REQUEST - PvE - Brute - Elec/Elec


electric_emu

 

Posted

So I've been messing around with various Elec/Elec brute builds, but to be honest I'm not very familiar with Brute IO builds in general, or Elec specifically. I have an Elec/Elec brute in SOs/generic IOs who does fairly well but as he nears 50 I'm a little lost as to what I should be building towards. Specifically:

1. How close to softcap defense is "enough" for a brute? I'm looking for a build that leans more towards offense (ie. recharge), but is capable of tanking most things in the game with support. Being able to step up to tank at least BAF/Lambda with a full (competent) league is kind of the benchmark I want.
2. I know Energize can be perma with enough recharge but I'm wondering if it's worth it? I'm thinking not, but the most similar character I have is a Fire/Fire tanker so I get a bit concerned when I don't have a heal that comes up quickly.
3. Assuming I go for a high recharge build, which attacks are skippable? I was looking at Jacob's Ladder and Thunder Strike as potential skips, but I'm not sure if that would leave me with holes in my attack chain. Thunder Strike in particular is a big question mark, since I've always hated the long animation but I don't know if I would have enough AoE without it.

As far as budget goes, assume that anything short of PvP IOs is fair game, but my out-of-game budget isn't the best so I would prefer not to do anything that required Boosters to meet a goal.


A circle forms, everybody comes round
Just to hear the incredible sound
Of a genius smashing expectations

- Jonathan Coulton

 

Posted

I'm not too sure about what to do with Electric Melee, but I have a Broadsword/Electric Armor Brute that I am very happy with. It's a more balanced build; I've got 32.5% s/l defense to softcap on one purple (and 30+ melee so I can softcap that on one Parry) while getting 96.25% recharge before Hasten. With t3 Spiritual Alpha Hasten is permanent and Energize is only a few seconds short. The build was definitely created with BS's Parry in mind, however I think it could be tweaked to fit Elec Melee. There are no purples, I don't have the patience to get them or save for them.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

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Allen Steele: Level 50 Mutation Brute
Primary Power Set: Broad Sword
Secondary Power Set: Electric Armor
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Arctic Mastery

Villain Profile:
Level 1: Hack

  • (A) Kinetic Combat - Accuracy/Damage
  • (23) Kinetic Combat - Damage/Endurance/Recharge
  • (25) Kinetic Combat - Damage/Recharge
  • (25) Kinetic Combat - Damage/Endurance
  • (27) Crushing Impact - Accuracy/Damage/Endurance
Level 1: Charged Armor
  • (A) Reactive Armor - Resistance/Endurance
  • (3) Reactive Armor - Resistance
  • (3) Reactive Armor - Resistance/Recharge
  • (5) Reactive Armor - Resistance/Endurance/Recharge
Level 2: Slice
  • (A) Obliteration - Damage
  • (5) Obliteration - Accuracy/Recharge
  • (9) Obliteration - Damage/Recharge
  • (13) Obliteration - Accuracy/Damage/Recharge
  • (17) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (17) Obliteration - Chance for Smashing Damage
Level 4: Fly
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 6: Conductive Shield
  • (A) Reactive Armor - Resistance
  • (7) Reactive Armor - Resistance/Endurance
  • (7) Reactive Armor - Resistance/Recharge
  • (9) Reactive Armor - Resistance/Endurance/Recharge
Level 8: Parry
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Kinetic Combat - Accuracy/Damage
  • (33) Kinetic Combat - Damage/Endurance
  • (37) Kinetic Combat - Knockdown Bonus
  • (50) Kinetic Combat - Damage/Recharge
Level 10: Static Shield
  • (A) Reactive Armor - Resistance
  • (11) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Resistance/Recharge
  • (13) Reactive Armor - Resistance/Endurance/Recharge
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 14: Hasten
  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO
  • (15) Recharge Reduction IO
Level 16: Grounded
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (45) Aegis - Psionic/Status Resistance
  • (45) Aegis - Resistance
  • (45) Aegis - Resistance/Endurance/Recharge
Level 18: Whirling Sword
  • (A) Obliteration - Damage
  • (19) Obliteration - Damage/Recharge
  • (19) Obliteration - Accuracy/Recharge
  • (21) Obliteration - Accuracy/Damage/Recharge
  • (21) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (23) Obliteration - Chance for Smashing Damage
Level 20: Lightning Reflexes
  • (A) Run Speed IO
Level 22: Lightning Field
  • (A) Obliteration - Damage
  • (42) Obliteration - Accuracy/Recharge
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (43) Obliteration - Chance for Smashing Damage
  • (43) Obliteration - Damage/Recharge
  • (43) Obliteration - Accuracy/Damage/Recharge
Level 24: Boxing
  • (A) Stupefy - Chance of Knockback
Level 26: Disembowel
  • (A) Kinetic Combat - Accuracy/Damage
  • (36) Kinetic Combat - Damage/Endurance
  • (36) Kinetic Combat - Damage/Recharge
  • (37) Kinetic Combat - Damage/Endurance/Recharge
  • (37) Crushing Impact - Accuracy/Damage/Endurance
Level 28: Energize
  • (A) Healing IO
  • (29) Healing IO
  • (29) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 30: Tough
  • (A) Reactive Armor - Resistance
  • (31) Reactive Armor - Resistance/Endurance
  • (31) Reactive Armor - Resistance/Endurance/Recharge
  • (31) Reactive Armor - Resistance/Recharge
Level 32: Head Splitter
  • (A) Obliteration - Chance for Smashing Damage
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Damage
  • (34) Obliteration - Accuracy/Recharge
  • (34) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
Level 35: Power Sink
  • (A) Efficacy Adaptor - EndMod/Endurance
  • (39) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (40) Efficacy Adaptor - EndMod/Recharge
  • (40) Efficacy Adaptor - EndMod
  • (40) Efficacy Adaptor - EndMod/Accuracy
  • (42) Efficacy Adaptor - Accuracy/Recharge
Level 38: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense/Endurance
  • (39) Luck of the Gambler - Defense
Level 41: Block of Ice
  • (A) Basilisk's Gaze - Accuracy/Recharge
  • (48) Basilisk's Gaze - Accuracy/Hold
  • (48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (48) Basilisk's Gaze - Recharge/Hold
Level 44: Ice Blast
  • (A) Entropic Chaos - Accuracy/Damage
  • (46) Entropic Chaos - Chance of Heal Self
  • (46) Entropic Chaos - Damage/Endurance
  • (50) Entropic Chaos - Damage/Recharge
  • (50) Entropic Chaos - Damage/Endurance/Recharge
Level 47: Hover
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Afterburner
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (46) Efficacy Adaptor - EndMod/Accuracy


 

Posted

Thanks for the build, I'll play around with it and see if I can come up with something workable for Elec Melee.


A circle forms, everybody comes round
Just to hear the incredible sound
Of a genius smashing expectations

- Jonathan Coulton

 

Posted

It shouldn't be all that different. Despite Broadsword's inclination towards single target damage, it actually has a fair few AoEs (since Head Splitter takes PBAoE IOs). If you picked up both single ST punches and Air Super (or even slot Brawl) you could sneak the Kinetic Combats in there. Just an idea.