My AR/Dev Blaster Builds
Whirlwind is not spose to be in there I actually took taser but I just noticed something I could improve apon. Get rid of burnout, take Ignite use those slots to put Jav Volleys in for more range and then take TP and toss in a micro there.
I think your indecisive going from your second post. So perhaps you are looking for some critique. In the top build the second Microfilament in jump could of been an IO and less expensive and the rechg in Hibernate is a waste but I do feel that its not as damaging as it could be so some slots which are put into travel eeeking out not much could be of better use in your attacks.
Second build similar, too many Microfilaments in SJ, this time most certainly superspeed, well over speed cap, again with Hibernate and its rechg, rechg what you like you're unlikely to need to rechg it. The 2 efficicacy adapters are probably best swapped with performance shifters. Whirlwind I don't see why you picked it at all. You've got lots of +rechg in the build but with slot repositioning I think you could have that with better end rec vs end use window.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
This first one is my PvE build, built with Lethal and Smashing Defense in mind.
Hero Plan by Mids' Hero Designer 1.95
http://www.cohplanner.com/
Click this DataLink to open the build!
Wally Jones Lethal and Smashing Def: Level 50 Natural Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Burst
- (A) Devastation - Accuracy/Damage
- (19) Devastation - Accuracy/Damage/Recharge
- (34) Devastation - Accuracy/Damage/Endurance/Recharge
Level 1: Web Grenade- (A) Enfeebled Operation - Accuracy/Recharge
- (3) Enfeebled Operation - Endurance/Immobilize
- (3) Enfeebled Operation - Accuracy/Endurance
- (5) Enfeebled Operation - Immobilize/Range
- (5) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (7) Enfeebled Operation - Accuracy/Immobilize
Level 2: Slug- (A) Apocalypse - Chance of Damage(Negative)
- (17) Apocalypse - Damage/Recharge
- (17) Apocalypse - Accuracy/Damage/Recharge
- (19) Apocalypse - Accuracy/Recharge
- (50) Apocalypse - Damage/Endurance
Level 4: Caltrops- (A) Recharge Reduction IO
Level 6: Flurry- (A) Kinetic Combat - Accuracy/Damage
- (42) Kinetic Combat - Damage/Endurance
- (42) Kinetic Combat - Damage/Recharge
- (42) Kinetic Combat - Damage/Endurance/Recharge
Level 8: Hasten- (A) Recharge Reduction IO
- (9) Recharge Reduction IO
- (11) Recharge Reduction IO
Level 10: Targeting Drone- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
Level 12: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (13) Karma - Knockback Protection
Level 14: Super Speed- (A) HamiO:Microfilament Exposure
- (40) HamiO:Microfilament Exposure
Level 16: Super Jump- (A) HamiO:Microfilament Exposure
- (40) HamiO:Microfilament Exposure
Level 18: Boxing- (A) Kinetic Combat - Accuracy/Damage
- (37) Kinetic Combat - Damage/Endurance
- (46) Kinetic Combat - Damage/Recharge
- (46) Kinetic Combat - Damage/Endurance/Recharge
Level 20: Flamethrower- (A) Positron's Blast - Accuracy/Damage
- (21) Positron's Blast - Damage/Endurance
- (21) Positron's Blast - Damage/Recharge
- (23) Positron's Blast - Damage/Range
- (23) Positron's Blast - Accuracy/Damage/Endurance
- (25) Recharge Reduction IO
Level 22: Cloaking Device- (A) Endurance Reduction IO
- (50) Luck of the Gambler - Recharge Speed
Level 24: Tough- (A) Reactive Armor - Resistance/Endurance
- (25) Reactive Armor - Resistance/Recharge
- (37) Reactive Armor - Endurance/Recharge
- (39) Reactive Armor - Resistance/Endurance/Recharge
Level 26: Weave- (A) HamiO:Enzyme Exposure
- (27) HamiO:Enzyme Exposure
- (27) Luck of the Gambler - Recharge Speed
- (29) Karma - Knockback Protection
Level 28: Ignite- (A) Positron's Blast - Accuracy/Damage
- (29) Positron's Blast - Damage/Endurance
- (31) Positron's Blast - Damage/Recharge
- (31) Positron's Blast - Damage/Range
- (31) Positron's Blast - Accuracy/Damage/Endurance
Level 30: Stimulant- (A) Interrupt Reduction IO
Level 32: Full Auto- (A) Ragnarok - Damage
- (33) Ragnarok - Damage/Recharge
- (33) Ragnarok - Accuracy/Damage/Recharge
- (33) Ragnarok - Accuracy/Recharge
- (34) Ragnarok - Damage/Endurance
Level 35: Aid Self- (A) Doctored Wounds - Heal/Endurance
- (36) Doctored Wounds - Endurance/Recharge
- (36) Doctored Wounds - Heal/Recharge
- (36) Doctored Wounds - Heal/Endurance/Recharge
- (37) Doctored Wounds - Heal
Level 38: Gun Drone- (A) Expedient Reinforcement - Accuracy/Recharge
- (43) Expedient Reinforcement - Accuracy/Damage
- (43) Expedient Reinforcement - Damage/Endurance
- (43) Expedient Reinforcement - Accuracy/Damage/Recharge
Level 41: Snow Storm- (A) Endurance Reduction IO
Level 44: Frozen Armor- (A) HamiO:Enzyme Exposure
- (45) HamiO:Enzyme Exposure
- (45) Steadfast Protection - Resistance/+Def 3%
- (45) Gladiator's Armor - TP Protection +3% Def (All)
- (46) Luck of the Gambler - Recharge Speed
Level 47: Hoarfrost- (A) Doctored Wounds - Heal/Endurance
- (48) Doctored Wounds - Endurance/Recharge
- (48) Doctored Wounds - Heal/Recharge
- (48) Doctored Wounds - Heal/Endurance/Recharge
- (50) Doctored Wounds - Heal
Level 49: Hibernate- (A) Recharge Reduction IO
Level 0: Freedom Phalanx ReserveLevel 0: Portal Jockey
Level 0: Task Force Commander
Level 50: Musculature Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 0: The Atlas Medallion
Level 50: Robotic Drones Core Superior Ally
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Level 1: Brawl
- (A) Kinetic Combat - Accuracy/Damage
- (13) Kinetic Combat - Damage/Endurance
- (15) Kinetic Combat - Damage/Recharge
- (15) Kinetic Combat - Damage/Endurance/Recharge
Level 1: DefianceLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Run Speed IO
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (7) Miracle - +Recovery
- (9) Panacea - +Hit Points/Endurance
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Performance Shifter - EndMod
- (34) Performance Shifter - EndMod/Recharge
- (39) Performance Shifter - Chance for +End
- (39) Efficacy Adaptor - EndMod
- (40) Efficacy Adaptor - EndMod/Recharge
Pretty good, I don't get hit often and if I do I pop Aid Self or Hoarfrost. I shoot stuff, it dies.Now onto my next build. Some people will tell you to reroll but what if you actually like the set and character also I have 986 badges on this guy and I'm, not rerolling for PvP so I did my best and made a AR/Dev PvP build, I focused on Jav Volley's to increase Flamethrowers range to 75 feet, other than that I put a proc in slug and burst.
Hero Plan by Mids' Hero Designer 1.95
http://www.cohplanner.com/
Click this DataLink to open the build!
Wally Jones ARDev PvP Build: Level 50 Natural Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Burst
- (A) Gladiator's Javelin - Chance of Damage(Toxic)
- (9) Gladiator's Javelin - Accuracy/Damage
- (11) Gladiator's Javelin - Accuracy/Damage/End/Rech
- (11) Gladiator's Javelin - Accuracy/Endurance/Recharge
- (13) Gladiator's Javelin - Damage/Recharge
- (13) Apocalypse - Damage
Level 1: Web Grenade- (A) Gravitational Anchor - Immobilize/Recharge
- (3) Gravitational Anchor - Immobilize
- (3) Gravitational Anchor - Accuracy/Recharge
- (7) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (7) Gravitational Anchor - Chance for Hold
- (9) Range IO
Level 2: Slug- (A) Apocalypse - Damage/Endurance
- (15) Apocalypse - Damage/Recharge
- (15) Apocalypse - Accuracy/Recharge
- (17) Apocalypse - Accuracy/Damage/Recharge
- (17) Apocalypse - Chance of Damage(Negative)
- (19) Gladiator's Javelin - Chance of Damage(Toxic)
Level 4: Hasten- (A) Recharge Reduction IO
- (5) Recharge Reduction IO
- (5) Recharge Reduction IO
Level 6: Super Speed- (A) HamiO:Microfilament Exposure
- (21) HamiO:Microfilament Exposure
- (21) HamiO:Microfilament Exposure
- (23) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 8: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (40) Karma - Knockback Protection
- (40) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 10: Super Jump- (A) HamiO:Microfilament Exposure
- (19) HamiO:Microfilament Exposure
- (23) HamiO:Microfilament Exposure
- (25) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 12: Targeting Drone- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (36) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (37) Rectified Reticle - Increased Perception
Level 14: Acrobatics- (A) Endurance Reduction IO
Level 16: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (39) Karma - Knockback Protection
Level 18: Tactics- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 20: Cloaking Device- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Endurance/Recharge
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (37) Karma - Knockback Protection
Level 22: Flamethrower- (A) HamiO:Centriole Exposure
- (25) HamiO:Nucleolus Exposure
- (27) Javelin Volley - Accuracy/Damage
- (27) Range IO
- (29) Javelin Volley - Chance of Damage(Lethal)
- (29) Range IO
Level 24: Vengeance- (A) Luck of the Gambler - Recharge Speed
Level 26: Burnout- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (33) Recharge Reduction IO
Level 28: Beanbag- (A) Absolute Amazement - Accuracy/Recharge
- (33) Absolute Amazement - Stun/Recharge
- (34) Absolute Amazement - Stun
- (34) Absolute Amazement - Accuracy/Stun/Recharge
- (34) Absolute Amazement - Endurance/Stun
Level 30: Trip Mine- (A) Fury of the Gladiator - Damage/Recharge
- (42) Fury of the Gladiator - Chance for Res Debuff
- (42) Fury of the Gladiator - Damage/Endurance/Recharge
- (42) Fury of the Gladiator - Accuracy/Endurance/Recharge
- (43) Fury of the Gladiator - Accuracy/Damage
- (43) Fury of the Gladiator - Accuracy/Damage/End/Rech
Level 32: Full Auto- (A) Ragnarok - Damage/Endurance
- (37) Ragnarok - Accuracy/Recharge
- (43) Ragnarok - Damage
- (45) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
Level 35: Flash Freeze- (A) Javelin Volley - Accuracy/Damage
- (48) Javelin Volley - Damage/Recharge
Level 38: Whirlwind- (A) Knockback Distance IO
Level 41: Hoarfrost- (A) Panacea - Endurance/Recharge
- (45) Panacea - Heal/Endurance
- (46) Panacea - Heal
- (46) Panacea - Hea/Recharge
- (46) Panacea - Heal/Endurance/Recharge
Level 44: Frozen Armor- (A) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Defense/Endurance/Recharge
- (50) Luck of the Gambler - Defense
- (50) Karma - Knockback Protection
Level 47: Caltrops- (A) Javelin Volley - Accuracy/Damage
- (48) Javelin Volley - Damage/Recharge
Level 49: Hibernate- (A) Recharge Reduction IO
Level 0: The Atlas MedallionLevel 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Cardiac Total Core Revamp
Level 50: Reactive Radial Flawless Interface
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Level 1: Brawl
- (A) Empty
Level 1: DefianceLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Run Speed IO
Level 2: Health- (A) Miracle - +Recovery
- (40) Numina's Convalescence - +Regeneration/+Recovery
- (48) Panacea - +Hit Points/Endurance
Level 2: Hurdle- (A) Jumping IO
Level 2: StaminaThese are the builds I use. I play on Freedom, Wally Jones is my main AR/Dev for life!
PS: Buff Beanbags damage for pvp purposes