EA/EA - O. Help w/ New EA set pls


Kioshi

 

Posted

Went through and couldn't find this specific powerset. Would love some slotting help from the pro's. (I'm admittedly still extremely novice when it comes to slotting...blush)

This is my current build out:

Can't use MIDS bc apparently build is so old the powers don't seem to match what my options are. Sorry for the old School method:

EM:
Energy Punch: 6 slots: 5x Crushing Impacts (minus acc/dam/end) and Mako's Bite (Chance for Lethal)
Bone Smasher: 6 Slots: 5x Stupify (-Chance for KB), Dmg IO
Total Focus: 6 Slots: Same as Bone Smasher
Whirling Hands: 6 Slots: Same as Bone Smasher
Energy Transfer: 6 Slots: Crushing Impact Set

EA:
Kinetic Shield: 4 Slots. 3x DEF IO, 1x End Redux
Dampening Field: 3 Slots: 2x Dmg Redux, 1x Impervium Armor (Psi Resist)
Power Shield: 4 Slots: Slotted as Kinetic Shield
Entropic Aura: 1 slot. Empty. (Think this is due to previous power?)
Energy Protection: 3 Slots: 2x Dmg Redux IO, 1x Impervium Armor (Psi Resist)
Energy Drain: 6 Slots: Efficiacy Adapter Set
Energy Cloak: 1 Slot, 1x End Redux IO
Overload: 6 slots: 3x Rech Redux IO, 3x Def IO

Health: 3 slots, Health IOs
Stamina: 3 Slots, End mod IOs
Hasten: 3 Slots, 3x Rech REdux IOs
Boxing: 1 slot, empty
Tough: 4 Slots, 3x Dmg Redux IOs, 1x End redux IO
Combat Jumping: 2 slots, 1x Jump IO, 1x End Redux IO (not sure if should slot this at all)
Super Jump: 3 slots, 3x Jump IOs. (Again, I know this needs to be one slot)
Leviathan Mastery:
School of sharks: 6 slots: 1x ACC, 3x dmg, 2x Rch. all IOs
Arctic Breath: 6 Slots: Same as School of Sharks
Summon Guardian: 1 Slot: Rech Redux.

If you've made it this far, your brain may be about to explode due to the lack of sets. I understand how inefficient this is, and that's why I bring him to you. This was my 1st lvl 40 and then first lvl 50. No PL'ing I lvl'd him all on my own.

Please don't include HO's, but any other non-PVP set is fine. (Purples ok as I do fine farming).

Thanks so much,
Tourettes

PS- The character IS Tourettes.


That's not debt, those are my "fury bonus points"--Stahlkopf

MOST amazing Brute engineer goes to: Ultrawatt. His SS/Fire farm build is SMASH!
Congrats to Black Assassin! Won 100,000,000 INF for building most survivable NRG/NRG Blaster

 

Posted

Since you're 50 and past the need of slotting the Brute attacks with acc and endred, it's a horrible choice to slot your attacks with Stupefy sets.

Also you should respec and get Energize, it's great for /EA. (5 doctored wounds is what I use, emphasizing recharge, skipping the heal/end)

Combat Jumping only needs the base slot since it has low end cost and well you have energy drain anyway.

2 psi resists IOs won't do you any practical difference.

I left BU out since you didn't pick it... But the PPP pet is bad, especially without slotting.

Btw if you can afford purples you can afford HOs, they're cheaper, I put some but since the build is over the softcap you can replace them. I tried to cap negative, got to 43.8%, I could cap it but you'd lose some recharge. Or you could use Kinetic Combats which I didn't use in this build so that you can get 1.25% e/n def from the other melee set.

Villain Plan by Mids' Villain Designer 1.951
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Energy Punch -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(3), S'ngH'mkr-Dmg/Rchg(3), S'ngH'mkr-Dmg/EndRdx/Rchg(5), HO:Nucle(5)
Level 1: Kinetic Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(7), LkGmblr-Rchg+(7)
Level 2: Bone Smasher -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(9), S'ngH'mkr-Dmg/Rchg(9), S'ngH'mkr-Dmg/EndRdx/Rchg(11), C'ngImp-Acc/Dmg/Rchg(11)
Level 4: Power Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(13), LkGmblr-Rchg+(15), LkGmblr-Def/EndRdx/Rchg(15)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), DefBuff-I(17)
Level 8: Whirling Hands -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(17), Erad-Acc/Rchg(19), Erad-Acc/Dmg/Rchg(19), Dmg-I(21)
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Boxing -- P'ngFist-Acc/Dmg(A), P'ngFist-Acc/Dmg/Rchg(21), P'ngFist-Acc/Dmg/EndRdx/Rchg(23)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam(25)
Level 16: Dampening Field -- S'fstPrt-ResDam/Def+(A)
Level 18: Total Focus -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(27), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(29), C'ngImp-Dmg/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(31)
Level 20: Energy Cloak -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(31)
Level 22: Weave -- HO:Enzym(A), HO:Enzym(33), LkGmblr-Rchg+(33)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(34)
Level 26: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(34), Mocking-Taunt/Rchg/Rng(34), Mocking-Acc/Rchg(36), Mocking-Taunt/Rng(36), Mocking-Rchg(36)
Level 28: Energy Drain -- HO:Membr(A), HO:Membr(37), HO:Membr(37), EndMod-I(37), EndMod-I(39)
Level 30: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39)
Level 32: Energy Transfer -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(40), Hectmb-Dam%(40)
Level 35: Energize -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(42), Dct'dW-Heal/EndRdx/Rchg(42), Dct'dW-Heal(42), Dct'dW-Rchg(43)
Level 38: Maneuvers -- HO:Enzym(A), HO:Enzym(43)
Level 41: School of Sharks -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(43), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/EndRdx(45)
Level 44: Arctic Breath -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(46), TmpRdns-Acc/EndRdx(46), TmpRdns-Rng/Slow(46), TmpRdns-EndRdx/Rchg/Slow(48), Achilles-ResDeb%(48)
Level 47: Bile Spray -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(50), Ragnrk-Dmg/EndRdx(50), Ragnrk-Knock%(50)
Level 49: Energy Protection -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(13)
------------
Set Bonus Totals:

  • 10.5% Defense(Smashing)
  • 10.5% Defense(Lethal)
  • 6.13% Defense(Fire)
  • 6.13% Defense(Cold)
  • 9.25% Defense(Energy)
  • 9.25% Defense(Negative)
  • 3% Defense(Psionic)
  • 6.75% Defense(Melee)
  • 7.06% Defense(Ranged)
  • 4.56% Defense(AoE)
  • 4.5% Max End
  • 1.5% Enhancement(FlySpeed)
  • 1.5% Enhancement(JumpSpeed)
  • 4% Enhancement(Heal)
  • 1.5% Enhancement(JumpHeight)
  • 1.5% Enhancement(RunSpeed)
  • 55% Enhancement(Accuracy)
  • 85% Enhancement(RechargeTime)
  • 118.1 HP (7.88%) HitPoints
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 7.7%
  • MezResist(Sleep) 2.2%
  • MezResist(Terrorized) 2.2%
  • 12% (0.2 End/sec) Recovery
  • 30% (1.87 HP/sec) Regeneration
  • 7.88% Resistance(Fire)
  • 7.88% Resistance(Cold)




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Posted

I've tried all of the ancillary's w/ this brute. Took the one listed last respec to try it, and I'm not married to it at all.


That's not debt, those are my "fury bonus points"--Stahlkopf

MOST amazing Brute engineer goes to: Ultrawatt. His SS/Fire farm build is SMASH!
Congrats to Black Assassin! Won 100,000,000 INF for building most survivable NRG/NRG Blaster