Hypothetical Q: TIme Manipulation abilities


EmperorSteele

 

Posted

I was just wondering something about the nature of Time Manipulation, especially in regards to Temporal Selection. It is described as "selecting a period of time when (the target's) abilities are at their highest". Which got me thinking... instead of simply giving a damage/recharge and regen buff, would it have made more sense or been more powerful to apply a level shift instead?

I mean true, you wouldn't get any extra recharge or regen (unless you also were in range of Chrono Shift). You wouldn't get too much more damage... but you'd have a better chance to hit, and a better chance of dodging attacks.

Also consider: what if the +level effect were stackable? You could theoretically have a +3 member of your team, who'd probably be able to trivialize anything the game could throw at you. Perhaps that would be over-powered? What about several TM users all level-shifting the same person?

I'm starting to wonder if maybe a +level effect was originally intended, but turned out to be massively overpowered? What do the rest of you think?


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

Quote:
Originally Posted by EmperorSteele View Post
I was just wondering something about the nature of Time Manipulation, especially in regards to Temporal Selection. It is described as "selecting a period of time when (the target's) abilities are at their highest". Which got me thinking... instead of simply giving a damage/recharge and regen buff, would it have made more sense or been more powerful to apply a level shift instead?

I mean true, you wouldn't get any extra recharge or regen (unless you also were in range of Chrono Shift). You wouldn't get too much more damage... but you'd have a better chance to hit, and a better chance of dodging attacks.

Also consider: what if the +level effect were stackable? You could theoretically have a +3 member of your team, who'd probably be able to trivialize anything the game could throw at you. Perhaps that would be over-powered? What about several TM users all level-shifting the same person?

I'm starting to wonder if maybe a +level effect was originally intended, but turned out to be massively overpowered? What do the rest of you think?

This would be way too powerful, stackable or not. I don't have the exact numbers off hand, but I'm sure Arcanaville or someone else with a lot of know how will be around with an in depth explanation. But there's no way players being able to level shift each other will be put in game.