Please Help Revamp My Thugs/Dark for i21
Villain Plan by Mids' Villain Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
The Hood Revisted v3: Level 50 Magic Mastermind
Primary Power Set: Thugs
Secondary Power Set: Dark Miasma
Power Pool: Leadership
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Call Thugs -- HO:Nucle(A), HO:Nucle(3), SvgnRt-PetResDam(3), EdctM'r-Acc/Dmg(5), EdctM'r-PetDef(33)
Level 1: Twilight Grasp -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(5), Nictus-Acc/Heal(7), Nictus-Acc/EndRdx/Heal/HP/Regen(7), Nictus-Acc/EndRdx/Rchg(9)
Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(9)
Level 4: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(11), DarkWD-ToHitdeb/Rchg/EndRdx(11), DarkWD-ToHitDeb/EndRdx(13)
Level 6: Equip Thugs -- EndRdx-I(A)
Level 8: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(27), LkGmblr-Def(27), LkGmblr-Rchg+(29)
Level 10: Howling Twilight -- RechRdx-I(A), P'ngTtl-EndRdx/Rchg/Slow(34), RechRdx-I(50)
Level 12: Call Enforcer -- HO:Nucle(A), HO:Nucle(13), HO:Cyto(15), HO:Cyto(17), Achilles-ResDeb%(17), HO:Nucle(50)
Level 14: Empty Clips -- Posi-Acc/Dmg(A), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(43)
Level 16: Shadow Fall -- LkGmblr-Rchg+(A), Ksmt-ToHit+(19), Aegis-Psi/Status(19), Aegis-ResDam/EndRdx(23), Aegis-ResDam(23), Krma-ResKB(25)
Level 18: Gang War -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(37), ExRmnt-Dmg/EndRdx(40), ExRmnt-Acc/Dmg/Rchg(42), C'Arms-+Def(Pets)(43), ExRmnt-+Res(Pets)(43)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 22: Stealth -- LkGmblr-Rchg+(A)
Level 24: Fearsome Stare -- Abys-Acc/Rchg(A), Abys-Dam%(29), Abys-EndRdx/Fear(36), Abys-Acc/EndRdx(36), Abys-Fear/Rng(36), Abys-Acc/Fear/Rchg(37)
Level 26: Call Bruiser -- HO:Nucle(A), HO:Nucle(31), HO:Nucle(33), S'bndAl-Build%(34), ExStrk-Dam%(34)
Level 28: Combat Jumping -- LkGmblr-Rchg+(A)
Level 30: Petrifying Gaze -- Lock-Acc/Hold(A), Lock-EndRdx/Rchg/Hold(31), Lock-Acc/EndRdx/Rchg/Hold(37), Lock-Acc/Rchg(46), Lock-Rchg/Hold(46), Lock-%Hold(50)
Level 32: Upgrade Equipment -- EndRdx-I(A)
Level 35: Super Jump -- Winter-ResSlow(A)
Level 38: Dark Servant -- RechRdx-I(A), RechRdx-I(39), ToHitDeb-I(39), ToHitDeb-I(39), HO:Endo(40), HO:Endo(40)
Level 41: Dark Embrace -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResKB(42)
Level 44: Soul Tentacles -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Dam%(48), Ragnrk-Knock%(48)
Level 47: Tactics -- GSFC-ToHit(A), GSFC-ToHit/EndRdx(48)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 0: Born In Battle
Level 0: Demonic Aura
Level 0: Force of Nature
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(31), Numna-Heal(33)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(25)
I threw this together, took fitness to inherent, added tentacles back in. I used some more Hami-Os to squeeze out some slots. I put another Recharge Intensive Pet bonus in Gang War. The proc in Howling Twilight is wasted since it has an auto-hit slow/-recharge featured. I put some more of the LotG recharge bonus in. I like having my stealth in sprint rather than combat jump. Shadowfall looks good; you have some very good psy resistance in there with IO bonuses, too.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Wow, thanks for the quick reply. I really do appreciate your time.
So instead of the Proc in HT, do you think I should strip it down to just 2 recharges and put the extra slot onto hasten? I also may keep the proc on Empty Clips as it seems to hit often and I dig the gun having the KD vibe
Again, thanks! For minimal extra cash, this should add some extra kickbooty!
Project 86 - Bane SoA
Threat Agent - Elec/Shield Scrapper
Voodoo Hood - Thugs/Dark MM
And numerous other minions as well...
Wow, thanks for the quick reply. I really do appreciate your time.
So instead of the Proc in HT, do you think I should strip it down to just 2 recharges and put the extra slot onto hasten? I also may keep the proc on Empty Clips as it seems to hit often and I dig the gun having the KD vibe Again, thanks! For minimal extra cash, this should add some extra kickbooty! |
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
I added Hasten and Provoke when I respec'ed post inherent fitness. However, to be honest, I've really not played my Thugs/Dark enough since then to say how much improvement I got out of that move.
Other than that, Psylenz' notes seem to make sense to me. *thumbs up*
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Oh, and I agree about the KD proc being in Empty Clips, it felt right.
Yeah that would work pretty well, too. I switched out the proc for an end/rech/slow, but the extra recharge in hasten would be a good idea. Switching out the fitness to be inherent made it easy to fit in the tentacles for immobilize. Masterminds can really use that to leverage AoEs, which also works with howling twilight and tar patch. Five slotting it for the recharge bonus in the posi set makes sense, too.
|
Project 86 - Bane SoA
Threat Agent - Elec/Shield Scrapper
Voodoo Hood - Thugs/Dark MM
And numerous other minions as well...
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Below is my build as it stands. I have everything listed and really enjoy the character, with a few minor caveats:
- When last he was built, Fitness wasn't inherent. I'm glad it is now, but not sure how to take advantage of it without having throwaway powers.
- He hasn't played the Incarnate game much at all, but I'd like him to. His slot is unlocked, that's about it.
- I'd *really* like to get back to having Soul Tentacles, and possibly Soul Storm.
So, I welcome any advice, tips, comments, etc. Thanks again for your time!
Villain Plan by Mids' Villain Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
The Hood Revisted v3: Level 50 Magic Mastermind
Primary Power Set: Thugs
Secondary Power Set: Dark Miasma
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Call Thugs
- (A) Damage Increase IO: Level 50
- (3) Damage Increase IO: Level 50
- (3) Accuracy IO: Level 50
- (5) Accuracy IO: Level 50
- (43) Sovereign Right - Resistance Bonus: Level 50
- (46) Edict of the Master - Defense Bonus: Level 40
Level 1: Twilight Grasp- (A) Touch of the Nictus - Healing: Level 50
- (5) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge: Level 50
- (7) Touch of the Nictus - Accuracy/Healing: Level 50
- (7) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50
- (9) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 50
Level 2: Tar Patch- (A) Recharge Reduction IO: Level 50
- (9) Recharge Reduction IO: Level 50
Level 4: Darkest Night- (A) Dark Watcher's Despair - To Hit Debuff: Level 50
- (11) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 50
- (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50
- (13) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50
Level 6: Equip Thugs- (A) Endurance Reduction IO: Level 50
Level 8: Swift- (A) Run Speed IO: Level 50
Level 10: Howling Twilight- (A) Recharge Reduction IO: Level 50
- (34) Pacing of the Turtle - Chance of -Recharge: Level 50
- (50) Recharge Reduction IO: Level 50
- (50) Recharge Reduction IO: Level 50
Level 12: Call Enforcer- (A) HamiO:Nucleolus Exposure
- (13) HamiO:Nucleolus Exposure
- (15) HamiO:Nucleolus Exposure
- (15) HamiO:Cytoskeleton Exposure
- (17) HamiO:Cytoskeleton Exposure
- (17) Achilles' Heel - Chance for Res Debuff: Level 20
Level 14: Health- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (31) Numina's Convalescence - Heal: Level 50
- (31) Miracle - +Recovery: Level 40
- (33) Miracle - Heal: Level 40
Level 16: Shadow Fall- (A) Luck of the Gambler - Recharge Speed: Level 50
- (19) Kismet - Accuracy +6%: Level 30
- (19) Aegis - Psionic/Status Resistance: Level 50
- (23) Aegis - Resistance/Endurance: Level 50
- (23) Aegis - Resistance: Level 50
- (25) Karma - Knockback Protection: Level 30
Level 18: Gang War- (A) Expedient Reinforcement - Accuracy/Recharge: Level 50
- (37) Expedient Reinforcement - Accuracy/Damage: Level 50
- (40) Expedient Reinforcement - Damage/Endurance: Level 50
- (42) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
- (43) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50
- (43) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 50
Level 20: Stamina- (A) Performance Shifter - Chance for +End: Level 50
- (21) Performance Shifter - EndMod: Level 50
- (21) Performance Shifter - EndMod/Recharge: Level 50
- (25) Performance Shifter - EndMod/Accuracy: Level 50
Level 22: Empty Clips- (A) Positron's Blast - Accuracy/Damage: Level 50
- (27) Positron's Blast - Damage/Endurance: Level 50
- (27) Positron's Blast - Damage/Recharge: Level 50
- (29) Positron's Blast - Damage/Range: Level 50
- (29) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (31) Ragnarok - Chance for Knockdown: Level 50
Level 24: Fearsome Stare- (A) Glimpse of the Abyss - Accuracy/Recharge: Level 50
- (36) Glimpse of the Abyss - Endurance/Fear: Level 50
- (36) Glimpse of the Abyss - Accuracy/Endurance: Level 50
- (36) Glimpse of the Abyss - Fear/Range: Level 50
- (37) Glimpse of the Abyss - Accuracy/Fear/Recharge: Level 50
- (37) Glimpse of the Abyss - Chance of Damage(Psionic): Level 50
Level 26: Call Bruiser- (A) HamiO:Nucleolus Exposure
- (33) HamiO:Nucleolus Exposure
- (33) HamiO:Nucleolus Exposure
- (34) Soulbound Allegiance - Chance for Build Up: Level 50
- (34) Explosive Strike - Chance for Smashing Damage: Level 20
Level 28: Combat Jumping- (A) Unbounded Leap - +Stealth: Level 50
Level 30: Petrifying Gaze- (A) Lockdown - Accuracy/Hold: Level 50
- (46) Lockdown - Accuracy/Recharge: Level 50
- (46) Lockdown - Recharge/Hold: Level 50
- (48) Lockdown - Endurance/Recharge/Hold: Level 50
- (48) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50
- (50) Lockdown - Chance for +2 Mag Hold: Level 50
Level 32: Upgrade Equipment- (A) Endurance Reduction IO: Level 50
Level 35: Super Jump- (A) Jumping IO: Level 50
Level 38: Dark Servant- (A) Recharge Reduction IO: Level 50
- (39) Recharge Reduction IO: Level 50
- (39) To Hit Debuff IO: Level 50
- (39) To Hit Debuff IO: Level 50
- (40) HamiO:Endoplasm Exposure
- (40) HamiO:Endoplasm Exposure
Level 41: Dark Embrace- (A) Steadfast Protection - Resistance/Endurance: Level 30
- (42) Steadfast Protection - Resistance/+Def 3%: Level 30
- (42) Steadfast Protection - Knockback Protection: Level 30
Level 44: Maneuvers- (A) Luck of the Gambler - Recharge Speed: Level 50
- (45) Luck of the Gambler - Defense/Endurance: Level 50
- (45) Luck of the Gambler - Defense/Recharge: Level 50
- (45) Luck of the Gambler - Defense: Level 50
Level 47: Tactics- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
Level 49: Vengeance- (A) Luck of the Gambler - Recharge Speed: Level 50
Level 0: Born In BattleLevel 0: Demonic Aura
Level 0: Force of Nature
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
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Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: SupremacyLevel 4: Ninja Run
Level 8: LEGACY BUILD
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Set Bonus Totals:
Project 86 - Bane SoA
Threat Agent - Elec/Shield Scrapper
Voodoo Hood - Thugs/Dark MM
And numerous other minions as well...