Fire/Psi Build advice


BadBad_Girl

 

Posted

Havent played this game in a very long time. I am not too good with builds as it is. Please let me know what you think of this build.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Char -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(3), Thundr-Dmg/EndRdx/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Hold-I(5), Hold-I(7)
Level 1: Psionic Dart -- Empty(A)
Level 2: Mind Probe -- Empty(A)
Level 4: Fire Cages -- Enf'dOp-EndRdx/Immob(A), Enf'dOp-Acc/Immob/Rchg(7), Enf'dOp-Acc/EndRdx(9), Enf'dOp-Acc/Immob(9), Enf'dOp-Acc/Rchg(11)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(39)
Level 8: Hot Feet -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(11), TmpRdns-Acc/EndRdx(13), TmpRdns-EndRdx/Rchg/Slow(13), TmpRdns-Acc/Dmg/Slow(15), C'ngBlow-Dmg/EndRdx(15)
Level 10: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(39)
Level 12: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(17), Stpfy-Acc/EndRdx(17), Stpfy-Stun/Rng(19), Stpfy-Acc/Stun/Rchg(19), Rope-Acc/Stun/Rchg(21)
Level 14: Super Jump -- Jump-I(A)
Level 16: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(46), Posi-Dmg/Rchg(46), Posi-Acc/Dmg/EndRdx(50), Posi-Dmg/Rng(50)
Level 18: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def(27), RedFtn-EndRdx(27), RedFtn-Def/Rchg(34), RedFtn-Def/EndRdx/Rchg(34)
Level 20: Drain Psyche -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal(21), Dct'dW-Rchg(23), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(25), Acc(25)
Level 22: Kick -- Empty(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A)
Level 26: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def(34), RedFtn-EndRdx(36), RedFtn-Def/Rchg(37), RedFtn-Def/EndRdx/Rchg(37)
Level 28: Subdue -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(29), Decim-Dmg/Rchg(29), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(31), Ruin-Dmg/Rchg(31)
Level 30: Cinders -- Empty(A)
Level 32: Fire Imps -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33)
Level 35: Sleet -- UndDef-Rchg(A), UndDef-Rchg/EndRdx(36), Achilles-ResDeb%(36)
Level 38: Psychic Shockwave -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Dmg/EndRdx(40), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Rchg(43)
Level 41: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def(42), RedFtn-EndRdx(42), RedFtn-Def/Rchg(42), RedFtn-Def/EndRdx/Rchg(43), LkGmblr-Rchg+(43)
Level 44: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(45), TmpRdns-EndRdx/Rchg/Slow(46)
Level 47: Psionic Lance -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx/Rchg(48), Mantic-Dmg/EndRdx(48), Mantic-Acc/ActRdx/Rng(48), Mantic-Dmg/ActRdx/Rchg(50)
Level 49: Hoarfrost -- HO:Ribo(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(40)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(39)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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Posted

Ok I reworked it, not sure if I violated any rule of 5, due to the fact im not sure i completely understand the rule heh. Any advice would be VERY helpful. Thanks for looking.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Medicine
Power Pool: Concealment
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(5), G'Wdw-Acc/Hold/Rchg(5), G'Wdw-Acc/Rchg(7)
Level 1: Psionic Dart -- RechRdx-I(A)
Level 2: Mind Probe -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(13), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Dmg/EndRdx/Rchg(15)
Level 4: Fire Cages -- Enf'dOp-EndRdx/Immob(A), Enf'dOp-Acc/Immob/Rchg(15), Enf'dOp-Acc/EndRdx(17), Enf'dOp-Acc/Immob(17), Enf'dOp-Immob/Rng(19)
Level 6: Combat Jumping -- LkGmblr-Def/Rchg(A)
Level 8: Hot Feet -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(9), TmpRdns-Acc/EndRdx(9), TmpRdns-EndRdx/Rchg/Slow(11), TmpRdns-Acc/Dmg/Slow(19), C'ngBlow-Dmg/EndRdx(21)
Level 10: Hasten -- RechRdx(A), RechRdx(36), RechRdx(36)
Level 12: Flashfire -- Stpfy-Acc/Stun/Rchg(A), Stpfy-Stun/Rng(21), Stpfy-Acc/EndRdx(23), Stpfy-EndRdx/Stun(23), Stpfy-Acc/Rchg(25), Rope-Acc/Stun/Rchg(25)
Level 14: Stimulant -- RechRdx-I(A)
Level 16: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(34), Posi-Acc/Dmg/EndRdx(34), Posi-Dmg/Rng(36)
Level 18: Aid Self -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(46), Dct'dW-Heal/EndRdx/Rchg(50), Dct'dW-Heal/EndRdx(50), Dct'dW-Rchg(50)
Level 20: Drain Psyche -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(27), Dct'dW-Rchg(27), Dct'dW-Heal/Rchg(33), Dct'dW-Heal/EndRdx/Rchg(33), Acc(33)
Level 22: Stealth -- LkGmblr-Def/Rchg(A)
Level 24: Invisibility -- LkGmblr-Def/Rchg(A)
Level 26: Grant Invisibility -- LkGmblr-Def/Rchg(A)
Level 28: Subdue -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(29), Decim-Dmg/Rchg(29), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(31), Ruin-Dmg/Rchg(31)
Level 30: Resuscitate -- EndRdx-I(A)
Level 32: Fire Imps -- ExRmnt-EndRdx/Dmg/Rchg(A), ExRmnt-Acc/Rchg(40), ExRmnt-Acc/Dmg/Rchg(42), ExRmnt-Dmg/EndRdx(42)
Level 35: Sleet -- CtlSpd-EndRdx/Rchg/Slow(A), CtlSpd-Acc/EndRdx(37), CtlSpd-Acc/Slow(37), CtlSpd-Rng/Slow(37), CtlSpd-Dmg/Slow(40)
Level 38: Psionic Lance -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx/Rchg(39), Mantic-Dmg/EndRdx(39), Mantic-Acc/ActRdx/Rng(39), Mantic-Dmg/ActRdx/Rchg(40)
Level 41: Frozen Armor -- RedFtn-Def/Rchg(A), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def/EndRdx(43), RedFtn-Def(43)
Level 44: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rng(46)
Level 47: Psychic Shockwave -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Rchg(48), Sciroc-Dmg/Rchg(48), Sciroc-Acc/Dmg/EndRdx(48)
Level 49: Super Jump -- Jump-I(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(7)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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Posted

before you go any farther. What are you wanting from this build? I assume permadom and survivability.

While many will disagree, I don't subscribe to the softcap S/L defense side of character builds. I tend to focus on raising my Hit points, Regen and resistences. a lot of hits may get through but they dont hurt as much as having a big hit slide past your defense. I also focus heavily on recharge and boost my damage output with my alpha incarnate

Also there is no need for the medicine pool on a fire/psi dom if you need aid self your doing it wrong..IMO

This is my current live build for my fire/psi. it is an expensive build, but you could substitute the purples with other sets tweak it here and there and still be good.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Demonic Comic: Level 50 Mutation Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Fire Mastery

Villain Profile:
Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(13), BasGaze-EndRdx/Rchg/Hold(13)
Level 1: Psionic Dart -- Acc-I(A)
Level 2: Mind Probe -- Hectmb-Dmg/EndRdx(A), Hectmb-Acc/Rchg(3), Hectmb-Acc/Dmg/Rchg(5), Hectmb-Dmg/Rchg(7), Hectmb-Dmg(9)
Level 4: Fire Cages -- GravAnch-Immob(A), GravAnch-Acc/Immob/Rchg(5), GravAnch-Acc/Rchg(7), GravAnch-Hold%(11), GravAnch-Immob/Rchg(17), Dmg-I(48)
Level 6: Stealth -- LkGmblr-Rchg+(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(11)
Level 12: Flashfire -- Amaze-Stun(A), Amaze-Acc/Rchg(15), Amaze-EndRdx/Stun(23), Amaze-Stun/Rchg(25), Amaze-Acc/Stun/Rchg(25)
Level 14: Super Speed -- Run-I(A)
Level 16: Psychic Scream -- Ragnrk-Dmg/Rchg(A), Ragnrk-Dmg(17), Ragnrk-Acc/Dmg/Rchg(29), Ragnrk-Acc/Rchg(31), Ragnrk-Dmg/EndRdx(31)
Level 18: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 20: Drain Psyche -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(21), Dct'dW-Rchg(23), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-Heal/Rchg(34)
Level 22: Super Jump -- Jump-I(A)
Level 24: Maneuvers -- LkGmblr-Rchg+(A)
Level 26: Hot Feet -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(27), TmpRdns-Acc/EndRdx(37), TmpRdns-Rng/Slow(37), TmpRdns-EndRdx/Rchg/Slow(37), Dmg-I(39)
Level 28: Subdue -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(29), Decim-Dmg/Rchg(39), Decim-Acc/EndRdx/Rchg(40), Decim-Acc/Dmg/Rchg(40)
Level 30: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(31), AdjTgt-ToHit/EndRdx/Rchg(33), AdjTgt-EndRdx/Rchg(33), AdjTgt-ToHit/EndRdx(42)
Level 32: Fire Imps -- C'Arms-Acc/Dmg/Rchg(A), C'Arms-Acc/Dmg(34), C'Arms-Dmg/EndRdx(34), C'Arms-EndRdx/Dmg/Rchg(36), Dmg-I(50)
Level 35: Psionic Lance -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(36), Mantic-Acc/ActRdx/Rng(36), Mantic-Dmg/ActRdx/Rchg(39), Mantic-Dmg/EndRdx/Rchg(43)
Level 38: Psychic Shockwave -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(40), Armgdn-Acc/Dmg/Rchg(42), Armgdn-Acc/Rchg(45), Armgdn-Dam%(45), Sciroc-Dmg/EndRdx(46)
Level 41: Rain of Fire -- RechRdx-I(A), Posi-Acc/Dmg(42), Posi-Acc/Dmg/EndRdx(43), Posi-Dmg/Rchg(43), Posi-Dmg/Rng(46), Posi-Dmg/EndRdx(50)
Level 44: Fire Shield -- HO:Ribo(A), HO:Ribo(45), HO:Ribo(46)
Level 47: Rise of the Phoenix -- RechRdx-I(A), RechRdx-I(48)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 50: Musculature Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 50: Pyronic Partial Core Judgement
Level 50: Barrier Invocation
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Mrcl-Rcvry+(19), Mrcl-Heal(21), RgnTis-Regen+(33)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(15), P'Shift-EndMod/Acc(48), P'Shift-End%(50)



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Leader/Founder of Order Sixty-Six Guardian Server

 

Posted

Thanks for the reply. What I wanted was perma Dom and something to farm with. I havent played in so long that its hard to come up with something.

I didnt take medicine for anything other than the fact of all the choices it just seemed the best. The reason was to get the demez. I slotted aid self just for the recharge.

I dont mind spending money on a build if its worth it. Looks like you spent a lot of time on yours, and it shows.

90% of my enhancements in that build I have now. So I threw it together with what I had. Ill mess with your build and see if I cant get something decent with the enhancements I have till I can get some new ones.


 

Posted

if you are permadomed you wont need a demez, keep one breakfree available for the rare chance that something will break through dom and you will be good to go.


Leader/Founder of Order Sixty-Six Guardian Server

 

Posted

Here is my current farm build Incarnate I dont have selected or even on.. I do have the tier 3 Reactive and then took T3 Rebirth.. Softcapped S/L 93% rech without hasten. There a 4sec delay from perma hasten but I could easy spend more dough to do make perma
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

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FarmPun!: Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Ring of Fire -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(34), Enf'dOp-Acc/EndRdx(40), Enf'dOp-Immob/Rng(42), Enf'dOp-Acc/Immob/Rchg(42), Enf'dOp-Acc/Immob(42)
Level 1: Psionic Dart -- Decim-Acc/EndRdx/Rchg(A), Decim-Acc/Dmg(43), Decim-Dmg/Rchg(43), Decim-Acc/Dmg/Rchg(43), Decim-Build%(50)
Level 2: Fire Cages -- GravAnch-Hold%(A), GravAnch-Immob/Rchg(3), GravAnch-Acc/Immob/Rchg(3), GravAnch-Acc/Rchg(5), GravAnch-Immob/EndRdx(5), Posi-Dam%(7)
Level 4: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(36)
Level 8: Hot Feet -- Erad-%Dam(A), Erad-Dmg(11), Erad-Dmg/Rchg(19), Erad-Acc/Dmg/EndRdx/Rchg(19), Sciroc-Dmg/EndRdx(36), Sciroc-Acc/Dmg/EndRdx(36)
Level 10: Super Speed -- Zephyr-Travel(A)
Level 12: Flashfire -- Amaze-ToHitDeb%(A), Amaze-Acc/Stun/Rchg(13), Amaze-Acc/Rchg(13), Amaze-EndRdx/Stun(17), Amaze-Stun/Rchg(17)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(15)
Level 16: Psychic Scream -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(46), Ragnrk-Acc/Dmg/Rchg(46), Ragnrk-Acc/Rchg(50), Ragnrk-Dmg/EndRdx(50)
Level 18: Boxing -- Empty(A)
Level 20: Drain Psyche -- Nictus-Acc/EndRdx/Rchg(A), Nictus-Acc/Heal(21), Nictus-Acc/EndRdx/Heal/HP/Regen(21), Nictus-%Dam(25), Nictus-Heal/HP/Regen/Rchg(27)
Level 22: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(23), S'fstPrt-ResKB(23), TtmC'tng-ResDam/EndRdx(25)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def(31), LkGmblr-Def/EndRdx/Rchg(34)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(29), LkGmblr-Def(29)
Level 28: Assault -- EndRdx-I(A)
Level 30: Super Jump -- Winter-ResSlow(A)
Level 32: Fire Imps -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(33), C'Arms-Dmg/EndRdx(33), C'Arms-Acc/Dmg/Rchg(33), S'bndAl-Build%(34)
Level 35: Tactics -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(37)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Sleet -- Achilles-ResDeb%(A)
Level 44: Hoarfrost -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(45), Dct'dW-Rchg(45), Dct'dW-Heal/Rchg(45), Dct'dW-Heal/EndRdx/Rchg(46)
Level 47: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(48)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 0: Invader
Level 0: High Pain Threshold
Level 0: Born In Battle
Level 50: Spiritual Boost
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Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(7), P'Shift-EndMod/Acc(9), P'Shift-EndMod/Rchg(9)



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