Revising my BS/Regen
I like data chunks myself.. so this is yours untouched
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Few too obvious to have missed things; no IO in Health or Stamina, I assume you just put a basic Healing and End Mod IO in there.
Personally (and I could be wrong, and if I am I would love to know so I can get better at making my own builds)
I would replace the Jump in SJ with the Winters Gift (from CJ)
take out the two blessings of Zephyr from CJ and add those to sockets to Resilience for more Resistance.
I think more could be done with the build if you wanted to throw tons of cash/merits at it (pvp 3% io, Kin Combat, Force Feedback +recharge (in disembowler)
Turns out my original post was more out-dated than I thought. After some work and buying of things here's what I'm working with now:
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Centvrion: Level 50 Technology Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/Dmg(3), Mako-Acc/EndRdx/Rchg(3), Mako-Dmg/Rchg(5), C'ngImp-Dmg/Rchg(5), Achilles-ResDeb%(7)
Level 1: Fast Healing -- Heal-I(A), Mrcl-Heal(7)
Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(11), Dct'dW-Rchg(11)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(13), EndMod-I(13)
Level 6: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(15)
Level 8: Parry -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(15), C'ngImp-Acc/Dmg/Rchg(17), C'ngImp-Acc/Dmg/EndRdx(17), C'ngImp-Dmg/EndRdx/Rchg(19), LkGmblr-Def/Rchg(19)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(23), Dct'dW-Rchg(23)
Level 12: Combat Jumping -- Jump-I(A), GftotA-Run+(25), GftotA-Def/EndRdx(25), Zephyr-Travel(27), Zephyr-Travel/EndRdx(27)
Level 14: Super Jump -- ULeap-Jump(A)
Level 16: Integration -- Numna-Heal(A), Numna-Regen/Rcvry+(29), RgnTis-Regen+(29), Heal-I(31)
Level 18: Whirling Sword -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Dmg(33), RechRdx-I(33)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 22: Boxing -- Empty(A)
Level 24: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 26: Disembowel -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(36), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(37)
Level 28: Instant Healing -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 30: Tough -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(39), ImpArm-ResDam/Rchg(39), ImpArm-EndRdx/Rchg(39)
Level 32: Head Splitter -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 35: Weave -- DefBuff-I(A), DefBuff-I(42), GftotA-Run+(43), GftotA-Def/EndRdx(43)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(43), RechRdx-I(45), RechRdx-I(45)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(48)
Level 47: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(48), EndMod-I(48)
Level 49: Maneuvers -- LkGmblr-Def/Rchg(A), LkGmblr-Def/EndRdx(50), GftotA-Def/EndRdx(50), GftotA-Run+(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Justice Server
Centvrion - Level 50 Broadsword/Regen Scrapper
Lord Blackbane - Level 40 Necromancy/Poison Mastermind
I'm using the below build right now, but with all the changes that have happened since I last played (earlier travel powers, incarnate slots, etc.) I'm wondering if there's a more efficient way of building my character up.
Since I've gone red side and back to pick up the patron powers, and was planning on respeccing anyhow. Since it's an involved thing I thought I would run it by the community and see if there's something I can do to improve stuff.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Centvrion: Level 50 Technology Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack
- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Accuracy/Endurance/Recharge
- (3) Mako's Bite - Damage/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (5) Crushing Impact - Damage/Recharge
- (7) Achilles' Heel - Chance for Res Debuff
Level 1: Fast Healing- (A) Miracle - +Recovery
- (50) Miracle - Heal
Level 2: Reconstruction- (A) Doctored Wounds - Heal/Endurance
- (7) Doctored Wounds - Heal/Recharge
- (9) Doctored Wounds - Heal/Endurance/Recharge
- (9) Doctored Wounds - Heal
- (11) Doctored Wounds - Recharge
Level 4: Quick Recovery- (A) Performance Shifter - Chance for +End
- (15) Performance Shifter - EndMod
- (17) Endurance Modification IO
Level 6: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (11) Winter's Gift - Slow Resistance (20%)
- (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (15) Luck of the Gambler - Defense
Level 8: Parry- (A) Crushing Impact - Accuracy/Damage
- (17) Crushing Impact - Damage/Endurance
- (19) Crushing Impact - Accuracy/Damage/Recharge
- (19) Crushing Impact - Accuracy/Damage/Endurance
- (21) Crushing Impact - Damage/Endurance/Recharge
- (21) Luck of the Gambler - Recharge Speed
Level 10: Dull Pain- (A) Doctored Wounds - Endurance/Recharge
- (23) Doctored Wounds - Heal/Recharge
- (23) Doctored Wounds - Heal/Endurance/Recharge
- (25) Doctored Wounds - Heal
- (25) Doctored Wounds - Recharge
Level 12: Build Up- (A) Adjusted Targeting - Recharge
- (27) Adjusted Targeting - To Hit Buff/Recharge
Level 14: Super Jump- (A) Jumping IO
Level 16: Integration- (A) Numina's Convalescence - Heal
- (31) Numina's Convalescence - +Regeneration/+Recovery
- (31) Regenerative Tissue - +Regeneration
- (50) Healing IO
Level 18: Whirling Sword- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
Level 20: Hasten- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
- (36) Recharge Reduction IO
Level 22: Boxing- (A) Empty
Level 24: Tough- (A) Impervium Armor - Resistance
- (36) Impervium Armor - Resistance/Endurance
- (36) Impervium Armor - Resistance/Recharge
- (46) Impervium Armor - Resistance/Endurance/Recharge
Level 26: Disembowel- (A) Touch of Death - Accuracy/Damage
- (27) Touch of Death - Damage/Endurance
- (37) Touch of Death - Damage/Recharge
- (37) Touch of Death - Accuracy/Damage/Endurance
- (37) Touch of Death - Damage/Endurance/Recharge
- (39) Touch of Death - Chance of Damage(Negative)
Level 28: Instant Healing- (A) Recharge Reduction IO
- (29) Recharge Reduction IO
- (29) Recharge Reduction IO
Level 30: Weave- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance
- (40) Gift of the Ancients - Run Speed +7.5%
- (43) Gift of the Ancients - Defense/Endurance
Level 32: Head Splitter- (A) Obliteration - Damage
- (43) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (45) Obliteration - Chance for Smashing Damage
Level 35: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense/Endurance
- (42) Gift of the Ancients - Run Speed +7.5%
- (42) Gift of the Ancients - Defense/Endurance
Level 38: Moment of Glory- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense/Recharge
- (40) Recharge Reduction IO
- (40) Recharge Reduction IO
Level 41: Focused Accuracy- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 44: Physical Perfection- (A) Performance Shifter - EndMod
- (46) Performance Shifter - Chance for +End
- (46) Endurance Modification IO
Level 47: Resilience- (A) Steadfast Protection - Resistance/+Def 3%
Level 49: Conserve Power- (A) Recharge Reduction IO
Level 0: Freedom Phalanx ReserveLevel 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Critical HitLevel 4: Ninja Run
Level 2: Swift
- (A) Empty
Level 2: Health- (A) Empty
Level 2: Hurdle- (A) Empty
Level 2: StaminaJustice Server
Centvrion - Level 50 Broadsword/Regen Scrapper
Lord Blackbane - Level 40 Necromancy/Poison Mastermind