with the new mids up i made a build for my time/fire defender, with ageless destiny i will be able to hit 320% global rech by myself and powerboosted farsight will give me perma softcapped def to everything
i normally dont post builds, but this one has that feeling of uber to me, although its kind of annoying defender chrono shift has like an extra 140 sec rech than other time manip versions, will be guarenteed perma once it gets fixed (which has been stated wont be till i21.5) (if your curious about flares being unslotted, yes thats exactly my plan. i will not need it with blaze and fire ball being on 2-4 sec rech lol)
edit: i was messing around and found that with or without the spiritual boost the rech was mostly unaffected, i went with that mostly because it had more secondary effects that applied to the powers, but if end is a problem just change it to cardiac
Level 50 Natural Defender Primary Power Set: Time Manipulation Secondary Power Set: Fire Blast Power Pool: Leadership Power Pool: Leaping Power Pool: Concealment Power Pool: Speed Ancillary Pool: Soul Mastery
Hero Profile: Level 1: Temporal Mending
(A) Doctored Wounds - Heal
(3) Doctored Wounds - Recharge
(37) Doctored Wounds - Heal/Recharge
(37) Doctored Wounds - Heal/Endurance
(39) Doctored Wounds - Heal/Endurance/Recharge
Level 1: Flares
(A) Empty
Level 2: Time Crawl
(A) Tempered Readiness - Range/Slow
(25) Tempered Readiness - Endurance/Recharge/Slow
(37) Tempered Readiness - Accuracy/Damage/Slow
(39) Tempered Readiness - Accuracy/Endurance
(50) Tempered Readiness - Accuracy/Slow
Level 4: Time's Juncture
(A) Dark Watcher's Despair - To Hit Debuff/Endurance
(5) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
(5) Dark Watcher's Despair - To Hit Debuff
(11) Dark Watcher's Despair - To Hit Debuff/Recharge
with the new mids up i made a build for my time/fire defender, with ageless destiny i will be able to hit 320% global rech by myself and powerboosted farsight will give me perma softcapped def to everything
i normally dont post builds, but this one has that feeling of uber to me, although its kind of annoying defender chrono shift has like an extra 140 sec rech than other time manip versions, will be guarenteed perma once it gets fixed (which has been stated wont be till i21.5) (if your curious about flares being unslotted, yes thats exactly my plan. i will not need it with blaze and fire ball being on 2-4 sec rech lol)
edit: i was messing around and found that with or without the spiritual boost the rech was mostly unaffected, i went with that mostly because it had more secondary effects that applied to the powers, but if end is a problem just change it to cardiac
Hero Plan by Mids' Hero Designer 1.95
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Defender
Primary Power Set: Time Manipulation
Secondary Power Set: Fire Blast
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Temporal Mending
- (A) Doctored Wounds - Heal
- (3) Doctored Wounds - Recharge
- (37) Doctored Wounds - Heal/Recharge
- (37) Doctored Wounds - Heal/Endurance
- (39) Doctored Wounds - Heal/Endurance/Recharge
Level 1: Flares- (A) Empty
Level 2: Time Crawl- (A) Tempered Readiness - Range/Slow
- (25) Tempered Readiness - Endurance/Recharge/Slow
- (37) Tempered Readiness - Accuracy/Damage/Slow
- (39) Tempered Readiness - Accuracy/Endurance
- (50) Tempered Readiness - Accuracy/Slow
Level 4: Time's Juncture- (A) Dark Watcher's Despair - To Hit Debuff/Endurance
- (5) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (5) Dark Watcher's Despair - To Hit Debuff
- (11) Dark Watcher's Despair - To Hit Debuff/Recharge
Level 6: Fire Ball- (A) Ragnarok - Chance for Knockdown
- (7) Ragnarok - Accuracy/Damage/Recharge
- (7) Ragnarok - Accuracy/Recharge
- (9) Ragnarok - Damage/Recharge
- (9) Ragnarok - Damage/Endurance
Level 8: Temporal Selection- (A) Doctored Wounds - Heal
- (42) Doctored Wounds - Heal/Endurance
- (43) Doctored Wounds - Heal/Recharge
- (43) Doctored Wounds - Heal/Endurance/Recharge
- (43) Doctored Wounds - Endurance/Recharge
Level 10: Rain of Fire- (A) Positron's Blast - Chance of Damage(Energy)
- (11) Positron's Blast - Accuracy/Damage/Endurance
- (13) Positron's Blast - Damage/Range
- (13) Positron's Blast - Damage/Endurance
- (15) Positron's Blast - Damage/Recharge
Level 12: Distortion Field- (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (25) Basilisk's Gaze - Recharge/Hold
- (31) Basilisk's Gaze - Endurance/Recharge/Hold
- (33) Basilisk's Gaze - Accuracy/Recharge
- (33) Lockdown - Chance for +2 Mag Hold
Level 14: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (15) HamiO:Enzyme Exposure
Level 16: Fire Breath- (A) Positron's Blast - Accuracy/Damage/Endurance
- (17) Positron's Blast - Chance of Damage(Energy)
- (17) Positron's Blast - Damage/Range
- (19) Positron's Blast - Accuracy/Damage
- (19) Positron's Blast - Damage/Endurance
Level 18: Farsight- (A) Luck of the Gambler - Recharge Speed
- (33) HamiO:Membrane Exposure
- (34) HamiO:Enzyme Exposure
- (34) HamiO:Enzyme Exposure
Level 20: Time Stop- (A) Unbreakable Constraint - Chance for Smashing Damage
- (21) Unbreakable Constraint - Endurance/Hold
- (21) Unbreakable Constraint - Accuracy/Hold/Recharge
- (23) Unbreakable Constraint - Accuracy/Recharge
- (23) Unbreakable Constraint - Hold/Recharge
Level 22: Tactics- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 24: Vengeance- (A) Luck of the Gambler - Recharge Speed
Level 26: Slowed Response- (A) Achilles' Heel - Chance for Res Debuff
- (27) Shield Breaker - Accuracy/Endurance/Recharge
- (27) Shield Breaker - Accuracy/Recharge
Level 28: Blaze- (A) Apocalypse - Damage/Endurance
- (29) Apocalypse - Chance of Damage(Negative)
- (29) Apocalypse - Accuracy/Damage/Recharge
- (31) Apocalypse - Accuracy/Recharge
- (31) Apocalypse - Damage/Recharge
Level 30: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (36) HamiO:Enzyme Exposure
Level 32: Chrono Shift- (A) Recharge Reduction IO
- (46) Recharge Reduction IO
- (46) Performance Shifter - EndMod/Recharge
- (46) Efficacy Adaptor - EndMod/Recharge
- (50) Endurance Modification IO
Level 35: Soul Drain- (A) Armageddon - Chance for Fire Damage
- (40) Armageddon - Damage/Endurance
- (40) Armageddon - Accuracy/Damage/Recharge
- (40) Armageddon - Accuracy/Recharge
- (42) Armageddon - Damage/Recharge
Level 38: Stealth- (A) Luck of the Gambler - Recharge Speed
- (39) HamiO:Enzyme Exposure
Level 41: Power Boost- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
Level 44: Summon Mistress- (A) Expedient Reinforcement - Resist Bonus Aura for Pets
- (45) Expedient Reinforcement - Endurance/Damage/Recharge
- (45) Expedient Reinforcement - Accuracy/Damage/Recharge
- (45) Expedient Reinforcement - Accuracy/Recharge
Level 47: Soul Storm- (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (48) Basilisk's Gaze - Recharge/Hold
- (48) Basilisk's Gaze - Endurance/Recharge/Hold
- (48) Basilisk's Gaze - Accuracy/Recharge
Level 49: Hasten- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 50: Ageless Core EpiphanyLevel 50: Spiritual Radial Paragon
Level 50: Reactive Radial Flawless Interface
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Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 1: VigilanceLevel 2: Rest
- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Empty
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (3) Miracle - +Recovery
Level 2: Hurdle- (A) Empty
Level 2: Stamina