SD/War Mace build help


Finduilas

 

Posted

I suck at Mids, see comment below.


 

Posted

Quote:
Originally Posted by Finduilas View Post
I think the first thing you need to do is decide whether it's a Mace or Axe tank!
****, nm.


 

Posted

Okay, presuming you do want a WM build, I've switched your build to the appropriate secondary. If you want Axe after all, it's easy enough to change since the attacks are so similar.

First of all, since you want a recommendation to replace OwtS, I'd urge you to pick up Grant Cover instead. Yes, it's an ally defense power, but it also provides 1/3 of the defense debuff resistance in the set and is worth taking for that alone. Put a LotG +Recharge in the base slot and you're good to go.

I would also encourage you to drop Focused Accuracy--a HUGE end hog--for Build Up. FA +percep and +tohit can be replaced by a couple of no end cost IOs and I think that's the better route to take. If you take Build Up, 6-slot it with Gaussian's for the 2.5% defense bonus to all positions.

Regarding defense levels, IMO anything above 50% is really not needed. In your current build I would back off the Melee def a bit and try to get a little more Ranged. I also wouldn't bother to slot for Psi defense--there are only a small number of Psi attacks that positional def won't cover and they're not worth slotting for IMO.

You have a lot of toggles and attacks that are currently underslotted for end reduction. In particular, I think Deflection, BA and Weave could all use another LotG slot--the Def/End/Rchg. You may also want to rethink slotting two attacks with Oblit since it's so low in end reduction, I'd find another set for Shatter.

Other slotting issues:

I prefer two level 50 resist commons in Deflection since they will give more resist enhancement, but if you want to stick with the Impervs for the recovery bonus replace the Psi resist IO with a 4th LotG.

Shield Defense does NOT need KB protection besides Active Defense, so that Steadfast KB IO in True Grit is a waste. I'd drop both Steadfasts other than the +Def and use resist commons or Imperv Armors instead.

As I mentioned, I don't think it's worthwhile to slot for Psi resistance, so drop the Psi resist IO in Tough and replace it with a Res/Rchg.

Phalanx Fighting is way overslotted, defense enhancement doesn't affect the base player defense at all. I'd stick with the base slot and use a Kismet +Acc. (You should still have room for five LotG +Recharges if you pick up Grant Cover.)

Here's your build reslotted. To get around the "rule of 5" problem I partly slotted one defense power with Gift of the Ancients.

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Shield Maiden: Level 50 Science Tanker
Primary Power Set: Shield Defense
Secondary Power Set: War Mace
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Deflection -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(5), LkGmblr-Rchg+:50(15), LkGmblr-Def/EndRdx/Rchg:40(19), ResDam-I:50(19), ResDam-I:50(40)
Level 1: Bash -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(3), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Dmg/Rchg:50(7), C'ngImp-Acc/Dmg/Rchg:50(15)
Level 2: Battle Agility -- LkGmblr-Def:50(A), GftotA-Def/EndRdx:40(5), GftotA-Def/EndRdx/Rchg:40(17), GftotA-Def:40(42)
Level 4: True Grit -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(7), Numna-Heal/Rchg:50(9), ImpArm-ResDam:40(17), ImpArm-ResDam/EndRdx:40(21), S'fstPrt-ResDam/Def+:30(37)
Level 6: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(9)
Level 8: Jawbreaker -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(11), Mako-Dmg/Rchg:50(11), Mako-Acc/EndRdx/Rchg:50(13), Mako-Acc/Dmg/EndRdx/Rchg:50(13), Mako-Dam%:50(43)
Level 10: Against All Odds -- EndRdx-I:50(A)
Level 12: Taunt -- Mocking-Taunt/Rchg/Rng:50(A)
Level 14: Fly -- Winter-ResSlow:50(A)
Level 16: Kick -- C'ngImp-Dmg/EndRdx/Rchg:50(A)
Level 18: Tough -- ImpArm-ResDam:40(A), ImpArm-ResDam/EndRdx:40(21), ImpArm-ResDam/EndRdx/Rchg:40(23), ImpArm-ResDam/Rchg:40(23)
Level 20: Clobber -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(25), T'Death-Dmg/Rchg:40(27), T'Death-Acc/Dmg/EndRdx:40(27), T'Death-Dmg/EndRdx/Rchg:40(29), T'Death-Dam%:40(43)
Level 22: Phalanx Fighting -- Ksmt-ToHit+:30(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(25)
Level 26: Shield Charge -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(29), Oblit-Dmg/Rchg:50(31), Oblit-Acc/Dmg/Rchg:50(31), Oblit-Acc/Dmg/EndRdx/Rchg:50(31), Oblit-%Dam:50(40)
Level 28: Whirling Mace -- Sciroc-Acc/Dmg:50(A), Sciroc-Acc/Rchg:50(33), Sciroc-Dmg/EndRdx:50(33), Sciroc-Dmg/Rchg:50(33), Sciroc-Acc/Dmg/EndRdx:50(34)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(34), RechRdx-I:50(34)
Level 32: Grant Cover -- LkGmblr-Rchg+:50(A)
Level 35: Shatter -- Erad-Acc/Dmg/Rchg:30(A), Erad-Dmg/Rchg:30(36), Erad-Acc/Dmg/EndRdx/Rchg:30(36), Erad-%Dam:30(37), M'Strk-Dmg/EndRdx:50(37), M'Strk-Acc/Dmg/EndRdx:50(50)
Level 38: Crowd Control -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(39), Sciroc-Dmg/Rchg:50(39), Sciroc-Acc/Dmg/EndRdx:50(39), Sciroc-Acc/Rchg:50(40), Sciroc-Dam%:50(48)
Level 41: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(42), LkGmblr-Def/EndRdx/Rchg:50(43), LkGmblr-Def:50(45)
Level 44: Build Up -- GSFC-ToHit:50(A), GSFC-Rchg/EndRdx:50(45), GSFC-ToHit/EndRdx:50(45), GSFC-Build%:50(46), GSFC-ToHit/Rchg:50(48), GSFC-ToHit/Rchg/EndRdx:50(50)
Level 47: Conserve Power -- RechRdx-I:50(A)
Level 49: Physical Perfection -- Efficacy-EndMod:50(A), Efficacy-EndMod/EndRdx:50(50)
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(36), Mrcl-Rcvry+:40(48)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(42), P'Shift-EndMod/Acc:50(46), P'Shift-End%:50(46)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 13% Defense(Melee)
  • 8% Defense(Smashing)
  • 8% Defense(Lethal)
  • 7.38% Defense(Fire)
  • 7.38% Defense(Cold)
  • 9.25% Defense(Energy)
  • 9.25% Defense(Negative)
  • 8% Defense(Psionic)
  • 10.81% Defense(Ranged)
  • 11.75% Defense(AoE)
  • 4.05% Max End
  • 52% Enhancement(Accuracy)
  • 40% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 288.1 HP (15.38%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Held) 6.05%
  • MezResist(Immobilize) 8.25%
  • MezResist(Sleep) 1.65%
  • MezResist(Stun) 2.2%
  • 12% (0.2 End/sec) Recovery
  • 74% (5.78 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 2.5% Resistance(Fire)
  • 6.25% Resistance(Negative)
  • 10% RunSpeed

Code:
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My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

Thanks for posting that, Finduilas. I really appreciate that esp. after I messed up the original build.

What would you recommend for an Alpha slot with your build? I was assuming I'd go Cardiac (one reason I wasn't paying too much attention to End Redux in the powers) but would it be possible to consider something else, like Nerve?


 

Posted

Quote:
Originally Posted by gameboy1234 View Post
Thanks for posting that, Finduilas. I really appreciate that esp. after I messed up the original build.

What would you recommend for an Alpha slot with your build? I was assuming I'd go Cardiac (one reason I wasn't paying too much attention to End Redux in the powers) but would it be possible to consider something else, like Nerve?
Since you have Physical Perfection, I'd probably go with something other than Cardiac--the resistance boost won't make a huge difference in a mostly defense set like SD.

Nerve wouldn't be bad, you'd gain about 4% defense on the build I posted. However, I'd lean toward Spiritual, on the theory that more recharge is usually good. Why don't you try them out in Mids' and see which numbers you like the best?


My Characters

Knight Court--A CoH Story Complete 2/3/2012