DualBlades/Fire Aura - Pls help with Build


EJI

 

Posted

I just made a DB/FA and lvl 41 atm... I need you guys help with this builds sets.. I don't no much about sets. Every time I join a party I do info on everyone and notice they have alot of + this and that... So I made a build in mids with these sets.. I no alot of these cost alot of money so if you guys can pls help me make a build for someone that just hits 50 with a lil bit of money and then another build for for end game/final. Between my charactors i have like 80mil.. by 50 i should have more.. I've been doing gold reward rolls in AE and got a few Luck of the gambler.. those should sell fast..Pls help me out here.. I can be contacted in game at @Netblaise

Also I think i need max fire resist and alot of end/end regain.. Dual blades kills my end.. I might try a SS/Fa later also... This toon will mainly be my money maker/farmer...I will be doing trials/TF/Incarnate...Help em pls





Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

DualBlaze: Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Nimble Slash

  • (A) Hecatomb - Damage
  • (5) Hecatomb - Damage/Recharge
  • (17) Hecatomb - Accuracy/Damage/Recharge
  • (23) Hecatomb - Accuracy/Recharge
  • (23) Hecatomb - Damage/Endurance
  • (25) Hecatomb - Chance of Damage(Negative)
Level 1: Fire Shield
  • (A) Impervium Armor - Resistance
  • (39) Impervium Armor - Resistance/Endurance
  • (40) Impervium Armor - Endurance/Recharge
  • (43) Impervium Armor - Resistance/Endurance/Recharge
Level 2: Blazing Aura
  • (A) Eradication - Damage
  • (3) Eradication - Accuracy/Recharge
  • (3) Eradication - Damage/Recharge
  • (5) Eradication - Accuracy/Damage/Recharge
  • (9) Eradication - Accuracy/Damage/Endurance/Recharge
  • (17) Eradication - Chance for Energy Damage
Level 4: Ablating Strike
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (31) Mako's Bite - Accuracy/Damage
  • (40) Mako's Bite - Damage/Recharge
Level 6: Typhoon's Edge
  • (A) Eradication - Damage
  • (7) Eradication - Accuracy/Recharge
  • (7) Eradication - Damage/Recharge
  • (9) Eradication - Accuracy/Damage/Recharge
  • (11) Eradication - Accuracy/Damage/Endurance/Recharge
  • (11) Eradication - Chance for Energy Damage
Level 8: Blinding Feint
  • (A) Adjusted Targeting - To Hit Buff
  • (25) Adjusted Targeting - To Hit Buff/Recharge
Level 10: Temperature Protection
  • (A) Resist Damage IO
Level 12: Healing Flames
  • (A) Doctored Wounds - Recharge
  • (13) Doctored Wounds - Heal
  • (13) Doctored Wounds - Heal/Recharge
  • (43) Doctored Wounds - Heal/Endurance/Recharge
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Plasma Shield
  • (A) Aegis - Resistance/Endurance
  • (46) Aegis - Resistance
  • (46) Aegis - Resistance/Endurance/Recharge
Level 18: Vengeful Slice
  • (A) Mako's Bite - Accuracy/Damage
  • (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (19) Mako's Bite - Damage/Recharge
  • (33) Mako's Bite - Accuracy/Endurance/Recharge
  • (33) Mako's Bite - Chance of Damage(Lethal)
Level 20: Consume
  • (A) Performance Shifter - EndMod
  • (21) Performance Shifter - EndMod/Recharge
  • (21) Performance Shifter - EndMod/Accuracy
  • (39) Performance Shifter - Chance for +End
  • (39) Performance Shifter - EndMod/Accuracy/Recharge
Level 22: Boxing
  • (A) Accuracy IO
Level 24: Tough
  • (A) Impervium Armor - Resistance
  • (40) Impervium Armor - Resistance/Endurance
Level 26: Sweeping Strike
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (27) Obliteration - Damage
  • (27) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
  • (31) Obliteration - Chance for Smashing Damage
Level 28: Burn
  • (A) Obliteration - Damage
  • (29) Obliteration - Accuracy/Damage/Recharge
  • (29) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Obliteration - Accuracy/Recharge
Level 30: Combat Jumping
  • (A) Defense Buff IO
Level 32: Acrobatics
  • (A) Knockback Distance IO
  • (33) Endurance Reduction IO
Level 35: One Thousand Cuts
  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
Level 38: Fiery Embrace
  • (A) Recharge Reduction IO
Level 41: Electrifying Fences
  • (A) Gravitational Anchor - Immobilize
  • (42) Gravitational Anchor - Immobilize/Recharge
  • (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (43) Gravitational Anchor - Accuracy/Recharge
Level 44: Ball Lightning
  • (A) Ragnarok - Damage
  • (45) Ragnarok - Damage/Recharge
  • (45) Ragnarok - Damage/Endurance
  • (45) Ragnarok - Accuracy/Recharge
  • (46) Ragnarok - Accuracy/Damage/Recharge
Level 47: Power Slice
  • (A) Mako's Bite - Chance of Damage(Lethal)
  • (48) Mako's Bite - Damage/Recharge
  • (48) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (48) Mako's Bite - Accuracy/Damage
Level 49: Rise of the Phoenix
  • (A) Performance Shifter - EndMod/Accuracy/Recharge
  • (50) Performance Shifter - EndMod/Recharge
  • (50) Performance Shifter - Accuracy/Recharge
------------
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
  • (34) Miracle - Heal
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (34) Performance Shifter - Chance for +End
  • (34) Performance Shifter - EndMod/Recharge
  • (50) Performance Shifter - EndMod/Accuracy
Level 1: Brawl
  • (A) Damage Increase IO
Level 1: Fury
Level 1: Sprint
  • (A) Jumping IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 19.5% DamageBuff(Smashing)
  • 19.5% DamageBuff(Lethal)
  • 19.5% DamageBuff(Fire)
  • 19.5% DamageBuff(Cold)
  • 19.5% DamageBuff(Energy)
  • 19.5% DamageBuff(Negative)
  • 19.5% DamageBuff(Toxic)
  • 19.5% DamageBuff(Psionic)
  • 1.88% Defense(Smashing)
  • 1.88% Defense(Lethal)
  • 7.19% Defense(Fire)
  • 7.19% Defense(Cold)
  • 6.88% Defense(Energy)
  • 6.88% Defense(Negative)
  • 1.88% Defense(Psionic)
  • 3.75% Defense(Melee)
  • 4.38% Defense(Ranged)
  • 9.69% Defense(AoE)
  • 5.85% Max End
  • 35% Enhancement(RechargeTime)
  • 4% Enhancement(Heal)
  • 72% Enhancement(Accuracy)
  • 15% FlySpeed
  • 219.3 HP (14.63%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 3.3%
  • MezResist(Immobilize) 9.9%
  • MezResist(Stun) 6.6%
  • MezResist(Terrorized) 2.2%
  • 24.5% (0.41 End/sec) Recovery
  • 8.82% Resistance(Fire)
  • 8.82% Resistance(Cold)
  • 5% Resistance(Toxic)
  • 20% RunSpeed
  • 4% XPDebtProtection
------------
Set Bonuses:
Hecatomb
(Nimble Slash)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 5% Resistance(Toxic)
Impervium Armor
(Fire Shield)
  • 2.5% (0.04 End/sec) Recovery
  • 1.88% Defense(Psionic)
  • 2.25% Max End
Eradication
(Blazing Aura)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
  • 33.73 HP (2.25%) HitPoints
  • 2% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Mako's Bite
(Ablating Strike)
  • MezResist(Immobilize) 3.3%
  • 22.49 HP (1.5%) HitPoints
Eradication
(Typhoon's Edge)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
  • 33.73 HP (2.25%) HitPoints
  • 2% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Adjusted Targeting
(Blinding Feint)
  • 2% DamageBuff(All)
Doctored Wounds
(Healing Flames)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
Blessing of the Zephyr
(Super Jump)
  • 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
  • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
  • Knockback (Mag -4), Knockup (Mag -4)
Aegis
(Plasma Shield)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Mako's Bite
(Vengeful Slice)
  • MezResist(Immobilize) 3.3%
  • 22.49 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
Performance Shifter
(Consume)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
Impervium Armor
(Tough)
  • 2.5% (0.04 End/sec) Recovery
Obliteration
(Sweeping Strike)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Obliteration
(Burn)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Obliteration
(One Thousand Cuts)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Gravitational Anchor
(Electrifying Fences)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
Ragnarok
(Ball Lightning)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Mako's Bite
(Power Slice)
  • MezResist(Immobilize) 3.3%
  • 22.49 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
Performance Shifter
(Rise of the Phoenix)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.88%) HitPoints
Miracle
(Health)
  • 2.5% (0.04 End/sec) Recovery
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1463;666;1332;HEX;|
|78DA6D94D95213411486BB93095B400888095B302C4948202482DE5A226261118DF|
|A0071C40146A780228925DEF90AAE77FA06DEB9EB8BA82FE0027A814B0912CFE4FF|
|095895A94A7DD3A7FBFCE774FE9ECEDE9A6E7E7AF6CE49A5FDA71DB350C84FAD958|
|A962F6B2EDAF34A9EC6E992E94C39E66DAB5E46C1CA6C3E6B3996957267F23275CD|
|2A84109FB616ACE582959AB1ADB5F5FCA9D29AA99A732B2B4E6ACE3257EDE5C596C|
|A60C65E5C2ACAC88F91E30E0395F7D9E59B76C1BE6A3B7671BDF3CCAA3D9F62BD52|
|3E6B168A221A922686E5B7A5F69EB24F453D4A650C65C4C0B6387864844C80A124F|
|8CC4DD3955CAF8ACB4BCC50D1213016051331F0F9DE52A9A33F497E9FA13C9FC92F|
|A0F1156CD800DB36C19F92E545AEC77B5D556A8717C0D812F84BE0A3BE8FFA75D4A|
|FA37E03F59BA8DF44FDDF9255AFDDEECABAFE31F7F8047CE95A873DAAC651D47A21|
|F0A396D79FD39558F305320B26CE834171BB85BDB77C84E6A1F7E407F095CCB6A28|
|6A7358DBCB1497202FC23B301E81801EEBD9DFF453BFF83A33679037C2DE8C0BE8C|
|8EBBA875F81EF9108C3E22EF835AFAED441DD5D90D1DAFC482E84F07E9738C3E6F4|
|BB48B7D7595A1D1BD4DFE05C3BBA4EBA2F08DACEE614E0FD7F6724D2F7386A835B2|
|C3B3273DF4D187BE30FA0A49AC9F7DF58F70EF11704730C0F330C01A83D41A648DC|
|1DDFF6B0DB1BFB7EEB7C15AC349E85D91A9383D8FE7D8DB45F21298B80C9AB236C9|
|FD258F21363A419E208F7BE833F84356A7A89FA27FE3F4759C3E8FD3F7778234CF5|
|49ABE65E86BE601B8D124DF1BF7A0C790F76D3FA6F539F8179905370FAE8F63FDF7|
|FD9857F3FC44785E227BF5788E7A8DEA3D2246213F713046CD748D58A6466CA2466|
|CB2466CC6A8DE41E5B91AF339A37AEF284D2F1BDBAAF749F91F8B69CB05|
|-------------------------------------------------------------------|


 

Posted

i'l be respecing at lvl 50 so the build can be changed...


 

Posted

With all due respect, that build is pretty bad. Enough so that I hardly know where to begin... Stupid reply thingy would boot me before I was done typing anyway.

I'd recommend 2 builds, 1 for farming and 1 for PvE. Unless you're going to build an SS/Fire, in which case don't bother with a farm build. For farming, build for recharge, recharge, recovery, end redux in your powers, and recharge. Maybe sneak in fire defense if it's convenient.

For PvE, build for typed defense. Either s/l only, or s/l/e/n. I tossed together a quick example, I wouldn't call it a budget build by any stretch of the imagination; 80M should buy... well, maybe the rectified reticles. I tried to save a little by using smashing haymakers in place of kinetic combats. Upgrade these to KCs as your budget allows. I tried to keep the general flavor of your build, but dropped Mu for leadership powers to get defense numbers where I wanted them. A word on tactics: I'd use this situationally, as it's end drain you don't really need. Mostly a set mule, but useful in certain circumstances (BAF prisoner phase, high defense baddies, etc).
some highlights: decent recovery, 40% s/l once you've upgraded to KCs, build as is will cap s/l/e/n with a small purple insp. 12 pts kb protection, acceptable accuracy without tactics on.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Dual Blades
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Villain Profile:
Level 1: Power Slice -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(7)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(9), RctvArm-ResDam/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(11), S'fstPrt-ResDam/Def+(50), S'fstPrt-ResKB(50)
Level 2: Ablating Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(15), Dct'dW-Heal/Rchg(17), Dct'dW-Heal(17), Dct'dW-Rchg(19)
Level 6: Typhoon's Edge -- Erad-Acc/Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(19), Erad-Dmg/Rchg(21), C'ngBlow-Dmg/EndRdx(21), C'ngBlow-Dmg/Rchg(23)
Level 8: Blinding Feint -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(25), S'ngH'mkr-Dmg/Rchg(25), S'ngH'mkr-Dmg/EndRdx/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(27)
Level 10: Blazing Aura -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(23), Erad-%Dam(29), C'ngBlow-Acc/Dmg(29), C'ngBlow-Dmg/EndRdx(50)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(46)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam(31), RctvArm-ResDam/EndRdx/Rchg(33)
Level 18: Vengeful Slice -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(33), S'ngH'mkr-Dmg/Rchg(33), S'ngH'mkr-Dmg/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34)
Level 20: Consume -- Efficacy-Acc/Rchg(A), Efficacy-EndMod/Rchg(34)
Level 22: Boxing -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(45), S'ngH'mkr-Dmg/Rchg(45), S'ngH'mkr-Dmg/EndRdx/Rchg(48)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36)
Level 26: Sweeping Strike -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(37), Erad-Acc/Dmg/EndRdx/Rchg(37), C'ngBlow-Dmg/EndRdx(37), C'ngBlow-Dmg/Rchg(39)
Level 28: Burn -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(39), C'ngBlow-Dmg/EndRdx(40), C'ngBlow-Dmg/Rchg(40)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(42)
Level 32: One Thousand Cuts -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Dmg/EndRdx/Rchg(42), C'ngBlow-Dmg/EndRdx(43), C'ngBlow-Dmg/Rchg(43)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(43)
Level 38: Rise of the Phoenix -- Dsrnt-I(A)
Level 41: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46), GftotA-Def/EndRdx(46), GftotA-Run+(48)
Level 44: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-Pcptn(45)
Level 47: Super Jump -- Zephyr-ResKB(A)
Level 49: Temperature Protection -- S'fstPrt-ResKB(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), EndMod-I(3)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1444;660;1320;HEX;|
|78DA65945B6F125110C7F7C062E556A094426DB95328D02E107D3756AC51C1A24D7|
|C259B72040C52C225B18F7E0063E28B0FC6AFE09B77FD267E01A3ADBE78899AE0B0|
|F35FFAB01B36BFDD3933FF9933C39EFA83AAE7C5D5871715E1BEDCD347A3E6CE703|
|2968EBADEEE1ED815BA16E80E1BC6665DF6A4D4AA13BDD7DCE9E92D398AB0BD2AEF|
|CAFE486ABB5D393C6A5E9A0CF5C0B57E470E657FAC990F9EC6E1614FAB497DD0EDB|
|75DC6CBFE40CA96D778DCEDB63B635AF0995E2D391C75BA83C09541F7406B1C0D29|
|B93E1A937C84CAD9A0FB87625E5355691052AAA2DE026F33CFEC83F788155579397|
|317468C4389D1434E55CEA6C038D3956456C2C42831C2FC6986523E817C2EE4F320|
|9F07F91691EF35C18E18FB0D61D8166B4C7F1DDC632E3598BFC8DB8118C7579B917|
|BE998B9FC05BCCFFA2B7DE6EFD998843062166A5C43A40EDE649EDB0351DB2B8213|
|799C9F59770579D64FC01EFB56CC7CF45F7073FF843BC4F56E2F3353B4E6653DE12|
|DB27F0C7C4BF0719CDD87BEC7D0EF18FA9F40DFFF9057007505B09704F692C05E92|
|D84B127B7947081AD3998AE0639B614B3E620AAA2BC47AF610F4B6A0B705BD12F4E|
|CE41B469D61D49546BD69D49B469D7FC96B1575AE622E19CC2B833E66D0B72CE6F4|
|9EB0869835C4641193454C0E3139C4A85453946BB245D1F31C7A9EF733FFD16A1CB|
|A71E8E6A19B876E01BA05E87E986D19F34A614E05F023BE315A5336CA6C0B501D9B|
|E8CDA6397BE4DF56B92725273348BE4568179F51FE20F5FA39334C6B1AB4B54F3CA|
|337F456666DA58CEFEDD845DF1B6C624A97F2EDD422C41DCE5CBACE194F2CDEDF4F|
|2D36F194F3D89E8009DED3BA3A3F43E8378B2A582C658BA562B19CB7582E582CBBE|
|AFCEC99D62CAB0D757EBAA07EA77F7E764CFF034435DF88|
|-------------------------------------------------------------------|
edit to add: you could 'cheapify' it a bit more by using another defense set inplace of the LotGs (GotA is a nice choice)


 

Posted

When you post a build from Mid's please use the "Fruit Salad" color scheme. It's much easier to read on the blue/red background of the forums.

The build posted above by EJI is pretty good, so I'd say that's a great example for you. I don't have a DB/Fire build handy so I'm just gonna give you some general tips on building a character with IOs.

1.) Before you even start, ask yourself what you are going to use this particular character for. You have already decided this is going to be your Farmer/End-game character. Good choice!

2.) Examine what your powersets are and ask yourself what are it's strengths and weaknesses. Based on what you decided your goal was, what types of bonuses should you strive for?

3.) Learn the IO sets. I know this sounds obvious and I'm not trying to sound like a jerk, but as you become more accustomed to IO'ing you will begin to learn what IO sets do what. There are many factors to consider, such as the Purple Very Rare IO sets you have in your build. You said you only have about 80 million to work with + some stuff to sell. Well did you know that a single VR IO recipe can set you back anywhere from 600 to 800 million influence each? Where-as you can spend just a few million and slot an entire set of Positron's Blast. You lose out on a few % points of bonuses, but saved yourself about half a billion influence per IO.

4.) Don't chase set bonuses by sacrificing enhancement value. I noticed you only 3 slotted Ablating Strike for the HP bonus, but Ablating Strike is a key component of your attack chain. You gained a fraction of HPs but your attack is woefully underslotted. You had the right idea by slotting for +HP, but it's not something you should sacrifice good enhancement value for.

5.) Don't slot for +damage set bonuses on a Brute. Brute's have an extremely low base damage modifier. To make up for this Brute's gain the Fury mechanic and the ability to achieve up to 750% +damage from outside buffs. Going out of your way to get set bonuses for +2% damage here and +3% damage there is literally a drop in the bucket and will have no discernible effect. Slotting your attacks for straight up extra damage is far more important.

6.) You're slotting your armors somewhat willy nilly. Since /FA has no inherent defense you're not making much of an improvement by adding 2 or 3% here and there. For a Farming /FA Brute that has capped Fire resistance it's a very good idea to slot your armors with Titanium Coating. TC gives you +HP bonuses, and since you're also getting great enhancement value for your armors it's far better to get your +HP from here than from attacks, where you should be chasing the +Recharge from sets like Crushing Impact or Obliteration.

7.) Going back to the willy nilly slotting. You're trying to split your set-bonuses between recharge, hp, +dam and defense, but you're ending up with very, very little of anything making it all a waste. You threw some defense bonuses in that build but you have such incredibly small amounts that it's just a waste. Decide what you really want to build for and try to stack as much of that thing as possible. After that, work on the bonuses you want to round yourself out. Just don't break the rule of 5.

8.) Rule of Five: You can only stack a set-bonus 5 times. For example, Titanium Coating grants a +1.5% HP set-bonus. You can only ever stack that 1.5% 5 times. If you slot 6 sets of Titanium Coating, the 6th set will provide -no- bonus, and that applies across every set. So if you try to stack 5 of that bonus from Titanium Coating and then find another set that grants +1.5% HP then that 6th bonus will -not- work. you can only ever have 5 of any identical set bonus, regardless of where you are getting it from.

9.) There is one exception to the rule of 5. If a Global IO grants a bonus that is also granted as a regular set-bonus then those can stack. The most obvious example is the Luck of the Gambler 7.5% recharge IO. This IO can be stacked 5 times and no more than 5 times due to the Rule of Five. However, the set "Basilisk's Gaze" also grants 7.5% recharge on it's 4th set-bonus. Assuming your build can actually slot them, you can "break" the rule of 5 in this case by slotting 5 LotGs and 5 Basilisk's for a grand total of ten 7.5% recharge bonuses. This is because the game treats the Basilisk set bonus and the LotG global IO bonus as technically being two different things.

10.) Somewhat off the point, but when you're slotting a purple IO set, never use the IO that is the single enhancement bonus. For example, Hecatomb. That set will already nearly cap your damage enhancement value without the single Damage piece, so you are always better off slotting the Proc instead.

Here's some tips for making money:

1.) Always craft your IO before you sell it. Crafted IOs can sometimes go for double what the recipe goes for. Take the time to craft your IO and you will find your profits explode.

2.) Use this knowledge to buy IO recipes, get the salvage from AE or just buy it, craft your Recipe and then sell it on the market for profit. You can generally make loads of money doing this.

3.) If you haven't realized it yet, never buy a crafted IO. You will almost always save yourself a load of money if you just buy the Recipe and craft it yourself. Any rare and uncommon salvage can be had from the AE, making that essentially free. Hell, you'll even make money by farming for the tickets to buy your salvage.

4.) Look for off-level Recipes. Is the level 50 Recipe you want going for way more money than you're willing to pay? Check out the same recipe at level 48. The enhancement value is practically identical, yet look, it's 20,000,000 influence less. That's a steal!

5.) Use A-Merits. Run newspaper missions until you get some tips. Complete 10 of those Tip missions and the Morality Mission will open up. Affirm your morality and you'll gain an alignment merit. You can then take that alignment merit and trade it in for lets say, a Luck of the Gambler 7.5. Get it at the lowest level available and you just earned yourself a couple hundred million. Keep in mind that in order to earn these A-Merts you -must affirm- your current alignment, so if you're a villain you have to do villain tips and you have to complete the villain morality mission to get your A-Merit. Also keep in mind that the first time you affirm your alignment you will get 50 reward merits instead of the A-Merit and you can only do 5 tips a day, meaning you can only earn an A-Merit every other day.

Hope that helps.


 

Posted

that build is realy nice.. I think I'll try it for PVE.. i think I have enough to for it now... I need to work on a final pve build also... so much money...


 

Posted

Thisa whole thread is for AE Farming only.. I'll be making a PVE one later. But first I need to farm ae for the tickets then the rolls then the cash...

As far as denfese i'm trying to get as close to 45% Fire Defense.. I don't see any other way to get there.. I don't need health in a AE Farm those Aegis have given me 9%Defense. so far... total I'm at about 30 soemthing...I want atleast 10 more but don't no where to get it from...

Fire Defense, regen, recharge.. Thats what i need... I don't no anything about mids. I just looking for anything that can get me to 45%.. This build will end up being a build for a DB/Fa to work off of since there aren't any around...