (15) Aegis - Resistance/Endurance/Recharge
- (21) Aegis - Resistance/Recharge
- (23) Aegis - Resistance
Level 4: Bone Smasher- (A) Mako's Bite - Accuracy/Damage
- (7) Mako's Bite - Damage/Endurance
- (9) Mako's Bite - Damage/Recharge
- (9) Mako's Bite - Accuracy/Endurance/Recharge
- (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (11) Pounding Slugfest - Disorient Bonus
Level 6: Obsidian Shield- (A) Reactive Armor - Resistance/Endurance
- (23) Reactive Armor - Resistance/Endurance/Recharge
- (25) Reactive Armor - Resistance
- (25) Reactive Armor - Resistance/Recharge
Level 8: Dark Regeneration- (A) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (27) Touch of the Nictus - Accuracy/Healing
- (27) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (29) Touch of the Nictus - Healing
Level 10: Boxing- (A) Empty
Level 12: Cloak of Darkness- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense/Endurance/Recharge
Level 14: Tough- (A) Titanium Coating - Resistance/Endurance
- (33) Titanium Coating - Resistance/Endurance/Recharge
- (33) Titanium Coating - Resistance
- (33) Titanium Coating - Resistance/Recharge
Level 16: Whirling Hands- (A) Armageddon - Damage
- (17) Armageddon - Damage/Recharge
- (17) Armageddon - Accuracy/Damage/Recharge
- (19) Armageddon - Accuracy/Recharge
- (19) Armageddon - Damage/Endurance
- (21) Armageddon - Chance for Fire Damage
Level 18: Weave- (A) Luck of the Gambler - Recharge Speed
- (34) Luck of the Gambler - Defense/Endurance
- (34) Luck of the Gambler - Defense/Endurance/Recharge
- (34) Luck of the Gambler - Defense
Level 20: Taunt- (A) Perfect Zinger - Taunt/Recharge
- (37) Perfect Zinger - Taunt/Recharge/Range
- (40) Perfect Zinger - Taunt/Range
Level 22: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense/Endurance
Level 24: Hover- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense/Endurance
Level 26: Oppressive Gloom- (A) Absolute Amazement - Chance for ToHit Debuff
- (43) Stupefy - Endurance/Stun
- (43) Stupefy - Accuracy/Stun/Recharge
- (45) Stupefy - Accuracy/Endurance
Level 28: Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 30: Hasten- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (31) Recharge Reduction IO
Level 32: Soul Transfer- (A) Performance Shifter - EndMod/Recharge
- (43) Absolute Amazement - Accuracy/Stun/Recharge
- (46) Performance Shifter - EndMod/Accuracy/Recharge
- (46) Absolute Amazement - Stun/Recharge
Level 35: Energy Transfer- (A) Hecatomb - Damage
- (36) Hecatomb - Damage/Recharge
- (36) Hecatomb - Accuracy/Damage/Recharge
- (36) Hecatomb - Accuracy/Recharge
- (37) Hecatomb - Damage/Endurance
- (37) Pounding Slugfest - Disorient Bonus
Level 38: Total Focus- (A) Mako's Bite - Accuracy/Damage
- (39) Mako's Bite - Damage/Endurance
- (39) Mako's Bite - Damage/Recharge
- (39) Mako's Bite - Accuracy/Endurance/Recharge
- (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (40) Pounding Slugfest - Disorient Bonus
Level 41: Conserve Power- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
Level 44: Physical Perfection- (A) Performance Shifter - Chance for +End
- (48) Performance Shifter - EndMod
Level 47: Death Shroud- (A) Fury of the Gladiator - Chance for Res Debuff
- (48) Fury of the Gladiator - Accuracy/Damage/End/Rech
- (48) Fury of the Gladiator - Accuracy/Damage
- (50) Fury of the Gladiator - Damage/Recharge
- (50) Fury of the Gladiator - Damage/Endurance/Recharge
- (50) Fury of the Gladiator - Accuracy/Endurance/Recharge
Level 49: Cloak of Fear- (A) Siphon Insight - ToHit Debuff/Endurance/Recharge
Level 50: Cardiac Core ParagonLevel 50: Void Radial Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: IDF Radial Superior Ally
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Level 2: Swift
- (A) Flight Speed IO
Level 2: Health- (A) Healing IO
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Endurance Modification IO
Level 1: Brawl- (A) Empty
Level 1: GauntletLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja Run