NEED CRITIQUE - PvE - Brute - SS/SD - Mids Inc
I don't have a ton of time to review right now, but since this has been one of my main toons for awhile I noticed some things right off the bat:
1) Go Cardiac Core- there's no reason not to go 45% on Endurance savings and you still get the 20% resistance. There's really no benefit to going radial, especially since you will need every sliver of endurance possible for this build since it's such an END hog in chunks. On paper- yes you like fine, but SS/SD is perhaps one of the most endurance intensive combos in the game when you're firing off moves one after another. Definitely go Core.
2) You're wasting an additional slot in Combat Jumping and Grant Cover. The Defensive bonus you are getting for yourself in CJ and other teammates in GC is negligible- save the slots and put them elsewhere. Drop your LOTG + Recharges in those sets and move on.
3) For the harder end game content, you're going to want to throw One with the Shield in there, even if it has no slots. I have a purple intensive build and have spent billions- and he's still a bit too squishy for my liking on incarnate trials (and I'm soft-capped to just about every positional defense). You'll want to make one with the shield one of your "Crap, I'm in too deep!" powers, and it's also not a bad selection for getting endurance back as well- you'll be spending it like no tomorrow.
4) Instead of 6 slotting boxing with Makos, 6 slot the Numina set in True Grit, and then 6 slot Stamina with the Performance Shifter set for the AOE defense- you're burning slots on Boxing that's not going to benefit you when Stamina is really, really an emphasis on this power combo (I can't stress that enough- you need every bit you can get, especially if you ever want to do farming (which you might as well, it's basically only second to SS/FA Brutes when built correctly).
There's also some other things, but I have a lot of work this morning so I'll try to get back to you later.
Ping me at @Psion or Psion2.
Thanks for the advice! How about these alterations?
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Punch -- FrcFbk-Dmg/KB(A), FrcFbk-Rechg%(3), FrcFbk-Dmg/EndRdx/KB(3), FrcFbk-Rchg/EndRdx(5), FrcFbk-Rchg/KB(5), FrcFbk-Acc/KB(7)
Level 1: Deflection -- RedFtn-EndRdx(A), RedFtn-Def(7), RedFtn-Def/EndRdx(9), RedFtn-Def/Rchg(9), RedFtn-EndRdx/Rchg(11), RedFtn-Def/EndRdx/Rchg(11)
Level 2: Haymaker -- T'Death-Dam%(A), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/Rchg(21), T'Death-Dmg/EndRdx(21), T'Death-Acc/Dmg(23), T'Death-Dmg/EndRdx/Rchg(23)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(31), Numna-Heal/Rchg(31), Numna-Heal/EndRdx/Rchg(34), Numna-Heal(45), Numna-Regen/Rcvry+(45)
Level 6: Boxing -- Acc-I(A)
Level 8: Knockout Blow -- T'Death-Dmg/Rchg(A), T'Death-Dmg/EndRdx(15), T'Death-Acc/Dmg/EndRdx(15), T'Death-Acc/Dmg(17), T'Death-Dam%(17), T'Death-Dmg/EndRdx/Rchg(19)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(29), HO:Membr(48)
Level 12: Battle Agility -- RedFtn-Def(A), RedFtn-EndRdx(36), RedFtn-Def/EndRdx/Rchg(36), RedFtn-EndRdx/Rchg(36), RedFtn-Def/Rchg(37), RedFtn-Def/EndRdx(37)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-ToHit/EndRdx(A), GSFC-ToHit(37), GSFC-ToHit/Rchg(39), GSFC-Rchg/EndRdx(40), GSFC-Build%(42), GSFC-ToHit/Rchg/EndRdx(42)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-EndRdx/Rchg(25), Aegis-ResDam/Rchg(31), Aegis-ResDam(39), Aegis-ResDam/EndRdx(46), Aegis-ResDam/EndRdx/Rchg(46)
Level 24: Weave -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx(25), RedFtn-EndRdx/Rchg(29), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def/Rchg(45), RedFtn-Def(46)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A)
Level 28: Grant Cover -- LkGmblr-Rchg+(A)
Level 30: Super Jump -- EndRdx-I(A)
Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Shield Charge -- Sciroc-Acc/Dmg(A), RechRdx-I(40), Sciroc-Dmg/EndRdx(42), Sciroc-Dmg/Rchg(43), Sciroc-Acc/Rchg(43), Sciroc-Acc/Dmg/EndRdx(43)
Level 38: One with the Shield -- Panac-Heal/+End(A)
Level 41: Superior Conditioning -- EndMod-I(A)
Level 44: Physical Perfection -- EndMod-I(A)
Level 47: Spring Attack -- KinCrsh-Acc/KB(A), KinCrsh-Dmg/KB(48), KinCrsh-Rchg/KB(48), KinCrsh-Rechg/EndRdx(50), KinCrsh-Dmg/EndRdx/KB(50), KinCrsh-Acc/Dmg/KB(50)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 50: Cardiac Total Core Revamp
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Level 1: Brawl -- Dmg-I(A)
Level 1: Fury
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Acc(13), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc/Rchg(27)
Liberty:
Citizen Hardcoil - 50 Fire/Rad Controller
Citizen Synthetic - 50 Emp/Eng defender
Citizen Marksman - 50 Arch/MM Blaster
Citizen Golem - 50 Stone/Fire Tank
HMS Shield - 50 Invul/SS Tank
Armordillo Burn - 50 Fire/energy Tank
Exodus Weapon - 50 Eng/Eng Blaster
This is the next step from a budget soft cap build I am currently using. The next goal is to increase the recharge and def debuff resist. Thoughts and input would be most welcome.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Punch -- FrcFbk-Dmg/KB(A), FrcFbk-Rechg%(3), FrcFbk-Dmg/EndRdx/KB(3), FrcFbk-Rchg/EndRdx(5), FrcFbk-Rchg/KB(5), FrcFbk-Acc/KB(7)
Level 1: Deflection -- RedFtn-EndRdx(A), RedFtn-Def(7), RedFtn-Def/EndRdx(9), RedFtn-Def/Rchg(9), RedFtn-EndRdx/Rchg(11), RedFtn-Def/EndRdx/Rchg(11)
Level 2: Haymaker -- T'Death-Dam%(A), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/Rchg(21), T'Death-Dmg/EndRdx(21), T'Death-Acc/Dmg(23), T'Death-Dmg/EndRdx/Rchg(23)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-Heal(31), Numna-Heal/Rchg(31), Aegis-ResDam(34), Aegis-ResDam/Rchg(45), Aegis-ResDam/EndRdx(45)
Level 6: Boxing -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(25), Mako-Dmg/Rchg(25), Mako-Acc/EndRdx/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Dam%(40)
Level 8: Knockout Blow -- T'Death-Dmg/Rchg(A), T'Death-Dmg/EndRdx(15), T'Death-Acc/Dmg/EndRdx(15), T'Death-Acc/Dmg(17), T'Death-Dam%(17), T'Death-Dmg/EndRdx/Rchg(19)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(29), HO:Membr(48)
Level 12: Battle Agility -- RedFtn-Def(A), RedFtn-EndRdx(36), RedFtn-Def/EndRdx/Rchg(36), RedFtn-EndRdx/Rchg(36), RedFtn-Def/Rchg(37), RedFtn-Def/EndRdx(37)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-ToHit/EndRdx(A), GSFC-ToHit(37), GSFC-ToHit/Rchg(39), GSFC-Rchg/EndRdx(40), GSFC-Build%(42), GSFC-ToHit/Rchg/EndRdx(42)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/Rchg(31), Aegis-ResDam(39), Aegis-ResDam/EndRdx(46), Aegis-ResDam/EndRdx/Rchg(46), Aegis-EndRdx/Rchg(48)
Level 24: Weave -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(29), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def/Rchg(45), RedFtn-Def(46), RedFtn-EndRdx(48)
Level 26: Combat Jumping -- DefBuff-I(A), LkGmblr-Rchg+(50)
Level 28: Grant Cover -- EndRdx-I(A), LkGmblr-Rchg+(50)
Level 30: Hurl -- FrcFbk-Rechg%(A)
Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Shield Charge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(42), Sciroc-Dmg/Rchg(43), Sciroc-Acc/Rchg(43), Sciroc-Acc/Dmg/EndRdx(43), RechRdx-I(50)
Level 38: Super Jump -- Empty(A)
Level 41: Superior Conditioning -- EndMod-I(A)
Level 44: Physical Perfection -- EndMod-I(A)
Level 47: Spring Attack -- FrcFbk-Rechg%(A)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 50: Cardiac Total Radial Revamp
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Level 1: Brawl -- Dmg-I(A)
Level 1: Fury
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(13), Efficacy-EndMod/Acc(13)
Liberty:
Citizen Hardcoil - 50 Fire/Rad Controller
Citizen Synthetic - 50 Emp/Eng defender
Citizen Marksman - 50 Arch/MM Blaster
Citizen Golem - 50 Stone/Fire Tank
HMS Shield - 50 Invul/SS Tank
Armordillo Burn - 50 Fire/energy Tank
Exodus Weapon - 50 Eng/Eng Blaster