Reactive Interface DoT Proc DPS calculation question


boppaholic

 

Posted

I am needing some help in my understanding of how to calculate the DPS benefits of the reactive DoT proc. Here are my understandings of the interface procs and reactive (I could be wrong, so these understandings are more or less my assumptions from info I gathered):

1. You max out at 6 ticks of the damage on one target over a certain period of time (I think it's typically 10 seconds)
2. Each damaging power can hit for up to 5 ticks of damage (we'll say I have the 75% proc, so typically one power should get me 4 of those 5 ticks of damage)

If these understandings are accurate, then I am almost positive that I would get to 6 ticks of damage within a 2 power attack - which would then suppress any more damage over time until the 10 seconds is up. If this is true, then wouldn't the reactive DoT proc net me only 0.6*(whatever the damage of 1 tick is) per second? Based on mids, that would be 0.6*(13.39) = 8 DPS.

Am I misunderstanding something, or is this accurate?


 

Posted

Quote:
Originally Posted by boppaholic View Post
I am needing some help in my understanding of how to calculate the DPS benefits of the reactive DoT proc. Here are my understandings of the interface procs and reactive (I could be wrong, so these understandings are more or less my assumptions from info I gathered):

1. You max out at 6 ticks of the damage on one target over a certain period of time (I think it's typically 10 seconds)
2. Each damaging power can hit for up to 5 ticks of damage (we'll say I have the 75% proc, so typically one power should get me 4 of those 5 ticks of damage)

If these understandings are accurate, then I am almost positive that I would get to 6 ticks of damage within a 2 power attack - which would then suppress any more damage over time until the 10 seconds is up. If this is true, then wouldn't the reactive DoT proc net me only 0.6*(whatever the damage of 1 tick is) per second? Based on mids, that would be 0.6*(13.39) = 8 DPS.

Am I misunderstanding something, or is this accurate?
You can stack 6 stacks of ticks onto one target. Each stack can get up to 5 or 6 ticks I don't rightly recall.

Tier 3 reactive was good to move me from 253 to 278 dps against pylons on my SS/FA.

Others in the pylon threads seemed to have similar results.


Global: @Kelig

 

Posted

Quote:
Originally Posted by joebartender View Post
You can stack 6 stacks of ticks onto one target. Each stack can get up to 5 or 6 ticks I don't rightly recall.

Tier 3 reactive was good to move me from 253 to 278 dps against pylons on my SS/FA.

Others in the pylon threads seemed to have similar results.
Thanks, that was definitely my misunderstanding. So assuming within a 10 second period I can hit 6 times on an enemy, I should expect roughly 6*5*.75*13.39/10 = 30.1275 DPS improvement. Awesome